psychological warfare
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- Imdat tauble
- Master Babel Fish
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psychological warfare
I just saw a post somewhere where someone (lots of vagues...) put like 2 assassins in his corsair unit in a game, just so that his opponents would act a bit more hesitantly in his next battles towards his corsairs.
I'm thinking about doing a similar thing, just to keep my 2 units of exes working. As this tactic requires taht the guy doesn't go full on towards my exes, i'm going to play a couple of games where i put my assassin(s) elsewhere, just to make them think twice
one thing im definitely going to do: get my rxbmen going forward (wow, a stupid little rxb unit - lets go to those units of exes and assassins that he usually takes and whips our but - i hope - with). Suddenly, BOOM! 2 assassins in my warrior unit... then next time ill advance my warriors... but my assassin'll be back in my exe unit... and so on and so forth... in other words, they wont have a clue who to target - and thats the way i like it
anyone else have any ideas for psychological warfare that they'd like to share?
I'm thinking about doing a similar thing, just to keep my 2 units of exes working. As this tactic requires taht the guy doesn't go full on towards my exes, i'm going to play a couple of games where i put my assassin(s) elsewhere, just to make them think twice
one thing im definitely going to do: get my rxbmen going forward (wow, a stupid little rxb unit - lets go to those units of exes and assassins that he usually takes and whips our but - i hope - with). Suddenly, BOOM! 2 assassins in my warrior unit... then next time ill advance my warriors... but my assassin'll be back in my exe unit... and so on and so forth... in other words, they wont have a clue who to target - and thats the way i like it
anyone else have any ideas for psychological warfare that they'd like to share?
Once - when playing Battle Tech, but works here, too - when another player made the best move possible, I turned to my partner and said something like "Yes, he did it!" silently with a happy expression on my face.
The other player immediately put his figure back into the previous position and reconsidered his move. LOL
Bye
Thanee
The other player immediately put his figure back into the previous position and reconsidered his move. LOL
Bye
Thanee
- Imdat tauble
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- Linda lobsta defenda
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also try this:
bring the assasin figs and make sure the enemy sees them, but you haven't really included them in the army. that should keep him on his toes afraid to comitt his heavy cav for a large part of the battle until it is too late and you are bruning his homes and bringing back his cheep as slaves and ehh wait... hmm
bring the assasin figs and make sure the enemy sees them, but you haven't really included them in the army. that should keep him on his toes afraid to comitt his heavy cav for a large part of the battle until it is too late and you are bruning his homes and bringing back his cheep as slaves and ehh wait... hmm
Uh, the one with the "two assassins" story has to be me.
It makes oneself feel good that someone is finding psychological warfare just as much fun as I do
When an opponent makes a move that may hurt them, I usually say something like "are you sure about that move? Remember that once you move the unit, it has to stay there..." I usually get them to think twice before doing some stupid move that will end the battle too fast to be fun.
It is rather strange that you may applaud an opponent's move, and when they see you cheering them, they start thinking they've done something bad, and procceed to make a whole new movement turn. Needless to say, this new turn is usually better for me than for them, but oh, well, I let them repeat all their movement, didn't I? whatever happens next is not my fault
Sadly, these tricks don't work when I'm playing my brother. After all, he's been playing against me for quite a long time, and has suffered my tricks first hand...
It makes oneself feel good that someone is finding psychological warfare just as much fun as I do
When an opponent makes a move that may hurt them, I usually say something like "are you sure about that move? Remember that once you move the unit, it has to stay there..." I usually get them to think twice before doing some stupid move that will end the battle too fast to be fun.
It is rather strange that you may applaud an opponent's move, and when they see you cheering them, they start thinking they've done something bad, and procceed to make a whole new movement turn. Needless to say, this new turn is usually better for me than for them, but oh, well, I let them repeat all their movement, didn't I? whatever happens next is not my fault
Sadly, these tricks don't work when I'm playing my brother. After all, he's been playing against me for quite a long time, and has suffered my tricks first hand...
Watch your steps, my friend, for your way up is almost as fast as your way down, at the whim of the Witch King
Try to distract your opponent and bring him out of his concentration.
a few possibilities:
-Bring a statue of a saint, a toysoldier, a barbiedoll, maybe even your pet.
Whisper in it's ears, worship it, ask it for guidance, ask the other player of he wants to touch it for good luck...
-If a druchi dies, (even if it's a simple warrior) give it a decent funeral, tell a bit about his life, and how much you will miss him...you could make a little coffin...
-If your enemy moves a regiment start gigling, chanting,...
BTW manacial laughter is good for every occasion.
-Speak in tongues.
-Encourage your models by telling them that the reinforcements will be arriving any minute now.
-Try to bribe his Dogs of War mercenaries to switch sides.
-Announce that your corsairs are throwing their helmets at regiment x. "So that's 8 strength 3 hits against your halberdiers, and now you have to test against Ld to see if your men don't fall over the helmets..."
-Give the impression you have some kind of nervous tic; frown, blink, scratch, wiggle...
- Try the Mr.Burns -pose: constantly say things like "Excellent" or "Well done, old chap" while folding hands.
Don't get carried away, you'll have lots of fun but you may loose sight of your battleplan
experiment with different styles...
Magron
a few possibilities:
-Bring a statue of a saint, a toysoldier, a barbiedoll, maybe even your pet.
Whisper in it's ears, worship it, ask it for guidance, ask the other player of he wants to touch it for good luck...
-If a druchi dies, (even if it's a simple warrior) give it a decent funeral, tell a bit about his life, and how much you will miss him...you could make a little coffin...
-If your enemy moves a regiment start gigling, chanting,...
BTW manacial laughter is good for every occasion.
-Speak in tongues.
-Encourage your models by telling them that the reinforcements will be arriving any minute now.
-Try to bribe his Dogs of War mercenaries to switch sides.
-Announce that your corsairs are throwing their helmets at regiment x. "So that's 8 strength 3 hits against your halberdiers, and now you have to test against Ld to see if your men don't fall over the helmets..."
-Give the impression you have some kind of nervous tic; frown, blink, scratch, wiggle...
- Try the Mr.Burns -pose: constantly say things like "Excellent" or "Well done, old chap" while folding hands.
Don't get carried away, you'll have lots of fun but you may loose sight of your battleplan
experiment with different styles...
Magron
Can't stop laughing
Can't stop laughing "magron"
I'll try some of those tactics next time I play!
I'll try some of those tactics next time I play!
- Imdat tauble
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- Avatarofslaanesh
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Ooh Ooh I got one
What could we do with some music
How would you feel if your opponent started playing Darth Vaders Theme music while deploying his troops
One that isnt pshychological warfare but is fun is to start playing We will Rock you when your COK's charge someone(We cant use it but try it while using a stone thrower)
What could we do with some music
How would you feel if your opponent started playing Darth Vaders Theme music while deploying his troops
One that isnt pshychological warfare but is fun is to start playing We will Rock you when your COK's charge someone(We cant use it but try it while using a stone thrower)
- Imdat tauble
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- Imdat tauble
- Master Babel Fish
- Posts: 2479
- Joined: Sun Jun 09, 2002 11:42 pm
- Location: Sydney, Australia
Heres a couple....
Do exactly what they expect -> your reputation as a smarmy cnut will have preceeded you and therefore *not* doing that will only increse their paranoia
Do really REALLY dumb moves etc as if you have been planning them the whole time -> Occasionally have a back-up plan for these events but not always
Build the tension around the game, this works well in the store games as the more people who gather to watch will increase the tension nicely -> a bit of a gamble as it also increases the loss of presige if YOU lose
Most of all watch your opponent, every move he/she makes every glance accross the battlefield could easilly be where they are shooting next -> USE THIS KNOWLEDGE
By knowing your opponent you can know what to expect, but also you know what unnerves them, eg I have a couple of friends which have become convinced that Tyranids will beat them every game (my 40k army) By playing on this fear and specifically selecting units they fear most you can tailor your terror tactics to the specific target.
Zea
Do exactly what they expect -> your reputation as a smarmy cnut will have preceeded you and therefore *not* doing that will only increse their paranoia
Do really REALLY dumb moves etc as if you have been planning them the whole time -> Occasionally have a back-up plan for these events but not always
Build the tension around the game, this works well in the store games as the more people who gather to watch will increase the tension nicely -> a bit of a gamble as it also increases the loss of presige if YOU lose
Most of all watch your opponent, every move he/she makes every glance accross the battlefield could easilly be where they are shooting next -> USE THIS KNOWLEDGE
By knowing your opponent you can know what to expect, but also you know what unnerves them, eg I have a couple of friends which have become convinced that Tyranids will beat them every game (my 40k army) By playing on this fear and specifically selecting units they fear most you can tailor your terror tactics to the specific target.
Zea
steja wrote:if we were necrons id have the coolest phychological warfare song to play, but then again, we aren't necrons...
it's "I get knocked down, but I get up again, you're never gonna keep me down"... that one (forgot the exact name and artist)
The song is called Tubthumping, I believe, and it's by the band Chumbawumba.
"I'll kill you! I'll kill you all! Now if someone would just help me up and fetch my weapon for me..."
-Elthrai the Slothful, the Doom of poor roleplayers.
http://www.kingsofchaos.com/page.php?id=305541
-Elthrai the Slothful, the Doom of poor roleplayers.
http://www.kingsofchaos.com/page.php?id=305541
- Imdat tauble
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- Beastmaster kroyja
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For real phycology thats not putting off the opponent look at the army lists, on " The Best 2000pt Druchii Army List (Updated)" go down till a heading of phycology by Beastmaster Kroyja its a good peice and it works.
"I don't believe in a fate that falls on elves in which the way they act but I do believe in a fate that falls on elves unless they act."
Declared by Kroyja
Champion of Nagarythe.
Declared by Kroyja
Champion of Nagarythe.
- Quasekomiki
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OK, dunno if this is real Psychological Warfare, but it's definately "messing with my opponents minds" :
When we're playing at my place, the measures of alcohol in my opponents drinks are always bigger than those in my drinks...
We're drinking beer? My opponents get 'heavy' beer, I take a normal beer...
We're drinking wine? Nobody notices the bit of Wodka I put in there...
If my opponent still has to write out his list while already at my place, I put on a CD with the Peter & Elliot line "A Dragon, a dragon, I swear I saw a dragon! very loudly (this only when there's no Dragon in my list)... Usually there will be some combo or another on one of his characters to go a Dragon hunting
When we're playing at my place, the measures of alcohol in my opponents drinks are always bigger than those in my drinks...
We're drinking beer? My opponents get 'heavy' beer, I take a normal beer...
We're drinking wine? Nobody notices the bit of Wodka I put in there...
If my opponent still has to write out his list while already at my place, I put on a CD with the Peter & Elliot line "A Dragon, a dragon, I swear I saw a dragon! very loudly (this only when there's no Dragon in my list)... Usually there will be some combo or another on one of his characters to go a Dragon hunting
If you must choose between two evils,
pick the one you've never tried before
pick the one you've never tried before
- Lord kalhadron
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- Lord happyslave
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everybody does that I think
I also have such a brother ( we have DWarves and DE and I sometimes may play with his DE, they're so much cooler as my dum dwarves ) and when he plays with DE he cheats and cheats and that's quite funny.
But once, I tought to make easy points and attacked his 30 big corsairs unit with my stubborn hammeres
Kablamo ! 2 assassins ( everybody uses thart trick I think ) I lost 4 models ( friggin Manbane no saves for me then ) and then his Champ and 4 corsairs finisched the last one.
His champion KILLED MY HEROE AAAAARGH.
and from that moment on, I'm aso starting to play DE
But once, I tought to make easy points and attacked his 30 big corsairs unit with my stubborn hammeres
Kablamo ! 2 assassins ( everybody uses thart trick I think ) I lost 4 models ( friggin Manbane no saves for me then ) and then his Champ and 4 corsairs finisched the last one.
His champion KILLED MY HEROE AAAAARGH.
and from that moment on, I'm aso starting to play DE
Salvation will arrive
on the second of februari
The release of Halo 2
on the second of februari
The release of Halo 2