Chariots
Moderator: The Dread Knights
Chariots
If you place a character within a chariot, say a Cold One Chariot, the enemy cannot target him instead of the chariot right? So therefore it would be pointless to give him armour, because he would effectively share the save of the Chariot?
Note that I am asking a question, despite whether what I just said may be correct or not - the question I'm asking is, is what I said above correct?
Note that I am asking a question, despite whether what I just said may be correct or not - the question I'm asking is, is what I said above correct?
"Ghost"
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Group 19 Moderator
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- Highborn
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No, it isn't. The chariot is similar to a monster mount. Shooting hits are randomised between the chariot and the charatcer (note that only 6es hit the character in a chariot) and the character adds 2 to his armour save against shooting hits.
In combat enemies can freely choose to attack the character, and he gets no armour save improvement from the chariot.
In combat enemies can freely choose to attack the character, and he gets no armour save improvement from the chariot.
- Lethalis
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getwisteerd wrote:No, it isn't. The chariot is similar to a monster mount. Shooting hits are randomised between the chariot and the charatcer (note that only 6es hit the character in a chariot) and the character adds 2 to his armour save against shooting hits.
In combat enemies can freely choose to attack the character, and he gets no armour save improvement from the chariot.
Actually, the armour save bit is only partially true - the character gets +2 to his armour save or gets the armour save of the chariot.
With Cold one Chariots still being subject to stupidity, it's always wise to spend a few points on a character's armour. It's very much worth the points anyway.
Lethalis wrote:getwisteerd wrote:No, it isn't. The chariot is similar to a monster mount. Shooting hits are randomised between the chariot and the charatcer (note that only 6es hit the character in a chariot) and the character adds 2 to his armour save against shooting hits.
In combat enemies can freely choose to attack the character, and he gets no armour save improvement from the chariot.
Actually, the armour save bit is only partially true - the character gets +2 to his armour save or gets the armour save of the chariot.
With Cold one Chariots still being subject to stupidity, it's always wise to spend a few points on a character's armour. It's very much worth the points anyway.
When you say he gets +2 to his Armour save or the chariots do you mean he gets whichever is higher? (or lower in this case)
"Ghost"
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Group 19 Moderator
WS: 5
S: 2
T: 2
D: 5
I: 4
Skills: Basic Stealth, Stealth.
Inventory: Shade Cloak, Short Sword, Repeater Handbow, Legran's Token, Six Daggers, 65.5 Gold, Thieves' Tools, Wrist Blades.
Group 19 Moderator
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- Shade
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Javert wrote:Lethalis wrote:getwisteerd wrote:No, it isn't. The chariot is similar to a monster mount. Shooting hits are randomised between the chariot and the charatcer (note that only 6es hit the character in a chariot) and the character adds 2 to his armour save against shooting hits.
In combat enemies can freely choose to attack the character, and he gets no armour save improvement from the chariot.
Actually, the armour save bit is only partially true - the character gets +2 to his armour save or gets the armour save of the chariot.
With Cold one Chariots still being subject to stupidity, it's always wise to spend a few points on a character's armour. It's very much worth the points anyway.
When you say he gets +2 to his Armour save or the chariots do you mean he gets whichever is higher? (or lower in this case)
He indeed gets whichever is better. See the BRB page 64.
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