Ganzut's Little 'Uns (O&G 2000pts)

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Decheran
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Ganzut's Little 'Uns (O&G 2000pts)

Post by Decheran »

Hello all,

This is my first go at an O&G army list and I would like to know what you think. It is entirely gobbos because they are just so hilarious. Anywho, I would give my most gracious thanks if you guys could tell me your opinions on my army and what it's strengths and weaknesses are. Thanks!


1 Ganzut (Night Goblin Warboss) @ 161 Pts
General; Light Armour; Shield
Battleaxe of the Last Waaagh! [75]
Nibbla's Itty Ring [25]

1 Night Goblin Shaman @ 145 Pts
Magic Level 2; Little Waagh
Ditto's Double Doin Doo-Dahs [25]
Dispel Scroll [25]

1 Night Goblin Big Boss @ 86 Pts
Great Weapon; Light Armour
Mad Cap Mushrooms [30]
Glowy Green Amulet [20]

1 Night Goblin Big Boss @ 67 Pts
Light Armour; Battle Standard
Bashin Flag of Bork [10]

1 Night Goblin Big Boss(Extra) @ 79 Pts
Light Armour; Shield
Hackas sword of Hackin [45]

36 Night Goblins @ 142 Pts
Shield; Standard; Musician; Boss

2 Fanatic @ [50] Pts

36 Night Goblins @ 178 Pts
Spear; Shield; Standard; Musician; Boss

2 Fanatic @ [50] Pts

9 Snotlings @ 225 Pts

10 Goblin Wolf Riders @ 170 Pts
Spear; Short Bow; Shield; Standard; Musician; Boss

2 Goblin Chariot @ 140 Pts
Extra Crew; Extra Wolf

1 Goblin Rock Lobber @ 75 Pts
Bully

1 Goblin Rock Lobber @ 75 Pts
Bully

15 Squig Herd @ 296 Pts

7 Night Squig Herders @ [14] Pts

4 Squig Hoppers @ [72] Pts

1 Goblin Doom Diver @ 80 Pts

1 Goblin Doom Diver @ 80 Pts

Total Army Cost: 1999


Again, thanks!
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Linda lobsta defenda
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Post by Linda lobsta defenda »

ahh gobbos! :) i love my night ´gobbo army.

let me impart some of the wisdom my warlord Snogflog Nosebiter have learned.

first off do not give expensive magic times to charcters. any charcter they will face can whoop their little green behinds with easy. my warlords get the wallopas one hit wonda and nobblas elmet and that's it! (well light armour and shield too). this way i wont be tempted to do something stupid as actually get him in combat!

otherwise it looks very good, just ditch the ordinary gobbos and just go night gobbos with tons of fantatics and squigs. nothign is more fun :) honestly
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Decheran
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Post by Decheran »

but d6 extra attacks is almost to good to resist...

anyways i have the chariots and wolf riders so the night gobbos can dick around on one side of the table and on the other they can actually maybe parhaps kill something. my plan is to send the reg gobbos up one side, keep the night gobbos and snotlings back with the war machines, and run the squigs into the enemy battle line release the hoppers and try to kill the herders. unless you thin this is a bad tactic?
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Linda lobsta defenda
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Post by Linda lobsta defenda »

don't keep the night gobbos back!! never keep gobbos back, you need lots of space to try and rally them! throw them foreward as soon as possible, preferably first as those fanatics are NOT something you want behind yourself.

if the enemy trist to go for the warmachines let him, they don't cost that much and he is probably wasting mroe points to take em out, just pound his army to the dust then turn on the flankers.

well i never used regular gobbos so can't tell how well they do, but the tactic should work. perhaps keeping a small regiment of wolves back to act as troubleshooters as they are so insanely fast!
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Sneaky the ii
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Post by Sneaky the ii »

The army I´m planning to buy is very similar.

but 200 points aint enough. Wanna flood the game table with´em falling of the sides. A real Swarm...
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Sneaky the ii
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Post by Sneaky the ii »

too much
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