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Re: New DE armybook RULES analysis

Posted: Thu Oct 17, 2013 11:31 pm
by Dooks dizzo
Any thoughts on the Weapon Skill 0 and its uses.

Also can anyone figure out a way for Malekith to destroy the Banner of the World Dragon while on a unit standard?

Re: New DE armybook RULES analysis

Posted: Fri Oct 18, 2013 12:38 am
by Dalamar
WS 0 - sadly you have to charge first and then hope to reduce the WS to 0, so it's very situational and more of a "if it happens, awesome" tactic. But if it does happen, it guarantees you a slaughter in that round of combat, hopefully enough to get rid of steadfast.

Direct an attack or two against the unit's standard bearer.

Re: New DE armybook RULES analysis

Posted: Fri Oct 18, 2013 8:24 am
by Newsun
Dooks dizzo wrote:Any thoughts on whether or not a roll to wound is made against him?


The way I read it is that they die before the roll to wound happens, so the question then is how often do dead(dead dead, not undead) models get to roll to wound?

Re: New DE armybook RULES analysis

Posted: Fri Oct 18, 2013 11:21 am
by Calisson
The model has already hit, dying in the process does not suppress the hit, which has to be resolved, even if the model has died meanwhile.
I suggest to resolve the armour hit back as made with same I.

Re: New DE armybook RULES analysis

Posted: Fri Oct 18, 2013 1:03 pm
by Dooks dizzo
I was of the opinion that the to wound roll would not be made as the models who hit are too dead to drive their strikes home.

Re: New DE armybook RULES analysis

Posted: Sun Oct 20, 2013 3:07 pm
by Kir
Dooks dizzo wrote:I was of the opinion that the to wound roll would not be made as the models who hit are too dead to drive their strikes home.

The reason why those attacks hit even if the maker of those attacks is dead? very easy, they still have the momentum. if you deliver a fatal wound to a dragon and the dragon was attacking you (same I) the mass and claws and bite of the dragon would still hit you, having that much forward momentum, even though the dragon was already dead before the strikes actually land. This also functions on a smaller scale for infantry.

Re: New DE armybook RULES analysis

Posted: Mon Oct 21, 2013 7:12 am
by Ghostrider
To me it looks like is says the harpoon on the s-runner is a bolt thrower. And according to the BRB this means no armor save. Am I missing something ?

Re: New DE armybook RULES analysis

Posted: Mon Oct 21, 2013 7:32 am
by Omnichron
Ghostrider wrote:To me it looks like is says the harpoon on the s-runner is a bolt thrower. And according to the BRB this means no armor save. Am I missing something ?

Check out this thread:
http://druchii.net/viewtopic.php?f=1&t=72864&start=50

A long discussion about how it actually works. I think most agreed that it doesn't give "no armor saves" as it doesn't say it dose in our AB. The HE one specifies no armor saves though.

Re: New DE armybook RULES analysis

Posted: Mon Nov 18, 2013 11:08 am
by Ichiyo1821
People are saying that a Deathhag on a COB is vulnerable.. correct me if I am wrong but once a character takes a chariot as a mount he/she effectively becomes part of the crew and thus follows the rules for chariots. Don't we use the toughness of the cariot as per brb thus making the Deathhag t6? If I am right that makes the DH still a very viable bsb..

Re: New DE armybook RULES analysis

Posted: Mon Nov 18, 2013 12:13 pm
by Calisson
No.
p.105: characters on chariots follow the rules for characters riding monsters, with very limited differences.
In melee, enemy can aim at whichever it wants, character or chariot.

Re: New DE armybook RULES analysis

Posted: Mon Nov 18, 2013 12:44 pm
by Daeron
But that is only in close combat... So the T6 would still be valid for ranged attacks? I'm thinking template weapons.

Re: New DE armybook RULES analysis

Posted: Mon Nov 18, 2013 1:10 pm
by Dalamar
Read the first sentence. Characters on chariots follow the rules for characters riding monsters.
That's the major and key sentence.

Re: New DE armybook RULES analysis

Posted: Wed Dec 25, 2013 3:46 pm
by Ajattaro
Bitches armed with addittional handweapons on cauldron... They dont benefit from them anymore? Cauldron is a chariot now, and ahw works only for models on foot.. I guess that is not intended that way but that's RAW.

Btw I have to check MP on chariots. Are animals pulling considered as mounts? Guess so. And impact hits don't benefit from MP because they are special attacks like stomp, and therefore are not affected by other special rules. I guess this came in some FAQ in near history

Re: New DE armybook RULES analysis

Posted: Wed Dec 25, 2013 4:06 pm
by Thraundil
MP doesnt work on chariots, they're mounts.

Re: New DE armybook RULES analysis

Posted: Wed Dec 25, 2013 4:14 pm
by Dalamar
Impact hits are very much close combat hits.
But they're done by a mount so no MP

Re: New DE armybook RULES analysis

Posted: Wed Dec 25, 2013 9:57 pm
by Thraundil
Oh. Im a retard :D I was totally thinking of breasts when I wrote that comment, and as a result my brain was not functioning the way its supposed to.

Re: New DE armybook RULES analysis

Posted: Wed Dec 25, 2013 10:02 pm
by Dalamar
Yeah, thinking of breasts will do that to you ;)

Re: New DE armybook RULES analysis

Posted: Tue Jan 14, 2014 12:40 am
by Rkhatzar
Ain't COC worst chariots in the game?
Is assasin posible to be placed in shades or dark riders vanaguarding?

Re: New DE armybook RULES analysis

Posted: Tue Jan 14, 2014 2:05 am
by Dalamar
4 S 4 attacks followed by 2 S5 attacks is certainly not the worst chariot in the game. I think only Lion Chariots and Warriors of Chaos chariots are better (and WoC only Khorne due to a million extra attacks while Lion Chariots are T4 4+ save so much easier to kill)

Re: New DE armybook RULES analysis

Posted: Tue Jan 14, 2014 2:09 am
by Rkhatzar
does multiple medusa's shrines cumulate with each other?
COC is 115 obsolate in modern boards, stuppid chariot, with no area for it on field... dosn't it?

Re: New DE armybook RULES analysis

Posted: Tue Jan 14, 2014 2:15 am
by Dalamar
Multiple shrines stack. (but their range is short so you have to keep them close together)

High Elves wish they could pay 115 points for their chariot which rarely reaches combat due to its defensive stats. Cold One Chariot is a fantastic chariot if you want to use them.

Re: New DE armybook RULES analysis

Posted: Tue Jan 14, 2014 6:53 am
by Calisson
Rkhatzar wrote:Ain't COC worst chariots in the game?
Is assasin posible to be placed in shades or dark riders vanaguarding?
All attacks S4, D6+1 impact with 2 S6 attacks, 3+ AS, are other chariots much better?
Stupid means also ITP, always handy esp. at Ld9. Speed has less meaning when you cannot march anyway.

Assassin cannot be placed in DR (not infantrry).
Assassin in shades is a tricky debate. Some argue that lack of "scout" rule prevents it, some argue that assassins are not on the table anyway when shades scout so there's no problem. No definitive ruling.

Re: New DE armybook RULES analysis

Posted: Sun Jan 19, 2014 1:35 am
by Rkhatzar
Does Black Dragon Egg combines with KB on Assassin?
So 2d6 S2 No AP KB Attacks?

Re: New DE armybook RULES analysis

Posted: Sun Jan 19, 2014 1:40 am
by Dalamar
No it does not. Breath weapons don't benefit from any other special rule.

Re: New DE armybook RULES analysis

Posted: Thu Feb 13, 2014 10:04 pm
by ZaiLH
questions that i haven't been able to find in rulebook or on the forums:


#1 Is Ravager Harpoon Front Arc or 360 view? Does it matter if its mounted by a High Beastmaster?

#2 Having a unit of Doomfire Warlocks and rolling a single number 3# Death Spell (Soulblight) with your sorceress, do you:

a) have to take the #3 spell
b) get to choose any Death Spell
c) loose the spell

#3 The Ravager Harpoon being a bolt thrower, do i measure distance from it like a war machine or is it from chariot base?

Thanks!

edit: a third question
edit2: found the discussion on Chariot (http://www.druchii.net/phpBB3/viewtopic ... 8&start=75) don't know how i missed that. Guess #1 and #3 is deepening on if its a war machine or not. I will treat it as such.