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 Forum: Druchii Tactics & Army Discussion   Topic: Magic Items for Khaine

 Post subject: Re: Magic Items for Khaine
Posted: Wed Dec 10, 2014 5:54 am 

Replies: 14
Views: 2534

Read carefully through a description if Imrik (who happens to carry a magic item normally available to high elves) to understand what writers have meant. It's actually not a stretch to read that all options available to choices take from each respective book are also available to choices taken from ...

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Tue Dec 09, 2014 7:59 pm 

Replies: 24
Views: 3457

Which is kind of fitting for an artifact of Khaine to grant similar abilities to those that are used by Khaine's high priestess.

Instead of slightly better runic hammer

 Forum: Druchii Tactics & Army Discussion   Topic: Magic Items for Khaine

 Post subject: Re: Magic Items for Khaine
Posted: Tue Dec 09, 2014 7:56 pm 

Replies: 14
Views: 2534

Units in the comvined armies are allowed the selection of upgrades they are allowed in their own books. There is nk distinction, Khaine doesn't list any unit profiles at all so there is nothing to go by other than the respective army books.

 Forum: Druchii Tactics & Army Discussion   Topic: The Sickest Deathstar you can imagine.

Posted: Tue Dec 09, 2014 5:52 pm 

Replies: 38
Views: 4566

It's ok, the executioner horde will have 3++ and 2++ against magic.

 Forum: Druchii Tactics & Army Discussion   Topic: Making Malekith Immortal Using End Times Spells

Posted: Tue Dec 09, 2014 3:07 pm 

Replies: 15
Views: 2385

End Times spells can only be xast once per phase though.

 Forum: Druchii Tactics & Army Discussion   Topic: The Sickest Deathstar you can imagine.

Posted: Tue Dec 09, 2014 2:19 pm 

Replies: 38
Views: 4566

It can also die really fast. All you need is a couple ambushing glade riders with hagbane tips and a pegmaster with cloak.

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Tue Dec 09, 2014 1:56 pm 

Replies: 24
Views: 3457

No points costs, it can only be wielded by the avatar of khaine, cost is included wholesale.

D6 wounds are unnecessary, I think HKB captures the nature of the weapon better than d6 wounds.

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Tue Dec 09, 2014 1:32 pm 

Replies: 24
Views: 3457

The Widowmaker Ignores Armor Saves. Attacks made with the Widowmaker can never wound worse than on 4+, regardless of target's T. Any successful ward saves taken to protect from damage caused by the Widowmaker must be re-rolled. Heroic Killing Blow. This weapon grants the wielder the Frenzy special r...

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: foreign strategy

Posted: Mon Dec 08, 2014 2:53 pm 

Replies: 16
Views: 2977

Death magic will become a must. Spam Spirit Leeches until enemy wizards are dead. Dark magic will remain a must. Word of Pain to neuter enemy combat units (2 casts should put nearly any unit down to WS0) and Oblivion for somene feeling like stepping on a Fulcrum. So right now we have a level 4 dark ...

 Forum: Rules Questions & Ideas   Topic: Can a lone model move backwards with Bridge of Shadows?

Posted: Sun Dec 07, 2014 5:21 pm 

Replies: 4
Views: 990

Read the rules of Line of Sight. Lower yourself to model's "eye view" level and look around. If you can see the spot, you can teleport there. LoS is not limited by the front arc, you *can* look behind yourself. There are a few extreme cases where LoS is needed but front arc is not, this is...

 Forum: Rules Questions & Ideas   Topic: Can a lone model move backwards with Bridge of Shadows?

Posted: Sun Dec 07, 2014 7:07 am 

Replies: 4
Views: 990

Line of Sight is not limited to the front arc.

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Fri Dec 05, 2014 8:34 pm 

Replies: 24
Views: 3457

That was beyond the question. Ithink the consensus is that Widowmaker is not very imaginative. Just a souped up version of Ghal Maraz.

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

Posted: Fri Dec 05, 2014 7:07 pm 

Replies: 39
Views: 4388

Why would i keep dispelling PoD? If you're not in combat then you may gain a few dice here and there, no big deal. If you're in combat dispelling PoD is more important, until you roll a single die to cast it and roll not enough power. In the meantime my missile fire makes sure the warlocjs are shred...

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

Posted: Fri Dec 05, 2014 4:56 am 

Replies: 39
Views: 4388

Conversely, casting slaanesh shards over and over can kill all your warlocks in a magic phase.

Hell, fireball will do its job.

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Fri Dec 05, 2014 4:52 am 

Replies: 24
Views: 3457

True, pretty much anything but Malekith is toast against Tyrion.

 Forum: Other Races Discussions   Topic: Next ET books

 Post subject: Re: Next ET books
Posted: Thu Dec 04, 2014 5:30 pm 

Replies: 193
Views: 20855

Whole army, and not cannibalized. Just have a line in whichever future ET book that says:
"Any army (except bretonnia) can take any unit from Warhammer Armies: Ogre Kingdoms as part of the army list"

 Forum: The History of the Dark Elves   Topic: It is time to state your allegiance.

Posted: Wed Dec 03, 2014 10:40 pm 

Replies: 135
Views: 10631

Direct river link to the seas, not the greatest mind you but don't forget Wood Elves can travel over the worldroots... there are many forests on shores around the world. It wouldn't be too difficult to establish a remote port.

 Forum: Other Races Discussions   Topic: Next ET books

 Post subject: Re: Next ET books
Posted: Wed Dec 03, 2014 10:37 pm 

Replies: 193
Views: 20855

I'm willing to bet money (not a lot mind you, I'm broke) that ogres will become mercs for other armies again.

 Forum: Rules Questions & Ideas   Topic: Malekith and multiple wounds

Posted: Wed Dec 03, 2014 5:26 pm 

Replies: 3
Views: 879

If cannons don't attack then i guess they can't hit so they can't wound.

Maybe we've been playing it wrong all along and cannons are useless pieces of junk?

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Wed Dec 03, 2014 5:24 pm 

Replies: 24
Views: 3457

Unless they pass a couple ward saves ;)

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Wed Dec 03, 2014 1:33 pm 

Replies: 24
Views: 3457

I don't think Tyrion's stats changed at all. He got Frenzy though.

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Wed Dec 03, 2014 5:49 am 

Replies: 24
Views: 3457

It is the best weapon currently in Warhammer.

But for a slayer of gods it has a strange weakness to the banner of the world dragon. It should've ignored ward saves as well.

 Forum: Druchii Tactics & Army Discussion   Topic: Fluff aside. What does EoT mean for our model range in 9th?

Posted: Tue Dec 02, 2014 5:56 am 

Replies: 37
Views: 9134

Eternal Guard might actually be the best core in the game right now.

ASF
Fight in 4 ranks on defense (5 in Horde)
Re-roll 1s to wound
AP
Stubborn
WS5

their only downside is S3... so add a dark sorceress to them to cast a couple PoDs and we're good.

 Forum: Druchii Tactics & Army Discussion   Topic: Return of the Sacrificial Dagger

Posted: Tue Dec 02, 2014 5:54 am 

Replies: 30
Views: 4639

You could roll a 5 on the PD limit, roll 4 dice to preserve one and if you don't meet the casting value add the dagger die.

Dagger is only useless if you roll a 1 on the PD limit.

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

Posted: Mon Dec 01, 2014 6:46 pm 

Replies: 39
Views: 4388

Items with bound spells don't make a character carrying them a wizard, so they won't suddenly get better. Lore of fire got a lot better though what with its easy to spam spells and a cumulative bonus to cast them from the attribute. "So i can use only 1 die for this fireball... ok 1d6 plus 10d3...
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