someone just tell us the facts, manbane + rending stars

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Post by Milney »

SilverHeimdall wrote:Er, you don't count Manbane Strength when you have to take yourself the Strength test, that's like saying Executioners count their Great Weapons when it comes to S tests.

Manbane is a weapon, not a strength bonus to the assassin himself.



Wrong. Whilst I agree it is absurd when thinking about what the item Manbane actually is (a toxin coated on the users weapons) much of the recent publishing of GW has been... lacklustre to say the least. Which is why they announced that rules were to be played as written (the Cult of RAW as it were). Personally I've always hated the RAW warriors (with thier rediculous things like Thorek re-rolling every failed Rune test etc) but I've learnt that the only way to beat 'em is to do so at thier own game.

Once more, I'll quote the RAW of Manbane:

p.99, Warhammer Armies: Dark Elves:

"A model with a weapon coated with Manbane always counts thier Strength as one higher than thier target's Toughness, unless thier Strength would normally be more than this, up to a maximum of Strength 6. This means that they almost always wound opponents on a roll of 3+. This modified Strength is used to calculate armour save modifiers."

and the RAW of stength bonuses applied from weapons:

p.54, BRB [Big Red Book/WHFB Rulebook]:

"Some weapons give thier wielder's a Strength bonus in close combat or when shooting. This is clearly indicated in the weapons profile. For example, a halberd has a +1 Strength bonus, so if used in close combat by a warrior with a strength of 3, any hits caused are resolved with a Strength of 4. Note that this Strength bonus only applies when the warrior is using the weapon - his strength characteristic remains unchanged for other purposes."

Hey presto. You'll notice the second quote has the bold part which is the explicit exception to using Great Weapons for such a test, whereas Manbane modifies the USER'S base strength (also bolded for convenience) and as such would be viable.

Now to my recollection there isn't actually a model/item with a rule to that effect so it wouldn't ever come into play - but I was illustrating the point between the difference in specific rules. Suffice to say, I'm right. And I'm not just being arrogant there, I'm doing everything GW told us to - play the rules as written.

Edit: I realise that you may have thought I was referring to all strength tests being affected by Manbane, which is not what I was saying. I was posing a theoretical example of a rule (like Kouran's armour) that affected Strength instead of Toughness. As I said though, there is no such item in the game as far as I'm aware so thankfully this issue should never arise except as a matter of theorycraft.
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Post by Undeadcatd »

darkelf book said Assassin poisoned attacks apply to handweapons and RHB..make me sad padda .

no more s7 against T5 object for poison doesnt apply to rending star!
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Post by Calisson »

UndeadcatD wrote:darkelf book said Assassin poisoned attacks apply to handweapons and RHB..make me sad padda .

no more s7 against T5 object for poison doesnt apply to rending star!

What do you mean?
7th ed DE army book states P.99 that any non magical weapon can be covered with any specific poison (Manbane, Black Lotus, Dark Venow).
They say nothing about melee nor missile weapon.

And Gifts of Khaine are NOT magical, except venom sword (specifically written).
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Post by Undeadcatd »

page 95 , in the choosing the army section
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Post by Milney »

UndeadcatD wrote:page 95 , in the choosing the army section


That only applies to "Poisoned Attacks" not toxins. The Toxins rule overrides the Posioned Attacks.
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Post by Undeadcatd »

Milney wrote:
UndeadcatD wrote:page 95 , in the choosing the army section


That only applies to "Poisoned Attacks" not toxins. The Toxins rule overrides the Posioned Attacks.


hooray !I am glad I was wrong!!
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Post by Ampao »

So are we still at S7? or S6?
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Post by Milney »

ampao wrote:So are we still at S7? or S6?


S7 until an FAQ says otherwise. I've been to the other 'elven' forums (Asrai.org and Asur) and to that pit of depravity Warseer and still haven't seen anyone provide RAW rules as to why they wouldn't stack (and believe me, they've started grasping at straws now). We have the RAW to back it up (see first page of this thread).

So it's "legal" until an FAQ is released to either confirm it, or to tell us that it is another exception to the "Cult of RAW".
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Post by Ampao »

The fact that manbane says always has nothing to do with manbane trumping rending stars?

ooh... Chariot busting assassins!
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Post by Milney »

ampao wrote:The fact that manbane says always has nothing to do with rending stars?


Nope, as:

p.54, BRB [Big Red Book/WHFB Rulebook]:

"Some weapons give thier wielder's a Strength bonus in close combat or when shooting. This is clearly indicated in the weapons profile. For example, a halberd has a +1 Strength bonus, so if used in close combat by a warrior with a strength of 3, any hits caused are resolved with a Strength of 4. Note that this Strength bonus only applies when the warrior is using the weapon - his strength characteristic remains unchanged for other purposes."

Note the bolded text. It's not modifying his actual strength, it's modifying the strength of the attack.
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Post by Ampao »

ooh, actually reading your post about it. Very interesting Milney.
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Post by Kinslayer »

Most people on this thread are agreeing that the weapons stack because you first need to find out your strength and then add one through the rending stars and manbane. So you can go to S7.

Why cant some of you just accept this until its officially FAQ'd. Im not trying to overpower an already great item, i would be happy with S6 stars, its just the way the rules should be interpreted allow to S7.

I specifically said when opening this i just wanted some solid facts from which a result could be based on, and its turned into a full on argument like all the other threads. Milney has written up what can only be the best answer to the question / soultion the problem at the moment.

If GW change their mind to saying it doesnt stack in the FAQ then thats fair enough and i am sure they will justify the decision with some good reasons. Until then stop whining.
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Post by Ampao »

Heartrender wrote:Most people on this thread are agreeing that the weapons stack because you first need to find out your strength and then add one through the rending stars and manbane. So you can go to S7.

Why cant some of you just accept this until its officially FAQ'd. Im not trying to overpower an already great item, i would be happy with S6 stars, its just the way the rules should be interpreted allow to S7.

I specifically said when opening this i just wanted some solid facts from which a result could be based on, and its turned into a full on argument like all the other threads. Milney has written up what can only be the best answer to the question / soultion the problem at the moment.

If GW change their mind to saying it doesnt stack in the FAQ then thats fair enough and i am sure they will justify the decision with some good reasons. Until then stop whining.


Sorry if I sounded like I was whining. I was actually looking for proof that we have S7 rending stars! :) (which Milney has provided in the post the page before).
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Post by Jshirey »

SilverHeimdall wrote:Er, you don't count Manbane Strength when you have to take yourself the Strength test, that's like saying Executioners count their Great Weapons when it comes to S tests.

Manbane is a weapon, not a strength bonus to the assassin himself.

Milney, I think you're stretching the words a bit too far on this!
Though I can agree with the Manbane on stars and then add +1 to it for S7 against T5/6 - I strongly disagree on the S value being changed on the profile using Manbane.


I have to agree with SilverHeimdall that Manbane does not increase the strength of the assassin for Strength tests. If Manbane were a potion etc that the assassin drank or coated himself with then I would say yes but since its a poison used to coat the assassin's weapons then it affects the weapons and not the assassin.

However as far as how Manbane on stars stacks I can see it both ways.

On the one hand I can see the arguement for adding the +1 for the stars on top of the Manbane for S7 vs T5/6.

On the other hand if you can teke the logical approach, ie that manbane modifies the strength of the stars since its a poison that used to coat the stars then...

Stars by themselves hit at User Strength+1 or S5. Therefore when coated with Manbane stars will hit with thier Strength as one higher than thier target's Toughness, unless thier Strength would normally be more than this, up to a maximum of Strength 6.

What is the Strength of stars? User +1 or S5
Therefore vs T5/6 stars will be S6 with Manbane.

I guess we will need to wait for the FAQ to be sure.
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Post by Milney »

jshirey wrote:
SilverHeimdall wrote:Er, you don't count Manbane Strength when you have to take yourself the Strength test, that's like saying Executioners count their Great Weapons when it comes to S tests.

Manbane is a weapon, not a strength bonus to the assassin himself.

Milney, I think you're stretching the words a bit too far on this!
Though I can agree with the Manbane on stars and then add +1 to it for S7 against T5/6 - I strongly disagree on the S value being changed on the profile using Manbane.


I have to agree with SilverHeimdall that Manbane does not increase the strength of the assassin for Strength tests. If Manbane were a potion etc that the assassin drank or coated himself with then I would say yes but since its a poison used to coat the assassin's weapons then it affects the weapons and not the assassin.

However as far as how Manbane on stars stacks I can see it both ways.

On the one hand I can see the arguement for adding the +1 for the stars on top of the Manbane for S7 vs T5/6.

On the other hand if you can teke the logical approach, ie that manbane modifies the strength of the stars since its a poison that used to coat the stars then...

Stars by themselves hit at User Strength+1 or S5. Therefore when coated with Manbane stars will hit with thier Strength as one higher than thier target's Toughness, unless thier Strength would normally be more than this, up to a maximum of Strength 6.

What is the Strength of stars? User +1 or S5
Therefore vs T5/6 stars will be S6 with Manbane.

I guess we will need to wait for the FAQ to be sure.


I would point out every way in which this is all wrong, but to be honest I'll just be repeating myself. I've laid out both the argument for, and the counter-argument for those arguing against including all necessary quotes from two army books and the BRB.

Suffice to say if people read, they'll understand. If they just sit there going "lolololol how cn ninja stars explode chariot?" then of course they'll be left in the dark.
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Post by Dark Alliance »

@ Milney: You should do what I have done and just let go. Some people just do not seem to want to accept that we have one or two really powerful items. :?

I have taken to being silent on all these discussions now because it seems like some members are just looking for holes in the great list GW gave us.

I have seen comments like "well so and so playtester never played such and such like that" & "over on blah blah site they are saying this and they are always right" (or words to that effect).

Playtesters never really have a list long enough to totally analise it in the same way that 10,000+ members of a website can, so it's highly likely that some combos will not be picked up on. GW's playtesting criteria has never been that specific since we worked on the Revision all those years ago.

Obviously there will be a DE FAQ as with all books GW produce. My advice is to use the list, play games and have fun.
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Post by Azure »

Dark Alliance wrote: My advice is to use the list, play games and have fun.


Is that what we are supposed to be doing? I always thought it was to play games and then come to the interwebs and complain about XX being overpowered unless I bring YY and I hate YY so this game is broken!

In all seriousness, play the game however you all want until a FAQ clears it up. Until then, I see no evidence to why S7 rending stars is illegal. (Note my opinions are no ones but my own, so therefore you can play S6 if you really want)

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Post by Milney »

Dark Alliance wrote:@ Milney: You should do what I have done and just let go. Some people just do not seem to want to accept that we have one or two really powerful items. :?

I have taken to being silent on all these discussions now because it seems like some members are just looking for holes in the great list GW gave us.



Good plan.

It just annoys me so, that when it comes down to it alot of the "anti" crowd (not just on this issue but several others) are simply basing thier "arguments" on "I don't like you having this, so it's clearly wrong".

Makes Milney a sad panda :?

So yes, letting go is the plan - the argument has now been "immortalised" on the interweb for any to reference and it looks like I'll just have to leave it at that :oops:
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Post by Dark Alliance »

Azure wrote:Is that what we are supposed to be doing? I always thought it was to play games and then come to the interwebs and complain about XX being overpowered unless I bring YY and I hate YY so this game is broken!

-Rex


That's really funny :lol: :lol:
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Post by Langmann »

One thing I would recommend is not to get too excited about it. Having been around GW long enough, been involved in their playtesting, and having had quite a few nice items reduced to rubble by their so called FAQs I am inclined to play it as S6 so as not to be disappointed later even though I agree with Milney's interpretation.
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Post by Layne »

I'm playing S7, Gil Aethros and Arn Khraidour are gonna charge about throwing cannon balls at people, hitting on 2+ unless they're skirmishers in a building up a tree, holding hands around the Ring of Darkness and singing "Can't shoot us, we're gingerbread men".

I'll give them gingerbread.

I won't be disappointed if they FAQ them down to S6, the stars will still be worth it, and all my lists are fun lists anyway. I'll be somewhere between miffed and peeved... meeved, I guess. But if it gets FAQd and I roll three twos to wound a Lion Chariot, I'll be piffed.
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Post by Jshirey »

Milney wrote:
jshirey wrote:
SilverHeimdall wrote:Er, you don't count Manbane Strength when you have to take yourself the Strength test, that's like saying Executioners count their Great Weapons when it comes to S tests.

Manbane is a weapon, not a strength bonus to the assassin himself.

Milney, I think you're stretching the words a bit too far on this!
Though I can agree with the Manbane on stars and then add +1 to it for S7 against T5/6 - I strongly disagree on the S value being changed on the profile using Manbane.


I have to agree with SilverHeimdall that Manbane does not increase the strength of the assassin for Strength tests. If Manbane were a potion etc that the assassin drank or coated himself with then I would say yes but since its a poison used to coat the assassin's weapons then it affects the weapons and not the assassin.

However as far as how Manbane on stars stacks I can see it both ways.

On the one hand I can see the arguement for adding the +1 for the stars on top of the Manbane for S7 vs T5/6.


On the other hand if you can teke the logical approach, ie that manbane modifies the strength of the stars since its a poison that used to coat the stars then...

Stars by themselves hit at User Strength+1 or S5. Therefore when coated with Manbane stars will hit with thier Strength as one higher than thier target's Toughness, unless thier Strength would normally be more than this, up to a maximum of Strength 6.

What is the Strength of stars? User +1 or S5
Therefore vs T5/6 stars will be S6 with Manbane.

I guess we will need to wait for the FAQ to be sure.


I would point out every way in which this is all wrong, but to be honest I'll just be repeating myself. I've laid out both the argument for, and the counter-argument for those arguing against including all necessary quotes from two army books and the BRB.

Suffice to say if people read, they'll understand. If they just sit there going "lolololol how cn ninja stars explode chariot?" then of course they'll be left in the dark.


I love it when people don't fully read a reply. I bolded the part of my reply where I agree with you Milney, I was just playing devil's advocate with the rest of it.

So I will also play it as S7 until a FAQ says otherwise.
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Post by Milney »

I read your reply in its entirity.

You don't actually come down one way or another - and say that both sides are equally feasible (they are not) which is what I was pointing out.

Man, I love it when people don't fully understand a reply.
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Post by Sha'a'alaar »

Some wise words from both DA and Langman. I'm going with:
- having fun;
- recommend playing with S6 OR S7 (as you prefer); and
- not being surprised or disappointed when it is FAQ'd

And Azure, sarcasm isn't pretty, but it is funny!

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Post by Fr0 »

It doesn't specify that the toxin is limited to close combat weapons, but I'm not sure that the intention is to chuck cannonballs. :shock:
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