Dark Peggie HB
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Dark Peggie HB
HB
Dark Pegasus, Armor of Eternal Servitude, Lifetaker, Enchanted Shield, lance, SDC, shield
2+/1+ armor save and regen, fly, and shootin threat at 295 points
Free for comments im pretty new to DE so any help would be a big help TY
Dark Pegasus, Armor of Eternal Servitude, Lifetaker, Enchanted Shield, lance, SDC, shield
2+/1+ armor save and regen, fly, and shootin threat at 295 points
Free for comments im pretty new to DE so any help would be a big help TY
- Vorchild
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Ignoring that you can't take two shields and the armour save isn't quite right... On a pegasus, its never so much the lord you have to worry about in terms of survivability, its the pegasus itself. So, normally what happens is some unit of crossbowmen/hundgunners, etc drop the pegasus in or around the second turn, normally stranding the lord someplace that is moderately recoverable. One of the reasons many people don't often both to mount him on something so small and vulnerable (a dark steed is often better because the highborn can take all the hits). For a unit that's almost as good and does pretty much the same thing you can use a noble and simply drop the armour of eternal servitude. With the enchanted shield, ha, SDC, and lifetaker he'd still be a threat in shooting and would still have a 2+/1+ AS. I personally prefer lifetaker and blood armour, but that's not really as cost effective an option (for me its a bit of a hold over from 6th ed).
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- Rabidnid
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The only advantage of the DP over the DS is that he can vertically envelope armies that turtle, when facing a solid line of troops. Though basically i have found nobs to be worthless as they add little combat power to the army. For the same points you can get a chariot or unit of coks most times. Magic weapons and magic artifacts are the only reason to have them - and the unique benifit of the DP mounted nob - which is why I have 2.
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- Vorchild
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Arguably, against both lizards and some chaos armies you need to worry about shooting. In both cases you still need to worry about MMs which are just as good at getting rid of a pagasus. Seriously, you don't have a lizardmen opponent that has at least a few skinks with blowpipes to take down that pegasus? A single volley from a unit of 12 will pretty much do it right there. That being said, none of those armies can do much damage if you just have a dark steed (they can't get past the AS) which will be pretty much just as effective as a pegasus against those armies as they tend to have trouble dominating table space (which is why you'd use the pegasus to begin with normally - to get the edge in table control).
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while were talking about mounted noble should i just go mundane armor shileld and lance with black amulet or lifetaker(which is gunna be in a group of DRs
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- Azure
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Don't use the lifetaker as he can't march and shoot (even though he is with fast cav)
I would go bare bones with the black amulet (IE. He should have... Dark Steed, lance, sea dragon cloak, light armor and the black amulet.
That way he can suicide on the big nasties to take a few wounds off, won't slow down his dark rider buddies AND still hits reasonably hard.
-Rex
I would go bare bones with the black amulet (IE. He should have... Dark Steed, lance, sea dragon cloak, light armor and the black amulet.
That way he can suicide on the big nasties to take a few wounds off, won't slow down his dark rider buddies AND still hits reasonably hard.
-Rex
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- Izirath
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Azure wrote:Don't use the lifetaker as he can't march and shoot (even though he is with fast cav)
I would go bare bones with the black amulet (IE. He should have... Dark Steed, lance, sea dragon cloak, light armor and the black amulet.
That way he can suicide on the big nasties to take a few wounds off, won't slow down his dark rider buddies AND still hits reasonably hard.
-Rex
Well why not just use a regular Rxb? With BS 6 you hit on a basic of 1+.
Then some rules apply, and you more often than not hit on 3-4+.
Thats kinda enough, sure you can't reroll for wound.
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I've found the best use out of the Lifetaker when hunting skirmishers (mainly waywatchers in the woods) My friend's jaw dropped when I took out 2 of his precious waywatchers with shooting right after I doombolted them in the magic phase. There goes 200 points and the Lifetaker helped me get rid of the remaining survivers. It's best used on skirmishers and war machines and is seriously worth it's weight in gold if used against the right troops.
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- Izirath
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jayferd22 wrote:I've found the best use out of the Lifetaker when hunting skirmishers (mainly waywatchers in the woods) My friend's jaw dropped when I took out 2 of his precious waywatchers with shooting right after I doombolted them in the magic phase. There goes 200 points and the Lifetaker helped me get rid of the remaining survivers. It's best used on skirmishers and war machines and is seriously worth it's weight in gold if used against the right troops.
Ah yeah didn't think about that. It really does exist for sniping skirmishers.
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- Minsc
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Dark Pegasus, Armor of Eternal Servitude, Lifetaker, Enchanted Shield, lance, SDC, shield
Multiple magical armours detected.
Dark Pegasus, Armor of Eternal Servitude, Lifetaker, Enchanted Shield, lance, SDC, shield
Multiple Shields detected
Ditching the Mundane shield, he'd have a 3+/2+ save
You could just go for
Dark Pegasus, Heavy Armour, Lifetaker, Hearthstone of Darkness, Enchanted Shield, Lance, SDC
Thats a 2+/1+ save, and 4+ Wardsave.
It's also slightly cheaper than your original HB
- Raneth
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Minsc wrote:You could just go forDark Pegasus, Heavy Armour, Lifetaker, Hearthstone of Darkness, Enchanted Shield, Lance, SDC
Thats a 2+/1+ save, and 4+ Wardsave.
It's also slightly cheaper than your original HB
Or
Noble, Dark Peggy, HA, lance, SDC, Lifetaker, Enchanted Shield
at a mere fraction of the cost and nigh equal hitting power.
Vryala Naïlo - WS5 / S5 / T5 / D5 / I4
Equipment: bastard sword of Speed, shield of Defence, repeater (20/20), spear, mace, dagger, Armour of Night, SDC, whip, blowpipe (9/12)
Inventory: amulet of Strength, grapple, grenade x0, smoke x11, map, mage hand, sleep oil x8, cure balms x20, Yori's balms x1, winter gear, old kit, lion mask
Mount: Dark Steed (Blanky), barding, talisman of Protection
Gold: 1735
Skills: Defensive Fighting, Anarin Sarath (2), Basic Ride
Class: Warrior
Equipment: bastard sword of Speed, shield of Defence, repeater (20/20), spear, mace, dagger, Armour of Night, SDC, whip, blowpipe (9/12)
Inventory: amulet of Strength, grapple, grenade x0, smoke x11, map, mage hand, sleep oil x8, cure balms x20, Yori's balms x1, winter gear, old kit, lion mask
Mount: Dark Steed (Blanky), barding, talisman of Protection
Gold: 1735
Skills: Defensive Fighting, Anarin Sarath (2), Basic Ride
Class: Warrior
That would be my style. Keep the magic items to a minimum. DE lists, imo, generally cant afford too many points invested in magic items that probably wont do much for you. If your using your peggy to take out shooters, war machines, or combine charging in the flank or rear you should be trying to break the enemy in the first turn. Meaning a lance should really be all you need. Also, you get adequate armor protection for your lord using HA, SDC, enchanted shield (2+)
You save a LOT of points
You save a LOT of points
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Thats a 2+/1+ save, and 4+ Wardsave.
It's also slightly cheaper than your original HB
Basically what Raneth said but I had to say it too
For me there is absolutely no point in protecting a model with a fragile mount like that with more than an armor save - your Pegasus is what is going to have to deal with the hits and that poor batman horse ain't got nothing to protect itself with, meaning that any shooting at this model will cost you dearly, ergo you just have to stay away from anyone shooting at you
In combat it is exactly the same - that poor peggy has to eat all the hits because it is not as tough as the highborn riding it (if indeed you have spent such an awful lot of points on his protection...). Pegasus dies, Highborn is defeated by static CR and that = a whole lot of wasted points that got you absolutely nowhere (except, of course that it got your highborn a lot closer to his ancestors).
Point of my ranting is: a model on pegasus which has more than one attack is designed for one thing, and that is to beat up things that die when you snarl at them, such as those petty high elf war machine crews, mages in units and what not. Those things only need to be hit and they die, as long as whatever hit them hit reasonably hard. And 1 attack more or less (the rest of the stats don't matter because your noble will be hitting on 3s) is not going to make any difference whatsoever in the end result.
So while we're at it especially against high elves (and most likely against everyone else if the hatred rumors hold true) just take a beastmaster with lance and all the armor he can get. he does the same thing as a highborn and because of hatred for both him and the peggy your attacks will hit and kill anyway.
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I agree. Nobles with cheap mundane equpment is the way to go. I even skip magical protection. Maybe an enchanted shield... If you want your highborn flying step it up to a manticore for US 5, dragons are cheese
Remember characters on flying mounts can join units and if not a large target cannot be singled out by magic and shooting... So a Pegasus character is provected by a unit...
Remember characters on flying mounts can join units and if not a large target cannot be singled out by magic and shooting... So a Pegasus character is provected by a unit...
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Oh man, I thought they could not join flying units, but regular ones were fine.
Crap, then I have to rethink my Dark Elf flying circus army... Thanks for the clarification.
Crap, then I have to rethink my Dark Elf flying circus army... Thanks for the clarification.
Fantasy: Dark Elves, Dogs of War and Bretonnians 40k: Dark Eldar and Chaos Renegades, BFG: Dark Eldar, Epic: Dark Eldar, Man O'War: Slaanesh Chaos
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