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 Forum: Druchii Tactics & Army Discussion   Topic: Return of the Sacrificial Dagger

Posted: Mon Dec 01, 2014 5:43 pm 

Replies: 30
Views: 5555

If you rolled 6 dice and still failed in standard warhammer, are you able to use the dagger to add 7th die?

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

Posted: Mon Dec 01, 2014 2:54 pm 

Replies: 39
Views: 4757

Hex spells are cumulative so yes, WoP just got quite a bit stronger. I don't know how magic mushrooms work in this edition so I can't comment. @Calisson after some consideration I must agree with you, casting attempt is well defined by the rules and leaves little to debate. My interpretation hinged ...

 Forum: Druchii Tactics & Army Discussion   Topic: Return of the Sacrificial Dagger

Posted: Mon Dec 01, 2014 2:50 pm 

Replies: 30
Views: 5555

Correct, but it is the same benefit that was there before.
I think quite a few people believe the dagger would let them go beyond the d6 PD limit which is incorrect.

 Forum: Druchii Tactics & Army Discussion   Topic: Return of the Sacrificial Dagger

Posted: Mon Dec 01, 2014 2:05 pm 

Replies: 30
Views: 5555

Not really, because you can still only use max 4 or 5 dice, dagger or no dagger.

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

 Post subject: Re: Magic in the End Times
Posted: Mon Dec 01, 2014 1:17 am 

Replies: 39
Views: 4757

Sure thing Calisson. ET:K page 8 "Spells can be used any number of times in each Magic phase, as long as all previous attempts to cast the spell have been successful.[...]" ET:K page 9 "A spell for which a failed casting attempt was made in the same Magic phase." Pretty obvious. ...

 Forum: Druchii Tactics & Army Discussion   Topic: Fluff aside. What does EoT mean for our model range in 9th?

Posted: Sun Nov 30, 2014 11:30 pm 

Replies: 37
Views: 10331

Ok... so I use Dreadspear models and Eternal Guard rules.

 Forum: Druchii Tactics & Army Discussion   Topic: Return of the Sacrificial Dagger

Posted: Sun Nov 30, 2014 9:34 pm 

Replies: 30
Views: 5555

Yeah, Tome of Furion now has no use. But that's no different from items from other armies that became useless during edition transitions (Bretonnians have a couple... like banner increasing unit strength I think). As for the dagger. I don't see it being any different than it's now. It doesn't allow ...

 Forum: Druchii Tactics & Army Discussion   Topic: Fluff aside. What does EoT mean for our model range in 9th?

Posted: Sun Nov 30, 2014 9:32 pm 

Replies: 37
Views: 10331

Some choices won't see the light of day Why use Spearmen/Dreadspears when you have access to Eternal Guard now? Why use Archers/Darkshards when you have access to Glade Guard now? Why use Ellyrian Reavers when you have access to Glade Riders/Dark Riders now? It is mostly core units though, other cho...

 Forum: Other Races Discussions   Topic: The End Times - Dream teams?

Posted: Sun Nov 30, 2014 9:27 pm 

Replies: 5
Views: 2050

What armies do we have left that haven't been introduced to End Times rules wise yet? Bretonnia Empire (though bits here and there) Dwarfs Skaven Greenskins Lizardmen Ogres. My predictions: Bretonnia, Dwarfs and Empire form the Old World Alliance, but only after Dwarfs get kicked out of their homela...

 Forum: Druchii Tactics & Army Discussion   Topic: End Times: Khaine

 Post subject: Re: End Times: Khaine
Posted: Sun Nov 30, 2014 9:25 pm 

Replies: 177
Views: 16348

Which should've been highest + lowest to keep the same spread... now you're more likely to get the higher end results on the table.

But I guess that was intended, with more magic around demons are stronger.

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

 Post subject: Re: Magic in the End Times
Posted: Sun Nov 30, 2014 9:24 pm 

Replies: 39
Views: 4757

Pretty much what Zubus said. To be honest, ET: Khaine doesn't help with its wording. One part saying that the spell must be successfully cast, another part that an attempt must be successful. But what is defined as a successful attempt in the rules? Nothing. But a successful cast is clearly defined ...

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

 Post subject: Re: Magic in the End Times
Posted: Sun Nov 30, 2014 10:01 am 

Replies: 39
Views: 4757

Everyone conveniently skips page 36 of the BRB

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

 Post subject: Re: Magic in the End Times
Posted: Sun Nov 30, 2014 6:07 am 

Replies: 39
Views: 4757

Spell is not successfuly cast until a dispel attempt has been made (or forfeit)

Also, dagger doesn't allow for more dice than the d6 limit. If you roll a 1, then dagger can't be used.
Dagger will be great to use less dice in general as it's always been.

 Forum: The History of the Dark Elves   Topic: It is time to state your allegiance.

Posted: Sun Nov 30, 2014 3:47 am 

Replies: 135
Views: 11119

The Black Ark Heart of Darkness was always loyal to the cause of reunifying the elves.

If Malekith finally came to his senses to put aside senseless slaughter of his own kin, we will warily follow his lead while keeping a close eye on his actions.

Hail the Eternal King!

 Forum: Druchii Tactics & Army Discussion   Topic: End Times: Khaine

 Post subject: Re: End Times: Khaine
Posted: Fri Nov 28, 2014 5:20 pm 

Replies: 177
Views: 16348

Hex scroll is pretty sweet against a loremaster.

 Forum: Druchii Tactics & Army Discussion   Topic: End Times: Khaine

 Post subject: Re: End Times: Khaine
Posted: Fri Nov 28, 2014 2:12 pm 

Replies: 177
Views: 16348

You have to declare wheter you want to boost it or not first as well.

Boosted dwellers? Well, maybe. Wanna risk it?
6-dice dwellers ftw? Only 1/6th of the time you attempt to cast it.
Multiple banishment spam? Not once one gets dispelled/fails.

 Forum: Druchii Tactics & Army Discussion   Topic: End Times: Khaine

 Post subject: Re: End Times: Khaine
Posted: Fri Nov 28, 2014 1:18 am 

Replies: 177
Views: 16348

The 12pd limit has been lifted fo end times magic. as long as it's not dispelled and the casting value is met, we can keep casting PoD until we run out of... targets. And you see this as a 'good' thing Dal? Couple all this new dice rolling in the magic phase with a Chaos army involved and you are p...

 Forum: The History of the Dark Elves   Topic: It is time to state your allegiance.

Posted: Thu Nov 27, 2014 11:59 pm 

Replies: 135
Views: 11119

Malekith is a ruler. It is made plain when we visits the widowmaker for the first time. He has lackeys to do dirty work. It's called delegating responsibilities. He only gets involved personally when absolutely necessary... and is foiled by GW writers in a cartoon villain fashion. Not anymore! The e...

 Forum: Druchii Tactics & Army Discussion   Topic: End Times: Khaine

 Post subject: Re: End Times: Khaine
Posted: Wed Nov 26, 2014 8:13 pm 

Replies: 177
Views: 16348

The 12pd limit has been lifted fo end times magic.
as long as it's not dispelled and the casting value is met, we can keep casting PoD until we run out of... targets.

 Forum: Other Races Discussions   Topic: next end times book

 Post subject: Re: next end times book
Posted: Wed Nov 26, 2014 8:11 pm 

Replies: 74
Views: 9819

Links? Exceprts? I dont go to warseer and would rather not if i can avoid it.

 Forum: Druchii Tactics & Army Discussion   Topic: End Times: Khaine

 Post subject: Re: End Times: Khaine
Posted: Wed Nov 26, 2014 7:36 pm 

Replies: 177
Views: 16348

Warlocks knowing all Death and Dark spells
Sisters of Twilight knowing all Life and Beasts spells.

Horrors knowing all Tzeentch spells.

Loremasters of Hoeth knowing ALL BRB spells.

On top of that I believe Malekith in Eternal King form is the best wizard in game. Period.

 Forum: Druchii Tactics & Army Discussion   Topic: What will you add?

 Post subject: Re: What will you add?
Posted: Tue Nov 25, 2014 1:18 am 

Replies: 53
Views: 6548

Waywatchers seem to be the obvious choice, but I am currently limited to dark and some high elves. My army will see sisters of avelorn and some skycutters for sure. I intend to use dragon princes and caledor theme in general as well (dragon princes with dark magic sorceress are superior to cok's wit...

 Forum: Druchii Tactics & Army Discussion   Topic: End Times: Khaine

 Post subject: Re: End Times: Khaine
Posted: Tue Nov 25, 2014 12:32 am 

Replies: 177
Views: 16348

Still dies to a well placed magic missile :(
At least now the missile has to be in scope of banishment and not fireball.

 Forum: Other Races Discussions   Topic: next end times book

 Post subject: Re: next end times book
Posted: Mon Nov 24, 2014 10:50 pm 

Replies: 74
Views: 9819

Sure, that's why Malekith will need more than a single round of combat, but each 1 rolled is d3 wounds and Tyrion is not a 10W monster that Malekith is.

 Forum: The History of the Dark Elves   Topic: It is time to state your allegiance.

Posted: Mon Nov 24, 2014 10:43 pm 

Replies: 135
Views: 11119

Conclusion: Fluffwise, High Elves suffers the most, as Malekith became their king and their heroes all died. Armywise, Dark Elves suffers the most, as most Druchii units don't want to follow Malekith Or you decide to play with the survivors, so you just forget all your history and fluff and start a...
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