Something the Dakr Elf list is Missing
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- Adreal_the_immaculate
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Something the Dakr Elf list is Missing
ok well so were not the same as high elves the following skills cvan only be taken by one character (who must be your army general(nobel or highborn)) and they may only have one skill
These skills represent where the character is from or what convent they were raised in
Naggarond-Master of the Black Guard(20pts)hatred, stubborn, must be armed with halberd type weapon, cannot be mounted (Black Guard no longer 0-1)
Karond Kar-Beastmaster(20pts) All monsters (ie cold ones harpies ridden monsters hydras) within 12" may use his Ld, If mounted on a cold one may re-roll stupidity (if in unit the unit may re-roll stupidity) monsters that the rider is mounted on don't take monster reaction tests if the rider is killed
Har Ganeth-Draich Master (15pts)Killing Blow, must take great weapon, light armour (including magic armour) and sea dragon cloaks only, can't be mounted
Ghrond-Wind of the North (30pts) 3+ ward save, only magic armour thye can take is shield of ghronf
Arnheim- Bleak Defender (15pts) must be armed with repeater crossbow, gaibs city guard as 0-1 core choice, can't take cold one knights/chariot, cauldren of blood, harpies, shades or corsairs
Temple of khain- Had Queen(15pts)frenzy, may take items skills from the temple of khian up to magic item allowence, must take cauldren of blood, no sorceresses
Dark Convent- Sorcerer (25pts) Lvl 2, can't take any troops from the temple of khain or black guard, must take a normal sorceress (ie high sorceress or normal sorceress)
The Dark Fleet- Wavemaster (25pts) must take sea dragon cloak, can't be mounted, reaper bolt throwers are special choices (0-2 every 1000pts i.e in a 2000pts army you can have up to 4 reaper bolt throwers at 2 per special choice)
These skills represent where the character is from or what convent they were raised in
Naggarond-Master of the Black Guard(20pts)hatred, stubborn, must be armed with halberd type weapon, cannot be mounted (Black Guard no longer 0-1)
Karond Kar-Beastmaster(20pts) All monsters (ie cold ones harpies ridden monsters hydras) within 12" may use his Ld, If mounted on a cold one may re-roll stupidity (if in unit the unit may re-roll stupidity) monsters that the rider is mounted on don't take monster reaction tests if the rider is killed
Har Ganeth-Draich Master (15pts)Killing Blow, must take great weapon, light armour (including magic armour) and sea dragon cloaks only, can't be mounted
Ghrond-Wind of the North (30pts) 3+ ward save, only magic armour thye can take is shield of ghronf
Arnheim- Bleak Defender (15pts) must be armed with repeater crossbow, gaibs city guard as 0-1 core choice, can't take cold one knights/chariot, cauldren of blood, harpies, shades or corsairs
Temple of khain- Had Queen(15pts)frenzy, may take items skills from the temple of khian up to magic item allowence, must take cauldren of blood, no sorceresses
Dark Convent- Sorcerer (25pts) Lvl 2, can't take any troops from the temple of khain or black guard, must take a normal sorceress (ie high sorceress or normal sorceress)
The Dark Fleet- Wavemaster (25pts) must take sea dragon cloak, can't be mounted, reaper bolt throwers are special choices (0-2 every 1000pts i.e in a 2000pts army you can have up to 4 reaper bolt throwers at 2 per special choice)
its not the lies that you say, but what the silence will scream
- Draichlord
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I like the idea of themed armies to each of our cities. It should've been done in the back of our book, but then again, not much else was done right either. I saw a thread somewhere else that addressed this, and in even more detail, that was real good. I can't remeber where I saw it though.
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- Adreal_the_immaculate
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well atleast its what some people want, now if only they mad the dark elf book the same size as the chaos book, and also asked for more help on the subject, ahh well, i guess i probly should start the playtesting then send these of the warhammer chronicals, who knows they might make it
its not the lies that you say, but what the silence will scream
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- Leithel and odd
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The idea isn't a bad one, don't get me wrong. I was wondering if we could perhaps try and find a method of doing this without giving us the same abilities as the High Elves? The HE list is the only one to give it's leaders skills, that makes it unique. PErhaps we could make our own uniqueness?
Sure it makes sense, but it also stands to reason that ALL armies could have the same thing but they don't.
Sure it makes sense, but it also stands to reason that ALL armies could have the same thing but they don't.
Then, upon the velvet sinking, I betook myself to linking
Fancy unto fancy, thinking what this ominous bird of yore --
What this grim, ungainly, ghastly, gaunt and ominous bird of yore
Meant in croaking "Nevermore."
E. A. Poe
Fancy unto fancy, thinking what this ominous bird of yore --
What this grim, ungainly, ghastly, gaunt and ominous bird of yore
Meant in croaking "Nevermore."
E. A. Poe
- Adreal_the_immaculate
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well leithel your right that make does make the high elf list unique, but my idea was to try and break a little away from the raider lists and have ppl chose the general then make armies from the citys they come from, sure its not the most original, but most armies apart from ours can do this (skaven can chaos can empire can high elfs can dwarves sorta can) so i tried, plus this would make more sense than giving all our characters temple skills and poisons as there only given to temple warriors
its not the lies that you say, but what the silence will scream
- Leithel and odd
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Don't get me wrong adreal, it's a fantastic idea and I'd love to see something of the like implemented. I also think that your list seems quite balanced and well thought out at a glance. I just don't like the idea of being like a high elf
Then, upon the velvet sinking, I betook myself to linking
Fancy unto fancy, thinking what this ominous bird of yore --
What this grim, ungainly, ghastly, gaunt and ominous bird of yore
Meant in croaking "Nevermore."
E. A. Poe
Fancy unto fancy, thinking what this ominous bird of yore --
What this grim, ungainly, ghastly, gaunt and ominous bird of yore
Meant in croaking "Nevermore."
E. A. Poe
- Adreal_the_immaculate
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hmm thinking on the ghrond thing.....a 4+ ward save for maybe 35-40ish points . And these skills are only allowed for the highborn or the nobel, and do you guys think these should take up magic allowences like the temple skills do, or just be left as options?
its not the lies that you say, but what the silence will scream
- Newdisease
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- Adreal_the_immaculate
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- Adreal_the_immaculate
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Ezeraal wrote:The dark convent one is a touch under-priced as well. Looking at the chaos book a Tzeentch hero gets level 2 sorcerer ability for 70 points.
The penalties don't really account for such a wide points difference.
true, but the points are down because of the need to take a sorceress as well, it could be raised to 35 pts i suppose but the need for a sorceress restricts your hero choices as well (no assassins) and as these have to be given to the army general unless he's a highborn you cant get a better fighter, so does that explain why the points are low?
its not the lies that you say, but what the silence will scream
- Lord girathon
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I agree with the idea of these themed lists completly. as it seems as a very good way to improve our list. Also, I would like the addition of a Wih Elf Hero to our mundane list- as pesently them temple of khaine is vry underused.
Lord Girathon
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- Adreal_the_immaculate
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