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 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Tue Dec 09, 2014 1:32 pm 

Replies: 24
Views: 2309

The Widowmaker Ignores Armor Saves. Attacks made with the Widowmaker can never wound worse than on 4+, regardless of target's T. Any successful ward saves taken to protect from damage caused by the Widowmaker must be re-rolled. Heroic Killing Blow. This weapon grants the wielder the Frenzy special r...

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: foreign strategy

Posted: Mon Dec 08, 2014 2:53 pm 

Replies: 16
Views: 1965

Death magic will become a must. Spam Spirit Leeches until enemy wizards are dead. Dark magic will remain a must. Word of Pain to neuter enemy combat units (2 casts should put nearly any unit down to WS0) and Oblivion for somene feeling like stepping on a Fulcrum. So right now we have a level 4 dark ...

 Forum: Rules Questions & Ideas   Topic: Can a lone model move backwards with Bridge of Shadows?

Posted: Sun Dec 07, 2014 5:21 pm 

Replies: 4
Views: 637

Read the rules of Line of Sight. Lower yourself to model's "eye view" level and look around. If you can see the spot, you can teleport there. LoS is not limited by the front arc, you *can* look behind yourself. There are a few extreme cases where LoS is needed but front arc is not, this is...

 Forum: Rules Questions & Ideas   Topic: Can a lone model move backwards with Bridge of Shadows?

Posted: Sun Dec 07, 2014 7:07 am 

Replies: 4
Views: 637

Line of Sight is not limited to the front arc.

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Fri Dec 05, 2014 8:34 pm 

Replies: 24
Views: 2309

That was beyond the question. Ithink the consensus is that Widowmaker is not very imaginative. Just a souped up version of Ghal Maraz.

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

Posted: Fri Dec 05, 2014 7:07 pm 

Replies: 39
Views: 2798

Why would i keep dispelling PoD? If you're not in combat then you may gain a few dice here and there, no big deal. If you're in combat dispelling PoD is more important, until you roll a single die to cast it and roll not enough power. In the meantime my missile fire makes sure the warlocjs are shred...

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

Posted: Fri Dec 05, 2014 4:56 am 

Replies: 39
Views: 2798

Conversely, casting slaanesh shards over and over can kill all your warlocks in a magic phase.

Hell, fireball will do its job.

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Fri Dec 05, 2014 4:52 am 

Replies: 24
Views: 2309

True, pretty much anything but Malekith is toast against Tyrion.

 Forum: Other Races Discussions   Topic: Next ET books

 Post subject: Re: Next ET books
Posted: Thu Dec 04, 2014 5:30 pm 

Replies: 193
Views: 11895

Whole army, and not cannibalized. Just have a line in whichever future ET book that says:
"Any army (except bretonnia) can take any unit from Warhammer Armies: Ogre Kingdoms as part of the army list"

 Forum: The History of the Dark Elves   Topic: It is time to state your allegiance.

Posted: Wed Dec 03, 2014 10:40 pm 

Replies: 135
Views: 7485

Direct river link to the seas, not the greatest mind you but don't forget Wood Elves can travel over the worldroots... there are many forests on shores around the world. It wouldn't be too difficult to establish a remote port.

 Forum: Other Races Discussions   Topic: Next ET books

 Post subject: Re: Next ET books
Posted: Wed Dec 03, 2014 10:37 pm 

Replies: 193
Views: 11895

I'm willing to bet money (not a lot mind you, I'm broke) that ogres will become mercs for other armies again.

 Forum: Rules Questions & Ideas   Topic: Malekith and multiple wounds

Posted: Wed Dec 03, 2014 5:26 pm 

Replies: 3
Views: 579

If cannons don't attack then i guess they can't hit so they can't wound.

Maybe we've been playing it wrong all along and cannons are useless pieces of junk?

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Wed Dec 03, 2014 5:24 pm 

Replies: 24
Views: 2309

Unless they pass a couple ward saves ;)

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Wed Dec 03, 2014 1:33 pm 

Replies: 24
Views: 2309

I don't think Tyrion's stats changed at all. He got Frenzy though.

 Forum: The History of the Dark Elves   Topic: The Widowmaker

 Post subject: Re: The Widowmaker
Posted: Wed Dec 03, 2014 5:49 am 

Replies: 24
Views: 2309

It is the best weapon currently in Warhammer.

But for a slayer of gods it has a strange weakness to the banner of the world dragon. It should've ignored ward saves as well.

 Forum: Druchii Tactics & Army Discussion   Topic: Fluff aside. What does EoT mean for our model range in 9th?

Posted: Tue Dec 02, 2014 5:56 am 

Replies: 37
Views: 6192

Eternal Guard might actually be the best core in the game right now.

ASF
Fight in 4 ranks on defense (5 in Horde)
Re-roll 1s to wound
AP
Stubborn
WS5

their only downside is S3... so add a dark sorceress to them to cast a couple PoDs and we're good.

 Forum: Druchii Tactics & Army Discussion   Topic: Return of the Sacrificial Dagger

Posted: Tue Dec 02, 2014 5:54 am 

Replies: 30
Views: 3007

You could roll a 5 on the PD limit, roll 4 dice to preserve one and if you don't meet the casting value add the dagger die.

Dagger is only useless if you roll a 1 on the PD limit.

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

Posted: Mon Dec 01, 2014 6:46 pm 

Replies: 39
Views: 2798

Items with bound spells don't make a character carrying them a wizard, so they won't suddenly get better. Lore of fire got a lot better though what with its easy to spam spells and a cumulative bonus to cast them from the attribute. "So i can use only 1 die for this fireball... ok 1d6 plus 10d3...

 Forum: Druchii Tactics & Army Discussion   Topic: Return of the Sacrificial Dagger

Posted: Mon Dec 01, 2014 5:43 pm 

Replies: 30
Views: 3007

If you rolled 6 dice and still failed in standard warhammer, are you able to use the dagger to add 7th die?

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

Posted: Mon Dec 01, 2014 2:54 pm 

Replies: 39
Views: 2798

Hex spells are cumulative so yes, WoP just got quite a bit stronger. I don't know how magic mushrooms work in this edition so I can't comment. @Calisson after some consideration I must agree with you, casting attempt is well defined by the rules and leaves little to debate. My interpretation hinged ...

 Forum: Druchii Tactics & Army Discussion   Topic: Return of the Sacrificial Dagger

Posted: Mon Dec 01, 2014 2:50 pm 

Replies: 30
Views: 3007

Correct, but it is the same benefit that was there before.
I think quite a few people believe the dagger would let them go beyond the d6 PD limit which is incorrect.

 Forum: Druchii Tactics & Army Discussion   Topic: Return of the Sacrificial Dagger

Posted: Mon Dec 01, 2014 2:05 pm 

Replies: 30
Views: 3007

Not really, because you can still only use max 4 or 5 dice, dagger or no dagger.

 Forum: Druchii Tactics & Army Discussion   Topic: Magic in the End Times: rule discussion

 Post subject: Re: Magic in the End Times
Posted: Mon Dec 01, 2014 1:17 am 

Replies: 39
Views: 2798

Sure thing Calisson. ET:K page 8 "Spells can be used any number of times in each Magic phase, as long as all previous attempts to cast the spell have been successful.[...]" ET:K page 9 "A spell for which a failed casting attempt was made in the same Magic phase." Pretty obvious. ...

 Forum: Druchii Tactics & Army Discussion   Topic: Fluff aside. What does EoT mean for our model range in 9th?

Posted: Sun Nov 30, 2014 11:30 pm 

Replies: 37
Views: 6192

Ok... so I use Dreadspear models and Eternal Guard rules.

 Forum: Druchii Tactics & Army Discussion   Topic: Return of the Sacrificial Dagger

Posted: Sun Nov 30, 2014 9:34 pm 

Replies: 30
Views: 3007

Yeah, Tome of Furion now has no use. But that's no different from items from other armies that became useless during edition transitions (Bretonnians have a couple... like banner increasing unit strength I think). As for the dagger. I don't see it being any different than it's now. It doesn't allow ...
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