Crawd wrote:Since the spell says that you can allocate only 1 of those hits on the champion or the characters in the unit. You can choose to allocate the hits where you want.
That's the mother of non-sequitors if ever I saw one.
Moderator: The Dread Knights
Crawd wrote:Since the spell says that you can allocate only 1 of those hits on the champion or the characters in the unit. You can choose to allocate the hits where you want.
getwisteerd wrote:It's really, really simple.
Either you choose to deal with these attacks as CC attacks as far as targetting goes, this means that you can choose any model in base contact with the sorceress. Unfortunatly, you can't cast spells into combat so this spell would be prety useless.
Or you choose to use the ranged way of targetting for these attacks (as page 110 of the rules supports). In this case you would actually be able to target models not in BtB contact, which has my preference.
Of course, in either case you'll have the exception that you can allocate up to one attack on a champion/character.
Using parts of both to get the most benefit from the targetting rules is, in my opinion, cheating.
Kyrel wrote:Let me get this straight. You say that the spell should play as either:
a) You can assign hits to anyone the Sorceress is touching in btb contact, which unfortunately won't mean anyone, as the spell can't be cast in close combat?
or B) Attacks from the spell is distributed like normal shooting attacks because it's a ranged attack?
IIRC, you can't cast spells into CC if the spell description does not explicitly state that you can, but I'm to lazy to look it up right now, as it is not really importantI'm sorry to say this, but if I'm not misunderstanding what you write/mean, then there's partly something that you get wrong about casting spells in combat, and then a couple of issues that your post isn't addressing.
1) The spell isn't a magic missile, and thus it can be cast in close combat, though only against the opponent that the Sorceress is in close combat against (the unit that is, not the individual model in btb contact). I don't believe that this is explicitly stated in the BRB, but it is an official ruling from 6th ed. Unless people believe that it's been invalidated with the onset of 7th ed., then I'll argue that it still stands.
2) If you could only make attacks against an opposing unit that is in btb contact with the Sorceress, then why does the spell even have a range? You don't move the Sorceress when you cast the spell, so what I read you saying is that the spell thus can't attack anyone from afar, making it more or less useless, and at least making the range part of the spell irrelevant. I'm sorry, but to me this proposal simply doesn't make any sense. If I misunderstand you, could you pls. try to elaborate on what you mean.
3) If the spell is supposed to distribute the Attacks like normal shooting, why would GW not just use the same template they use on god knows how many other kinds of ranged and special attacks? And I'm not buying an argument that it's simply an oversight on their part. This is just too basic an issue to be a f***up on their part. They have too much experience with attack descriptions for regular ranged attacks to mess this up.
BRB p 107 wrote:Wizards cannot cast spells at units engaged in close combat, unless the spell only affects the caster himself or the spell's description specifies otherwise
Lord Woulfe wrote:just thought of this, but if you did dirrect it at a unit of grail knights or of a unti of giant slayers, then each model is hit once, if the amount is under the 3d6, instead of the entire 3d6
If you can't attack a war machine that still has crew left, what would be the point of going through the process of actually describing how you do it?
Crawd wrote:The RAW says that you can allocate up to 1 hit to the champion and heroes. You don't have to randomize because it's not shooting it's close combat.
Milney wrote:Crawd wrote:The RAW says that you can allocate up to 1 hit to the champion and heroes. You don't have to randomize because it's not shooting it's close combat.
The RAW actually says "One of these attacks can be allocated against each character and champion in the unit", not "Only one" or "Up to one".