My bloody orcs get a banner that prevents animosity once per game for 10 points.
Why don't we get one that works once per game for the supid cold ones? I like the dark elf list in some ways but this particular thing seems kinda wrong. I don't think it would be that unbalancing.
Anyway I know this has been brought up. I don't know why I am ranting to the converted.
Something I have always wondered is why the dark elves weren't given giant spiders to ride? They would be fast, high initiative, able to surmount obstacles, have poison attacks instead of S4? Oh well I like cold ones also for all thier STUPID moves, but one wonders if the dark elfs aren't supid for not figuring a way around stupidity at least for a short while...
Stupid Cold One Banner
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- Langmann
- Malekith's Tastetester & Physician
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Stupid Cold One Banner
While running a million dollar company, singing at weddings, and his frequent jetting to Spain Elton Jon style, Dark Alliance found the time to stand on the doorstep of Games Workshop like Moses and the Pharoah and calmly state, "Let my people go."
There was one in 5th edition i believe.
However, when you produce a banner that is applicable to one unit only (unlike the orc banner, which can apply to many different units), it becomes something of a no-brainer in army selection (oh look, a dark elf army, and there is the unit of cold ones with the banner preventing stupidity, never seen that before). A bit like the Bretonain Errantry Banner.
A modification of some sort would be nice, but not a magic banner in my opinion.
However, when you produce a banner that is applicable to one unit only (unlike the orc banner, which can apply to many different units), it becomes something of a no-brainer in army selection (oh look, a dark elf army, and there is the unit of cold ones with the banner preventing stupidity, never seen that before). A bit like the Bretonain Errantry Banner.
A modification of some sort would be nice, but not a magic banner in my opinion.
The darkness is here and you will fall...
there could be some kind of upgrade for single CO beast (and rule for noble's/highborn's cold-one) as a herdleader - others beasts follows him
that kind of upgrade for +10/15 pts would be great (and also could solve the problem with COC => +20/25 for both CO beasts)
that kind of upgrade for +10/15 pts would be great (and also could solve the problem with COC => +20/25 for both CO beasts)
"It's not the east or the west side...
It's not the north or the south side...
It's a DARK Side"
It's not the north or the south side...
It's a DARK Side"
- Langmann
- Malekith's Tastetester & Physician
- Posts: 5170
- Joined: Thu Oct 10, 2002 9:41 pm
- Location: Putting needles into people.
sinaath wrote:there could be some kind of upgrade for single CO beast (and rule for noble's/highborn's cold-one) as a herdleader - others beasts follows him
that kind of upgrade for +10/15 pts would be great (and also could solve the problem with COC => +20/25 for both CO beasts)
Agree with you all about banner, it becomes a NO BRAINER, but then again too much of our stuff is no brainers , ie: gauntlet! The magic equipment definately needs to be tweaked a little, more variety of useful things.
Like the idea of the herd leader, once again its a NO BRAINER of course, but at least the banner only works once, so you may suffer stupidity again.
While running a million dollar company, singing at weddings, and his frequent jetting to Spain Elton Jon style, Dark Alliance found the time to stand on the doorstep of Games Workshop like Moses and the Pharoah and calmly state, "Let my people go."