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 Forum: Druchii Army Lists   Topic: 600Pt. Mini tournament. (7th)

Posted: Thu Jul 24, 2008 11:32 pm 

Replies: 5
Views: 118

Godless-Mimicry wrote:
Sorry the list is illegal, no rare choices in games less than 1000pts.

Where do you take this from? Never heard about that.

 Forum: Rules Questions & Ideas   Topic: Killing Blow and Combat Resolution

Posted: Thu Jul 24, 2008 10:00 pm 

Replies: 61
Views: 2850

Killing a character with Killing Blow, in my opinion is not the same as reducing the character's wounds to 0. How is is different to losing all your wounds? The rulebook states that if a character has lost all its wounds or strength/toughness are reduced to 0, it is removed as casualty. It does not...

 Forum: Rules Questions & Ideas   Topic: 2 charges in a turn / Pit of shades

Posted: Thu Jul 24, 2008 9:33 pm 

Replies: 6
Views: 260

P.61: when you cast such a spell on a monster with rider, if the spell area covers completely the monster, then both are affected; if the monster is partially covered by the spell area, each is hit sperately (you roll separately, 4+ = hit). Nothing in RAW allows the monster to take its rider's chara...

 Forum: Druchii Tactics & Army Discussion   Topic: Mengil Manhide new rules?

Posted: Thu Jul 24, 2008 9:07 pm 

Replies: 15
Views: 1490

I've noticed that the new books are starting to not include DoW as a Rare Option anymore. HE, O&G, etc. None of the newly done ones have DoW in them anymore. I've been probing at this for a while with a guy down in Toronto, and I've come to the conclusion that before they make 8th edition, they...

 Forum: Druchii Tactics & Army Discussion   Topic: Corsair Weaponry Choices (Questions not Answers)

Posted: Thu Jul 24, 2008 8:28 am 

Replies: 58
Views: 4934

Corsairs with rhb do have a role. Facing light cav such as pistoliers or agile skirmishers such as skinks, corsairs with rhb can be nice escorts. Light cav positions themselves on your side, out of charge LOS? No problem, move your corsairs, orientate towards fast cav and bolt them away. This cannot...

 Forum: Druchii Tactics & Army Discussion   Topic: Dark Magic Cards PDF (NEW BOOK)

Posted: Wed Jul 23, 2008 11:57 am 

Replies: 52
Views: 5492

Thanks for the superb work.
I added the hyperlink to the D.R.A.I.C.H. (see tactics forum) for further use, unless you wish not so, of course.
This way, it will be not forgotten and serve many D.net users.
Calisson

 Forum: Druchii Tactics & Army Discussion   Topic: Medium Cav

Posted: Wed Jul 23, 2008 6:21 am 

Replies: 31
Views: 983

http://www.druchii.net/viewtopic.php?t=55280&highlight=mordru+shields Search Function gentlemen. Here you will find answers to your questions and occasionally useful answers. ;) Alternatively, the same link was provided in the D.R.A.I.C.H. sticky at the beginning of the tactics forum. Another a...

 Forum: Druchii Army Lists   Topic: 1000 point Handbow corssair list

Posted: Wed Jul 23, 2008 6:14 am 

Replies: 8
Views: 235

I meant that corrsairs can move 10" and then shoot 8" away since they don't have any movement penaltys. Oh wait, can they only move 5" on the turn they shoot? Anyway, that's still 13" range. They can EITHER move 10" (double move => no shooting) 0R move 5" and shoot wit...

 Forum: The Hall of Fame   Topic: D.R.A.I.C.H. 7th - Table of Contents (Druchii's Art of War)

Posted: Tue Jul 22, 2008 4:12 pm 

Replies: 58
Views: 39418

Hi mates! Just to let you know: I updated the beginning of the thread , the main ToC, so now it indicates clearly which parts of the D.R.A.I.C.H. are assigned (to whom, you cans see it below in following posts). I will update the detailed ToC (a few posts below the main ToC) with some interesting th...

 Forum: Druchii Tactics & Army Discussion   Topic: Why do the druchii live for?

Posted: Tue Jul 22, 2008 12:37 pm 

Replies: 11
Views: 513

Obviously Dark Elves have a sense of respect for authority (not necessary dictatorship), opposite to the Wood Elf way of counting upon everyone's sense of personal responsibility. DE have also a very strong sense of inequality , a feeling that some races are naturally stronger than others (which doe...

 Forum: Druchii Tactics & Army Discussion   Topic: Black Ark Corsairs: Handbow or Two Hand Weapons?

Posted: Tue Jul 22, 2008 6:06 am 

Replies: 33
Views: 1848

2 handweapons are better in most situations.
RHB are interesting in some specific situations.
I plan to have 2 units with 2 weapons and one unit with rhb.
See also http://www.druchii.net/viewtopic.php?t=55554

 Forum: Druchii Tactics & Army Discussion   Topic: Lore of Metal

Posted: Mon Jul 21, 2008 6:37 pm 

Replies: 50
Views: 4348

I use all the time Metal when I play Empire.
Everything shoots at 24".
It is by far the best lore against heavily armored opponents, i.e. Brettonnian, Empire, and Dwarf (who happen to be my main opponents).

Against lightlier armoured ones, however, I'd rather take Fire.

 Forum: Druchii Tactics & Army Discussion   Topic: How fun/viable will the all-monster army be?

Posted: Mon Jul 21, 2008 6:31 pm 

Replies: 28
Views: 2079

Harpies are going to be great.
Core, cheap, extremely agile as flying units, they are able to spread a cover for protecting other units. Now, they do not panic anybody except other harpies. As skirmisher, they can charge 360°, making a threat not to be discarded.
Excellent to take as units of 5.

 Forum: Druchii Tactics & Army Discussion   Topic: super n00b question

Posted: Mon Jul 21, 2008 11:52 am 

Replies: 29
Views: 1416

I don't like that much any pronunciation too close to Uruk-Hai.

 Forum: Druchii Army Lists   Topic: The House of Gévaudan (DE 2250 points)

Posted: Mon Jul 21, 2008 9:54 am 

Replies: 11
Views: 388

I appreciate the choice of the name.
The Beast of Gévaudan was probably an exceptional wolf but it stays vivid in the memories of central France as "The Beaaast" (French: la Bêêête du Gévaudan).

With a name associated with such a powerful fluff, I wonder why there is no Hydra?

 Forum: Druchii Tactics & Army Discussion   Topic: Presentation of D.R.A.I.C.H. - The Art of War for 7th ed DE

Posted: Sun Jul 20, 2008 7:52 pm 

Replies: 44
Views: 6422

The thread was updated with the new name:
D.R.A.I.C.H. instead of LBAW7eD.
Easier mnemotechnics. :lol:

 Forum: Druchii Tactics & Army Discussion   Topic: D.R.A.I.C.H. - The Units

Posted: Sun Jul 20, 2008 7:29 pm 

Replies: 31
Views: 5460

Hi Khel!
When you start filling in your thread, have a look to the original ToC
where I inserted a few interesting links to threads where discussions were of interest to your thread.

 Forum: The Hall of Fame   Topic: D.R.A.I.C.H. 7th - Table of Contents (Druchii's Art of War)

Posted: Sun Jul 20, 2008 7:25 pm 

Replies: 58
Views: 39418

Thanks DA.
This is exactly what will answer the need.

 Forum: Druchii.net Suggestions   Topic: The D.R.A.I.C.H. Poll for a new forum

Posted: Sun Jul 20, 2008 7:15 pm 

Replies: 23
Views: 4696

After 48 votes were cast, the ToC has been sticked , while I was reading. Thank you DA. --------------------------------------------------------- Reviewing the poll , the issue was really debatable: - a strong minority wishes a dedicated forum; - all other opinions grouped together indicate a slight...

 Forum: Druchii Tactics & Army Discussion   Topic: arcane/enchanted item weirdness

Posted: Sun Jul 20, 2008 9:20 am 

Replies: 60
Views: 4281

I just think the Vortex Shard (75 pts arcane) is funny as it can be used any time during the magic phase. Let the Dark elf use his Power of Darkness spells and then vortex the field - automatically ends the magic phase, thus all the unused darkness dice will cuse S4 hits on the sorceress. But its t...

 Forum: Druchii Tactics & Army Discussion   Topic: Lokir Fellheart

Posted: Sun Jul 20, 2008 9:00 am 

Replies: 43
Views: 3226

I think you will find in the BRB that there needs to be 5 models wide for it to be classed as a rank. Irrespective of whether it is rank bonus. Checked. P.6. Only condition is that all ranks but the last one must have the same number of figs. P.38, they tell about rank bonus, valid only if the unit...

 Forum: Druchii Tactics & Army Discussion   Topic: Lokir Fellheart

Posted: Sun Jul 20, 2008 8:33 am 

Replies: 43
Views: 3226

So if your unit of 10 corsairs + Lokhir faces 10 skirmishers, it may be a better idea to have Lokhir charge single-handedly them while his unit cheers and yells but don't charge. Before that charge, the corsairs were useful to protect Lokhir from the skirmisher's shooting, of course. (edit) The othe...

 Forum: Druchii Tactics & Army Discussion   Topic: Lokir Fellheart

Posted: Sun Jul 20, 2008 8:32 am 

Replies: 43
Views: 3226

RAW single-charge on skirmishers: see p.67 of RB. Lokhir comes in contact with the closest skirmisher, who is aligned base to base on Lokhir. Two more skirmisher make the front row against Lokhir, because of the principle that as many as possible should be involved in the combat (only 3 of them can ...

 Forum: Druchii Tactics & Army Discussion   Topic: arcane/enchanted item weirdness

Posted: Sun Jul 20, 2008 7:52 am 

Replies: 60
Views: 4281

Thank you all for the discussion. Plenty of creative considerations.
I would gladfully enlist all of you in The D.R.A.I.C.H. project, you get the right spirit.
http://www.druchii.net/viewtopic.php?p=687982#687982
(BTW, please do not consider this post as spamming :| ).

 Forum: Druchii Tactics & Army Discussion   Topic: using "Power of Darkness" spell

Posted: Sun Jul 20, 2008 7:36 am 

Replies: 76
Views: 9708

How to choose Dagger or Familiar for one sorc?
I expect the answer might depend on the Lore.
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