Highborn on a dragon, what to give him?
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- Slave on the Altar
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Highborn on a dragon, what to give him?
I've currently got a highborn riding a Black Dragon in my army. I'm trying to use him as a sort of "comet of destruction" in games. Tearing through enemy units, preying on the weak and the artillery crews, Making the more fearful units run... pretty much what anyone could ever spire to. Here's what I've given Him.
Repeater Crossbow
Heavy armor
Sea Dragon Cloak
Black Dragon
Executioner's Axe
Blood Armor
all in all, he's 565 points of terrer-causing strength 8 goodness (blood armor should become effective fast)
Any tips/suggestions on this equipment, or on how I should use this fellow?
Repeater Crossbow
Heavy armor
Sea Dragon Cloak
Black Dragon
Executioner's Axe
Blood Armor
all in all, he's 565 points of terrer-causing strength 8 goodness (blood armor should become effective fast)
Any tips/suggestions on this equipment, or on how I should use this fellow?
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The Axe is suboptimal at best; take the Gaunlet if you must have uber strength. I prefer lance, Enchanted Shield and full mundane. This keeps him cheap while having a lot of the hitting power a magic weapon would give him... and better protection. Apart from the Heartstone, there are no Wards I'd like on a Dragonlord.
Vryala Naïlo - WS5 / S5 / T5 / D5 / I4
Equipment: bastard sword of Speed, shield of Defence, repeater (20/20), spear, mace, dagger, Armour of Night, SDC, whip, blowpipe (9/12)
Inventory: amulet of Strength, grapple, grenade x0, smoke x11, map, mage hand, sleep oil x8, cure balms x20, Yori's balms x1, winter gear, old kit, lion mask
Mount: Dark Steed (Blanky), barding, talisman of Protection
Gold: 1735
Skills: Defensive Fighting, Anarin Sarath (2), Basic Ride
Class: Warrior
Equipment: bastard sword of Speed, shield of Defence, repeater (20/20), spear, mace, dagger, Armour of Night, SDC, whip, blowpipe (9/12)
Inventory: amulet of Strength, grapple, grenade x0, smoke x11, map, mage hand, sleep oil x8, cure balms x20, Yori's balms x1, winter gear, old kit, lion mask
Mount: Dark Steed (Blanky), barding, talisman of Protection
Gold: 1735
Skills: Defensive Fighting, Anarin Sarath (2), Basic Ride
Class: Warrior
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Mine is equipped as follows :
Gauntlet (60)
Heartstone of Darkness (40)
Heavy Armor
Sea Dragon Cloak
Shield
That's :
4 attacks at S8 Strike last ignoring AS for the HB
6 attacks at S6 for the Dragon
AS 2+ (Shoot)/4+ (CC) for the HB
WS 4+
Striking last can be a liability largely compensated by the fact that you generally break any small unit in one turn. For larger units, combine charges with infantry or flank. Never lost a game with this combination although my Dragon died a couple of times because of those pesky empire or dwarven cannons.
Gauntlet (60)
Heartstone of Darkness (40)
Heavy Armor
Sea Dragon Cloak
Shield
That's :
4 attacks at S8 Strike last ignoring AS for the HB
6 attacks at S6 for the Dragon
AS 2+ (Shoot)/4+ (CC) for the HB
WS 4+
Striking last can be a liability largely compensated by the fact that you generally break any small unit in one turn. For larger units, combine charges with infantry or flank. Never lost a game with this combination although my Dragon died a couple of times because of those pesky empire or dwarven cannons.
Ignoring your strengths makes you a fool but ignoring your weaknesses makes you a dead elf.
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- Dalamar
- Dragon Lord
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Recently my dragonlord is riding around in:
Armour of Eternal Serviture
Crown of Black Iron
Shield, Sea Dragon Cloak, Halberd
3+/5+ As 5+ ward and regeneration. in two battles I've used him he didn't get a single wound on (one against Wood Elves, one against Lizardmen, both won)
Armour of Eternal Serviture
Crown of Black Iron
Shield, Sea Dragon Cloak, Halberd
3+/5+ As 5+ ward and regeneration. in two battles I've used him he didn't get a single wound on (one against Wood Elves, one against Lizardmen, both won)
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
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Aldarith: your HB is illegal because the heartstone of Darkness costs more points than you calculated for it (perhaps you meant mystical shield of light). And also: don't post the costs of individual items here please - that is against the copyright if I'm not mistaken.
If I were to use a Highborn on Dragon (not that I intend on doing it any time soon though ) I would go for full protection (2+ Armor, 4+ Ward) and lance...
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If I were to use a Highborn on Dragon (not that I intend on doing it any time soon though ) I would go for full protection (2+ Armor, 4+ Ward) and lance...
EDIT: Yay!!! 1200 posts...
HUZZAH!
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- Drainial
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Idealy I would run mine as
HB
Dragon
Crimson death
Heartstone of darkness
Heavy armour
Sea dragon cloak
Sheild.
2+ save against shooting, 4+ ward and a grand total of ten strength 6 attacksin close combat. Admitadly once in CC his armour save is pathetic, but at that point you shouldn't be leaving much to attack you back anyway.
If you dont use the alternate items then simply substitute the Heart stone for the crown, its not as good but its the best we can get our hands on for the price.
HB
Dragon
Crimson death
Heartstone of darkness
Heavy armour
Sea dragon cloak
Sheild.
2+ save against shooting, 4+ ward and a grand total of ten strength 6 attacksin close combat. Admitadly once in CC his armour save is pathetic, but at that point you shouldn't be leaving much to attack you back anyway.
If you dont use the alternate items then simply substitute the Heart stone for the crown, its not as good but its the best we can get our hands on for the price.
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- Highborn
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- Dalamar
- Dragon Lord
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jayferd22 wrote:I would like the Crimson Death, but I'd probably bring the Draich of Dark Power instead (I think that's the one that woulnds auto if you hit on 5 or 6)
That's Blade of Spite, and it's rather weak considering you might wound automatically if you hit on 5 or 6, but with pitiful S of 4 you won't get trough any armour. It's much better to wound on 2+/3+ but crack some cans in the process.
- Dalamar
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am I the only one who thinks blood armour is second worst armour in our list? (armour of darkness being the first)
You can achieve same effect with mundane equipment for less points... so why bother?
You can achieve same effect with mundane equipment for less points... so why bother?
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
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- Prince daerlythe
- Black Guard
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Personally, I like Davieste's, but with just the following:
Crimson Death (35)
Heartstone of Darkness (45)
Blood Armour (20)
Anything else you see fit (points permiting) other than SDC, Sh, GW or halberd
A nice little combo that yields 10 S6 attacks all together from both lord and dragon. Just put him up against a nice small unit of enemy Core to get his armour up before rushing off to combat the rest. I see no need to have the SDC and Sh, because a) they only make it faster to get to the 1+ AS, which is only 4 wounds, and b) the shield can't be used with Crimson Death, which needs 2 hands to use.
Crimson Death (35)
Heartstone of Darkness (45)
Blood Armour (20)
Anything else you see fit (points permiting) other than SDC, Sh, GW or halberd
A nice little combo that yields 10 S6 attacks all together from both lord and dragon. Just put him up against a nice small unit of enemy Core to get his armour up before rushing off to combat the rest. I see no need to have the SDC and Sh, because a) they only make it faster to get to the 1+ AS, which is only 4 wounds, and b) the shield can't be used with Crimson Death, which needs 2 hands to use.
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Dalamar wrote:am I the only one who thinks blood armour is second worst armour in our list? (armour of darkness being the first)
You can achieve same effect with mundane equipment for less points... so why bother?
How? The Blood armor can get a total save of 1+ while Heavy Armor, Shield, and Sea Dragon Cloak is only a 3+/2+. On a cold one mundane equipment could get a 1+ save but this is about a Highborn on Dragon.
Two posters, Drainial Shadowheart and Prince Daerlythe, said that they can get a total of 10 S6 attacks, but our Dragon only has 5 attacks and our Highborn 4 attacks which equals 9 attacks total.
For my Highborn on Dragon I like
Heart Stone of Darkness
Lance
Heavy Armor
Enchanted Shield
Sea Dragon Cloak
or if I want to spend the points I switch out the lance, Heavy Armor, and Enchanted Shield for Blood Armor, Shield, and Crimson Death
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I agree it's a bit redundant on fighties. A BM or BSB really benefits from it since neither can take a (Enchanted ) shield.Dalamar wrote:am I the only one who thinks blood armour is second worst armour in our list? (armour of darkness being the first)
You can achieve same effect with mundane equipment for less points... so why bother?
Vryala Naïlo - WS5 / S5 / T5 / D5 / I4
Equipment: bastard sword of Speed, shield of Defence, repeater (20/20), spear, mace, dagger, Armour of Night, SDC, whip, blowpipe (9/12)
Inventory: amulet of Strength, grapple, grenade x0, smoke x11, map, mage hand, sleep oil x8, cure balms x20, Yori's balms x1, winter gear, old kit, lion mask
Mount: Dark Steed (Blanky), barding, talisman of Protection
Gold: 1735
Skills: Defensive Fighting, Anarin Sarath (2), Basic Ride
Class: Warrior
Equipment: bastard sword of Speed, shield of Defence, repeater (20/20), spear, mace, dagger, Armour of Night, SDC, whip, blowpipe (9/12)
Inventory: amulet of Strength, grapple, grenade x0, smoke x11, map, mage hand, sleep oil x8, cure balms x20, Yori's balms x1, winter gear, old kit, lion mask
Mount: Dark Steed (Blanky), barding, talisman of Protection
Gold: 1735
Skills: Defensive Fighting, Anarin Sarath (2), Basic Ride
Class: Warrior
- Dalamar
- Dragon Lord
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- Location: Designing new breeds of Dragons
1+ at the end of the game and 5+ at the start or 2+ from the very beginning... I'll take 2+ from the beginning, since the closer it is to the end the less it matters.
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
No, the Armour of Darkness and the Blood Armour aren't bad items, I think they aren't meant to be for mounted heroes and, in addition, not for highborn.
The Armour of Darkness, I think it's good for a Noble on foot.
The Blood Armour, in my opinion, it's the best armour for a Beastmaster, BSB or Noble with a Great Weapon.
But that's my opinion.
The Armour of Darkness, I think it's good for a Noble on foot.
The Blood Armour, in my opinion, it's the best armour for a Beastmaster, BSB or Noble with a Great Weapon.
But that's my opinion.
- Prince daerlythe
- Black Guard
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1st off, sorry about my last post, i forgot that DE vdragons only have 5 attacks. it should be 9 S6 attacks.
2nd: I disagree that Blood Armour isn't for mounted characters. If it lets me get a 1+ AS after 4 wounds, I say take it. Just get him into CC ASAP with a block of small infantry or light cavalry (ex. an Empire detachment of 10 halberdiers, or a group of skaven clanrat slaves) to start off. His superior characteristics will blow them away and give him his 1+ armour save. Then you send in a quick support to get him out of combat faster and he's flying around causing mayhem with a 1+ AS and a 4+ Ward Save for the rest of the game. Max time required, probably 3 turns, 2 if you do it right.
2nd: I disagree that Blood Armour isn't for mounted characters. If it lets me get a 1+ AS after 4 wounds, I say take it. Just get him into CC ASAP with a block of small infantry or light cavalry (ex. an Empire detachment of 10 halberdiers, or a group of skaven clanrat slaves) to start off. His superior characteristics will blow them away and give him his 1+ armour save. Then you send in a quick support to get him out of combat faster and he's flying around causing mayhem with a 1+ AS and a 4+ Ward Save for the rest of the game. Max time required, probably 3 turns, 2 if you do it right.
Blood stains the snow. Glory to Khaine!
- Prince daerlythe
- Black Guard
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that's where high initiative (unless against a HE or ASF model) combined with flight and (if you have it) a little shadow magic comes in handy for taking down your enemy before they can strike back. 9 S6 attacks at WS 6-7 ought to do that against someone with the same theory.
Besides, I usually have a RBT around to cut down any monsters or bodyguards the character has.
Besides, I usually have a RBT around to cut down any monsters or bodyguards the character has.
Blood stains the snow. Glory to Khaine!
- Prince daerlythe
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And that's where a good suppluy of Chillwind (presuming of course we still have it in the new book when it comes out) and some Shades come in handy. Go behind the lines, take out the most threatening war machine.
That, or, luck permiting, have a sorceress ready to use Unseen Lurker to get him into combat on turn 1.
That, or, luck permiting, have a sorceress ready to use Unseen Lurker to get him into combat on turn 1.
Blood stains the snow. Glory to Khaine!