GW FAQ!
Moderator: The Dreadlords
- Linda lobsta defenda
- Witch Elf
- Posts: 8090
- Joined: Sun Jun 09, 2002 11:31 pm
- Location: Toms River, NJ, USA
GW FAQ!
General FAQ:
http://www.druchii.net/viewtopic.php?t=2504
FAQ about rules:
http://www.druchii.net/viewtopic.php?p=547809
http://www.druchii.net/viewtopic.php?t=2504
FAQ about rules:
http://www.druchii.net/viewtopic.php?p=547809
- Azure
- Rumour Lord of Doom
- Posts: 3483
- Joined: Sat Nov 22, 2003 5:11 pm
- Location: Har Ganeth (Santa Cruz, CA
- Contact:
Wood Elf is new as well.
-Rex
-Rex
Moderator - Druchii Tactics
Free Porn!
Become my padawan! This game is fun! http://azuredruchii.mybrute.com
Belial. wrote:OT [forum] is quite quiet most of the time, except when Azure makes a new topic.
Free Porn!
Become my padawan! This game is fun! http://azuredruchii.mybrute.com
- Voodoomaster
- Lord General Of Khaine
- Posts: 2528
- Joined: Mon Jan 26, 2004 8:53 pm
- Location: Exile
- Contact:
- Linda lobsta defenda
- Witch Elf
- Posts: 8090
- Joined: Sun Jun 09, 2002 11:31 pm
- Location: Toms River, NJ, USA
empire, brettonia, high elves and wood elves are new.
General FAQ:
http://www.druchii.net/viewtopic.php?t=2504
FAQ about rules:
http://www.druchii.net/viewtopic.php?p=547809
http://www.druchii.net/viewtopic.php?t=2504
FAQ about rules:
http://www.druchii.net/viewtopic.php?p=547809
Wow...I never expected GW to bring out a FAQ this early. I half expected the planet would leave its orbit when I read of this.
Saldrimek Xenan - WS6 / S4 / T3 / D5 / I3
Equipment: Executioners Axe (Rune of Beastslaying - Heroic Killing Blow), 2 Scimitars (Rune of Speed - Always Strike First), Dagger, Rune Branded Leather Armour, Executioner Helm, Fine Set of Throwing Knives (x4)
Inventory: Amulet of Darkness, Poison Vials x7, Deadly Poison Vials x8
Mount: Dark Steed
Gold: 163
Skills: Ambidexterity, Frenzy, Two Weapon Fighting, Ride
Class: Khainite
Equipment: Executioners Axe (Rune of Beastslaying - Heroic Killing Blow), 2 Scimitars (Rune of Speed - Always Strike First), Dagger, Rune Branded Leather Armour, Executioner Helm, Fine Set of Throwing Knives (x4)
Inventory: Amulet of Darkness, Poison Vials x7, Deadly Poison Vials x8
Mount: Dark Steed
Gold: 163
Skills: Ambidexterity, Frenzy, Two Weapon Fighting, Ride
Class: Khainite
Dalamar wrote:High Elf one plain sucks, badly stiched together ASF faq and dragon princes immune to cannonballs? yeah...
I agree, however Dragon Princes are immune to fire attacks. So flaming cannonballs wont do anything but a normal cannonball will do some damage. I don't see the logic on this bogus rule. How can dragon armour stop a cannonball in it's tracks. Well I doubt it stops it in it's tracks but a S10 cannonball hurts while one which is on fire doesn't do squat? How silly.
Saldrimek Xenan - WS6 / S4 / T3 / D5 / I3
Equipment: Executioners Axe (Rune of Beastslaying - Heroic Killing Blow), 2 Scimitars (Rune of Speed - Always Strike First), Dagger, Rune Branded Leather Armour, Executioner Helm, Fine Set of Throwing Knives (x4)
Inventory: Amulet of Darkness, Poison Vials x7, Deadly Poison Vials x8
Mount: Dark Steed
Gold: 163
Skills: Ambidexterity, Frenzy, Two Weapon Fighting, Ride
Class: Khainite
Equipment: Executioners Axe (Rune of Beastslaying - Heroic Killing Blow), 2 Scimitars (Rune of Speed - Always Strike First), Dagger, Rune Branded Leather Armour, Executioner Helm, Fine Set of Throwing Knives (x4)
Inventory: Amulet of Darkness, Poison Vials x7, Deadly Poison Vials x8
Mount: Dark Steed
Gold: 163
Skills: Ambidexterity, Frenzy, Two Weapon Fighting, Ride
Class: Khainite
I guess anything is possible Rork, but it's still hard to believe that it can just stop the whole attack just because it's on fire.
Saldrimek Xenan - WS6 / S4 / T3 / D5 / I3
Equipment: Executioners Axe (Rune of Beastslaying - Heroic Killing Blow), 2 Scimitars (Rune of Speed - Always Strike First), Dagger, Rune Branded Leather Armour, Executioner Helm, Fine Set of Throwing Knives (x4)
Inventory: Amulet of Darkness, Poison Vials x7, Deadly Poison Vials x8
Mount: Dark Steed
Gold: 163
Skills: Ambidexterity, Frenzy, Two Weapon Fighting, Ride
Class: Khainite
Equipment: Executioners Axe (Rune of Beastslaying - Heroic Killing Blow), 2 Scimitars (Rune of Speed - Always Strike First), Dagger, Rune Branded Leather Armour, Executioner Helm, Fine Set of Throwing Knives (x4)
Inventory: Amulet of Darkness, Poison Vials x7, Deadly Poison Vials x8
Mount: Dark Steed
Gold: 163
Skills: Ambidexterity, Frenzy, Two Weapon Fighting, Ride
Class: Khainite
Annoyance of Netlings vs. Autohit weapons - what a retarded "clarification".
1) I don't think it would have needed a clarification in the first place - if no to-hit roll takes place AoN is plain useless.
2) Consequently the ruling in the FAQ is simply wrong according to my understanding of core rules.
Bleh!
1) I don't think it would have needed a clarification in the first place - if no to-hit roll takes place AoN is plain useless.
2) Consequently the ruling in the FAQ is simply wrong according to my understanding of core rules.
Bleh!
- Lextalionis
- Beastmaster
- Posts: 321
- Joined: Mon Jan 08, 2007 9:59 pm
- Location: Becoming one with madness, A chaos to embrace
Khel wrote:I guess anything is possible Rork, but it's still hard to believe that it can just stop the whole attack just because it's on fire.
It is very good magic you know...
Lextalionis
Shade
WS:5 S:2 T:4 D:5 I:3
Basic Stealth. Stealth. Precision Shot. Rapid Fire. Acrobatics
Equipped; Short Sword, 2xDagger, Repeater Crossbow, Repeater Crossbow Pistol, Shade Cloak
225 G
Shade
WS:5 S:2 T:4 D:5 I:3
Basic Stealth. Stealth. Precision Shot. Rapid Fire. Acrobatics
Equipped; Short Sword, 2xDagger, Repeater Crossbow, Repeater Crossbow Pistol, Shade Cloak
225 G
-
- Highborn
- Posts: 734
- Joined: Thu Nov 09, 2006 8:16 pm
Did you see the one about the Wood Elf Wild rider horses. The horses are magical and get a bonus attack if not charging. Is this how it has always been played?
You can also move a unit in the enemies movement phase so as to reposition you treeman ancient or unit of treekin for a flank rear charge out of the wood in your turn.
I am interested by the high elf FAQ about drain magig and bound items. I though bound items had a casting value (thats what you roll your dispell against) is it not call casting value.
You can also move a unit in the enemies movement phase so as to reposition you treeman ancient or unit of treekin for a flank rear charge out of the wood in your turn.
I am interested by the high elf FAQ about drain magig and bound items. I though bound items had a casting value (thats what you roll your dispell against) is it not call casting value.
- Irtehdar
- Assassin
- Posts: 593
- Joined: Mon Jul 23, 2007 3:34 am
- Location: Stranded on an iceflow in the Sea of Chill
I read through the FAQ for orcs and something struck me.
When buying a chariot for a boss its bought as a monstrous mount instead of a chariot meaning it doesnt take a special slot as for other armies. That means a 2k army of orcs can potentially have 8 chariots. (4 special choices+4 monstrous mounts)
This made me ponder. Is a Chariot bought as a monstrous mount function as that or a chariot in mechanics terms?
When buying a chariot for a boss its bought as a monstrous mount instead of a chariot meaning it doesnt take a special slot as for other armies. That means a 2k army of orcs can potentially have 8 chariots. (4 special choices+4 monstrous mounts)
This made me ponder. Is a Chariot bought as a monstrous mount function as that or a chariot in mechanics terms?
Daddy! I sorta kinda had an accident... I was playing with my slave and it sorta... Umm... It's arm fell off!
*sobs*
"3/4 of games are won by deathstars. Copy this into your signature if you still use real tactics to win"
Any idiot can measure strenght. Against properly played MSU you must measure something you cannot see.
*sobs*
"3/4 of games are won by deathstars. Copy this into your signature if you still use real tactics to win"
Any idiot can measure strenght. Against properly played MSU you must measure something you cannot see.
- Linda lobsta defenda
- Witch Elf
- Posts: 8090
- Joined: Sun Jun 09, 2002 11:31 pm
- Location: Toms River, NJ, USA
Irtehdar wrote:I read through the FAQ for orcs and something struck me.
When buying a chariot for a boss its bought as a monstrous mount instead of a chariot meaning it doesnt take a special slot as for other armies. That means a 2k army of orcs can potentially have 8 chariots. (4 special choices+4 monstrous mounts)
This made me ponder. Is a Chariot bought as a monstrous mount function as that or a chariot in mechanics terms?
Doesnt count as a special for some armies, it varies from book to book. Orcs can have 8 yes as they dont count as special. But they count as chariots (so no monster reaction test etc).
I am interested by the high elf FAQ about drain magig and bound items. I though bound items had a casting value (thats what you roll your dispell against) is it not call casting value.
No they have a power value not a casting value.
General FAQ:
http://www.druchii.net/viewtopic.php?t=2504
FAQ about rules:
http://www.druchii.net/viewtopic.php?p=547809
http://www.druchii.net/viewtopic.php?t=2504
FAQ about rules:
http://www.druchii.net/viewtopic.php?p=547809
- Irtehdar
- Assassin
- Posts: 593
- Joined: Mon Jul 23, 2007 3:34 am
- Location: Stranded on an iceflow in the Sea of Chill
Thanks!Linda Lobsta Defenda wrote:Irtehdar wrote:This made me ponder. Is a Chariot bought as a monstrous mount function as that or a chariot in mechanics terms?
Doesnt count as a special for some armies, it varies from book to book. Orcs can have 8 yes as they dont count as special. But they count as chariots (so no monster reaction test etc).
Daddy! I sorta kinda had an accident... I was playing with my slave and it sorta... Umm... It's arm fell off!
*sobs*
"3/4 of games are won by deathstars. Copy this into your signature if you still use real tactics to win"
Any idiot can measure strenght. Against properly played MSU you must measure something you cannot see.
*sobs*
"3/4 of games are won by deathstars. Copy this into your signature if you still use real tactics to win"
Any idiot can measure strenght. Against properly played MSU you must measure something you cannot see.