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Asikari
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Post by Asikari »

Von_Wibble wrote:Can an unrevealed Assassin use his Cloak of Twilight to teleport another character without revealing himself?


A better question: Can the assassin do anything before it is revealed (use his Cloak of Twilight, Stand and Shoot, etc.)

Q. Can the hag attendants for the Cauldron of Blood each take 50 points worth of Gifts of Khaine.
(I expect the answer to be "no," but someone's going to try/ask eventually).
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Post by Calisson »

Q. Lokhir goes with the heavy armour in bestiary, plus its obvious he's wearing armour, but his armor is not in the army list. It is probably safe to assume he wears the heavy armor. Lokhir's secret

Very nice thread.
It is already included in the D.R.A.I.C.H.
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Post by Rork »

asikari wrote:Q. Can the hag attendants for the Cauldron of Blood each take 50 points worth of Gifts of Khaine.
(I expect the answer to be "no," but someone's going to try/ask eventually).


Only the Death Hag has the option for gifts. Nothing in the Cauldron of Blood entry allows its hags to take Gifts of Khaine.
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Thanee
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Post by Thanee »

Amarel wrote:I'd suggest that this 'unresolved' question:

Q: When a character bearing a single Null Talisman joins a unit of Black Guard with a Tower Master who also has a single Null Talisman, does the unit have MR1 or MR2 then?


Has a far more obvious answer (MR on different characters does not stack)...


I would normally agree here, but the text of the item clearly says, that the effect is cumulative... it just doesn't say, whether this is between "models" or just on one and the same model.

...than this question which is apparently definitely answered:

Q: Would a Wizard within 12" of the Ring of Hotek, but placing the Focus Familiar outside the 12" Ring of Hotek still miscast on any double?
A: Yes, the position chosen with the Focus Familiar only counts to determine range, line of sight, and whether the Sorceress is in combat or not.


The answered questions are not meant to be absolutely and definitely clear, but the text is pretty clear about that. Still, it's possible that a future FAQ might rule otherwise.

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Post by Cal'mihe »

Q: Can a character riding a manticore elect to either
A) intentionally fail the leadership check wherther or not the manticore (and rider) becomes subject to frenzy ? or
B) Can a player choose to have the model test on the manticore's leadership, rather than on the leadership of the character riding it, in order to have a greater chance of failing ?

BRB p. 78 states that a unit must use the highest value availiable, and page 79 would suggest that you have to use the rider's leadership value, in a similar manner to stupidity, so I'm guessing its No to both parts of the question, just checking though, I could imagine a Master pointing his manticore in the general direction of the enemy and letting go of the reins :)
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Post by Mordru »

Q: How does Bladewind distibute attacks aganist monsters and handlers. Salamanders and skinks for example. Can the casting player allocate all the attacks to the skinks?

Q: How do bladewind attacks get distributed against a Hydra. Do they all go against the hydra or can some or all be allocated against the beastmasters?
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Post by Milney »

Cal'Mihe wrote:Q: Can a character riding a manticore elect to either
A) intentionally fail the leadership check wherther or not the manticore (and rider) becomes subject to frenzy ? or
B) Can a player choose to have the model test on the manticore's leadership, rather than on the leadership of the character riding it, in order to have a greater chance of failing ?

BRB p. 78 states that a unit must use the highest value availiable, and page 79 would suggest that you have to use the rider's leadership value, in a similar manner to stupidity, so I'm guessing its No to both parts of the question, just checking though, I could imagine a Master pointing his manticore in the general direction of the enemy and letting go of the reins :)


No and No. You can never intentionally fail Ld checks (or any test for that manner, unless a unit/items rule specifically states you can) just as you cannot deliberately fail any break check.

And as you pointed out you use the best Ld of the model.

I'll dig out the quotes in a minute, but remember although its a game its meant to represent a battle with you as the general (the model is meant to represent you). You can lead your troops into battle but you don't have a mindcontrol device that can force them to face Dragons or flee from a fight (risking getting cut down as they turn) for a strategic advantage.

Which is all represented by the characteristic (in this case Ld) tests. Sometimes units will pluck up heroic courage just when you least want them to, other times your big elite unit will cower in fear when told to charge that Dragon.

It all represents the models own psychology.
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Post by Seraphlaw »

Can the corsair reaver be given a pair of handbows (without the cosairs taking the swap option)? Does he still retain the two hand weapons that he has after taking this option?
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Post by Silverheimdall »

Mordru wrote:Q: How does Bladewind distibute attacks aganist monsters and handlers. Salamanders and skinks for example. Can the casting player allocate all the attacks to the skinks?

Q: How do bladewind attacks get distributed against a Hydra. Do they all go against the hydra or can some or all be allocated against the beastmasters?


Against Salamanders, they don't have a rule that states you HAVE to attack the Salamanders instead of the Skinks, so you decide of course.

The Hydra says quite clearly for the Beastmasters "when you have the option to attack either, you HAVE to attack the Hydra". It doesn't say anything about Base-to-base but only about Close Combat - so its obvious Bladewind cannot harm Beastmasters as long as there is a Hydra.
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Post by Calisson »

Question about the focus familiar.
BRB p.73 says that if there is not room enough in the front rank for all characters and command, one of the characters is moved in 2nd rank, where it cannot fight, cast spells nor use magic items .

This is the general rule. Let's suppose it is the case for a sorceress with FF, hiding in the 2nd rank of a friendly unit.

Let's see the exact wording of FF (I got the French version, which I translate below more or less back into English):

Translation:
FF is a magic item (arcane).
The use of this Familiar is to allow to cast spells from a different position than the sorceress.
At the beginning ot the Magic phase, put a mark at 6" max from the sorceress. The mark can be used as a position in order to determine range, LOS and whether the sorceress is engaged in HtH combat or not.
End of translation.

So [url]my interpretation[/url]of RAW could be:
You have to put a mark, even if you do not intend to use the FF, and even if you cannot use any magic item: in the descritption it is ordered to do so.
Unfortunately, nothing in the text allows you to use the item from 2nd rank and override BRB P.73. So there you are with a mark that you cannot use. Too bad it could not self-apply.

So there are two qustions about FF:
Q1: do you have to put a mark during every magic phases of the player, even if you are not going to use the item?
Q2: can you put a mark, even when not allowed to use the item from your present postition, and then check if you would be allowed to use that item from that mark?

(EDITED with possible answer below)
SilverHeimdall wrote:Keep it simple, follow the rules:
A character in a friendly unit that is not in the front rank of that unit may not cast spells nor use magic items, regardless of what the item is!

The item is disabled when not in the front rank of a unit you joined.
There is no 'you MUST' - the item cannot come into play by the rules.

A1: You have to use the Familiar each turn when the rules allow you to: at the start of your Magic Phase when the item is 'in play' (not in the back ranks)

A2: Of course not!


==================================

I had another question, about Lokhir:
Q. Lokhir's blades give him additional attacks based on the ranks of the unit he is facing. When he is facing a unit's side, do you take into account the unit's ranks (RAW) or do you rather take the columns (considered as the ranks from his point of view), similarly as a balist?

===================================

About the Bladewind issue of allocating HtH hits, see the whole thread on the topic: Bladewind and warmachine crews
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Post by zen »

Q: If Corsairs have the Frenzy banner, lose combat but don't lose the banner - are they still frenzied?
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Rork
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Post by Rork »

Zen wrote:Q: If Corsairs have the Frenzy banner, lose combat but don't lose the banner - are they still frenzied?


No. Once you are beaten in combat, you lose frenzy. If this is not the case, the rules specify otherwise - such as Khorne's Banner of Rage in the old Hordes of Chaos or Skarbrand in Daemons of Chaos.
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Post by Tastyfish »

If used on a unit that already causes fear, do the Gem of Nightmares and Banner of Dread cause terror in the same way that the Dark, Shadow and Athel Loren spells do?
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Post by Thanee »

Calisson wrote:Q1: do you have to put a mark during every magic phases of the player, even if you are not going to use the item?


You may (english book says "may") use the position, you do not have to.

Q2: can you put a mark, even when not allowed to use the item from your present postition, and then check if you would be allowed to use that item from that mark?


No.

Q. Lokhir's blades give him additional attacks based on the ranks of the unit he is facing. When he is facing a unit's side, do you take into account the unit's ranks (RAW) or do you rather take the columns (considered as the ranks from his point of view), similarly as a balist?


It says ranks, so you use ranks not files.



Tastyfish wrote:If used on a unit that already causes fear, do the Gem of Nightmares and Banner of Dread cause terror in the same way that the Dark, Shadow and Athel Loren spells do?


Nope, it has to say so specifically.

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Post by Thanee »

SilverHeimdall wrote:The Hydra says quite clearly for the Beastmasters "when you have the option to attack either, you HAVE to attack the Hydra". It doesn't say anything about Base-to-base but only about Close Combat - so its obvious Bladewind cannot harm Beastmasters as long as there is a Hydra.


It says "In Close Combat...". You are not in Close Combat. So you can choose freely, IMHO.

OTOH, by the spirit of the rule all attacks probably should go against the Hydra.

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Post by Patrizzo »

Thanee wrote:It says "In Close Combat...". You are not in Close Combat. So you can choose freely, IMHO.

Dark Elf Army Book wrote:The spell inflicts 3D6 WS4, S4 close combat attacks upon the target.

How is this not close combat? The spell clearly says close combat attacks.
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Thanee
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Post by Thanee »

It's close combat attacks, but you are not in close combat.

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Post by Mordru »

The issue with the bladewind spell is ...

Whether the fact that the attacks are treated as close combat attacks means that you do everything concerning them according to the hth rules with the limitation that only one attack can go against characters or champions.

or

Do you allocated the attacks according to the rules for ranged attacks but treat them as close combat attacks for purposes of AS, etc... with the limitation that only one attack can go against characters or champions yet distribute the attacks as you would every other ranged attack.

Unfortunately, people getting passionate about their position on this issue and using all caps or issuing smug replies, while and enjoyable part of this thread, does not help address the issue that the spell as it appears in the rule book is not written with sufficient clarity.

How the playtester's played the spell is well and good but it is not a substitute for clearly written rules. FAQ/errata will be helpful to settle this matter.
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Post by Emperorpenguin »

Another question. This has been argued by someone else and I feel it is clear but he doesn't so....

When buying Tullaris or Kouran do you first have to pay the base cost of an Executioner/Black Guard and then the character's cost, similar to how you would buy a champion?
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Post by Kargan daemonclaw »

What happened to Malus's SDC? It appears gone from both his bestiary and army list description, yet it is clearly on the model.
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Post by Thanee »

emperorpenguin wrote:When buying Tullaris or Kouran do you first have to pay the base cost of an Executioner/Black Guard and then the character's cost, similar to how you would buy a champion?


The upgrade is INSTEAD of the regular champion, so of course not.

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Post by Thanee »

Kargan DaemonClaw wrote:What happened to Malus's SDC? It appears gone from both his bestiary and army list description, yet it is clearly on the model.


Well, the same as in 6th Ed. really. He never had one in the rules... yet both models of him are sculpted with one. :?

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yet more questions

Post by Tovakoo »

aah yes more questions...

does witchbrew continue to work if the hag who has it dies? Its not a magic item and it says it affects the unit for the rest of the battle.. they already drank the stuff before she died???

Does "the pearl of infinete bleakness" which makes you immune to psychology, also make you loose eternal hatred, frenzy etc.?

There is a lot of talk about the magic weapons making close combat attack like "hydra teeth" and "blade wind". I guess it is safe to assume that they have to obey the rules for shooting stating that you cant shoot into close combat, but otherwise are normal CC attacks.
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Post by Emperorpenguin »

Thanee wrote:
emperorpenguin wrote:When buying Tullaris or Kouran do you first have to pay the base cost of an Executioner/Black Guard and then the character's cost, similar to how you would buy a champion?


The upgrade is INSTEAD of the regular champion, so of course not.

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I agree but there are people disputing that so the FAQ would silence the doubters
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Re: yet more questions

Post by Emperorpenguin »

tovakoo wrote:does witchbrew continue to work if the hag who has it dies? Its not a magic item and it says it affects the unit for the rest of the battle.. they already drank the stuff before she died???

Does "the pearl of infinete bleakness" which makes you immune to psychology, also make you loose eternal hatred, frenzy etc.?.


Yes Witchbrew oulasts the Hag's death, that is why it says "lasts the entire battle"


No. ITP makes you immune to panic, fear and terror tests
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