Another thread got me thinking about how some units in our book have special characters, others don't. It struck me that it would be kind of fun if they all did.
Here's the breakdown:
- Cold One Knights: Malus Darklade
- Blackguard: Kouran Darkhand
- Executioners: Tullaris Dreadbringer
- Witch Elves: Crone Hellebron
- Corsairs: Lokhir Fellheart
- Assassins: Shadowblade
- Sorceresses (and Dark Pegasi?): Morathi
- Non-specific: Malekith
That leaves the following unit types without:
- Shades
- Darkshards
- Bleakswords
- Dreadspears
- Dark Riders
- Cold One Chariots
- Harpies
- Sisters of Slaughter
- Big monsters
- Medusas and Bloodwrack Shrines
- Reapers
- Scourgerunner Chariots
I don't think all of them would need named special characters, but it seems like there was/is potential there for a few more, maybe one each for Sisters, Harpies, Dark Elf Warriors (spears, swords, and RxBs), Cold One Chariots, and Big Monsters. Some of them would be entirely new, but some could just be renewals of old characters long since ditched (e.g. Beastmaster Rakarth, who I think used to be a character in his own right, although I could be wrong on that front).
Which units would others like to see have special characters, if it was possible to have more?
Special characters for our neglected units
Moderator: The Dread Knights
Special characters for our neglected units
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Re: Special characters for our neglected units
Sisters are charismatic and elite enough to warrant a special special character
...preferrably one good at getting through armour
...preferrably one good at getting through armour
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Re: Special characters for our neglected units
Would be cool to have a revamp of the manflayers, or a Sister special character some super bad ass gladiator chick.
or a warlock character although with that I see it being hard to make one that wasn't broken.
or a warlock character although with that I see it being hard to make one that wasn't broken.
Re: Special characters for our neglected units
I would like to have additional special characters:
Shades - big come back for Mengil I would be so happy to see him again
Dark Riders - with lifetaker and giving some additional bonus for DR (extra shooting before game... etc.) or
Warlocks - giving +1MR and ap, poison on 5+ and/or additional spell
Rakarth - changing composition of army, chariots, COK - core, all monsters special, RTB rare, bound spell from beast lore
Shades - big come back for Mengil I would be so happy to see him again
Dark Riders - with lifetaker and giving some additional bonus for DR (extra shooting before game... etc.) or
Warlocks - giving +1MR and ap, poison on 5+ and/or additional spell
Rakarth - changing composition of army, chariots, COK - core, all monsters special, RTB rare, bound spell from beast lore
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Re: Special characters for our neglected units
Rakarth missing from the roster (especially with beastmaster character as a lord choice) was deeply disappointing to me.
I can definitely see a Sister of Slaughter SC though, something akin to Lelith Hesperax from Dark Eldar.
I can definitely see a Sister of Slaughter SC though, something akin to Lelith Hesperax from Dark Eldar.
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Re: Special characters for our neglected units
How about this for a Sisters of Battle special character?
Teresa, Mother of Slaughter: 170 points (Hero)
M5 / WS7 / BS6 / S4 / T3 / I7 / W2 / A4
Equipment
- Whip of Agony: Always S5 with armour piercing, gives +1 attack (This can benefit from The Trial of Blades as normal).
- Hand Net of Delusion: Enemies attempting to attack the Mother of Slaughter in close combat must first pass an initiative test, if they fail then their attacks get tangled by the net and they suffer -1 to their to-hit and to-wound rolls.
- Bloodied Laurel Wreath: Magic Resistance 2.
Special rules
Gladiatorial Sprint: Once per game, at the start of your turn, Teresa and her unit can add +2 to their movement for the remainder of the turn. Once this ability has been used, it cannot be used again for the remainder of the game.
Whirlwind of Death: Same as Dance of Death, but if the nominated enemy unit has 3 ranks or less, they do not benefit from steadfast. Units with more than 3 ranks benefit from steadfast as normal.
Fear.
The Trial of Blades
Always Strikes First
Hatred (High Elves)
Murderess Prowess
Teresa, Mother of Slaughter: 170 points (Hero)
M5 / WS7 / BS6 / S4 / T3 / I7 / W2 / A4
Equipment
- Whip of Agony: Always S5 with armour piercing, gives +1 attack (This can benefit from The Trial of Blades as normal).
- Hand Net of Delusion: Enemies attempting to attack the Mother of Slaughter in close combat must first pass an initiative test, if they fail then their attacks get tangled by the net and they suffer -1 to their to-hit and to-wound rolls.
- Bloodied Laurel Wreath: Magic Resistance 2.
Special rules
Gladiatorial Sprint: Once per game, at the start of your turn, Teresa and her unit can add +2 to their movement for the remainder of the turn. Once this ability has been used, it cannot be used again for the remainder of the game.
Whirlwind of Death: Same as Dance of Death, but if the nominated enemy unit has 3 ranks or less, they do not benefit from steadfast. Units with more than 3 ranks benefit from steadfast as normal.
Fear.
The Trial of Blades
Always Strikes First
Hatred (High Elves)
Murderess Prowess
"While all answers are replies, not all replies are answers. So answer the question."
Don't be a munchkin?
I am an Extraordinary Druchii Gentleman
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I am an Extraordinary Druchii Gentleman
Re: Special characters for our neglected units
Cold One Chariots do have Malekith. He once was the only possibility to get one!
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Re: Special characters for our neglected units
Red... wrote:Teresa, Mother of Slaughter
My vision of a SoS special champion is pretty similar. I even have created a conversion that I could use as such a character...
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