Druchii for Mordheim

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Kitsune
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Druchii for Mordheim

Post by Kitsune »

Hi.Tomorrow I am playing Mordheim for the first time,and as I dont wanna have my candy ass whipped,I would like an idea of what to take.You only get 500 crowns!!Decisions decisions....can someone please give me an idea of what works and what dosent.Pretty sure my opponent is gonna use undead,or possessed,and what is the deal with the skills?I cant find anywere in the rulebook that tells u how many you get.Thanx in advance
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Angelofdarkness
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Post by Angelofdarkness »

none! you have to earn skills, i have had success with only a few models with misssle weapons and just staying alive bottle when you can get the experience up and the rule the later stages of the campain instead of going all out at the begining and having a crippled warband at the end
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Kitsune
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OH!

Post by Kitsune »

Thanks AOD! So,I should just hang back and try and pepper him with shots hey?How effective is magic in mordheim?
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Rork
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Post by Rork »

Moved to specialist games discussion.
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Angelofdarkness
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Post by Angelofdarkness »

very usefull especialy if you can get some casting values down. just look at at shadow warrior and skaven magic for some awesome spells
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Post by Lordofthenight »

If you're only doing a one-off game then there are actually rules for starting with skills/stat upgrades. They come out of your crown allowance, and can be found at the back of the book.
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Kitsune
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Post by Kitsune »

"very usefull especialy if you can get some casting values down. just look at at shadow warrior and skaven magic for some awesome spells"

Oh,right.Is druchii magic not as strong?I figured with less models to take care of than WHF,magic should be quite an effective equalizer.
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Kitsune
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Post by Kitsune »

"If you're only doing a one-off game then there are actually rules for starting with skills/stat upgrades. They come out of your crown allowance, and can be found at the back of the book."

I have the online version of the rules,and they seem to be a bit incomplete.I couldnt find a complete skill/upgrade list. :x
My opponent is a veteran mordheim player,so Im sure he will fill me in on all the rules. :roll:
Anyho,thanx 4 the responses guys,time to kick some butt! :twisted:
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General kala
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Post by General kala »

FYI, we are planning to release a complete copy of the Mordheim Druchii rules in the next issue of the d.net magazine late this month.
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Post by Loflar »

I think that you should first give us some information:

- Is it a one-off game or start of campaign?
- If it is one-off game, how much money do you have for start? 500 gc?
- Which rules are you going to use? Lustria or d.net?

You want to take Druchii against Posessed or undead... Well, you need shooting and magic.

So, get a sorceress and get shooters. During game, keep your distance.
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Kitsune
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Bogus

Post by Kitsune »

Well,I played two Mordheim games yesterday,and only lost because of bad luck!It is a campaign,played with Lustria rules,500 crowns to start.I was doing well,I took a sorceress and shooters which unfortunatley were rather ineffective due to bad luck with the dice.My beastmaster went sick and carved up everything around him,killing a total of three(2 ghouls and a dreg),but BOTH games I failed the rout test when I had the advantage.Sigh!Is there anything that can be done about unlucky dice rolls?Anyway,thanks for the posts!
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Post by Malman »

Against unlucky rolls, everybody is defenceless, but there are some things which can help. I believe you, you vere really unlucky, but often the truth is, that unlucky and lucky rolls are better seen than tactics and strategy mistakes. I myself know, that after a lost battle I am certain I was unlucky and dice beaten, but later I realize minor or greater mistakes which had significant influence on the game.

1) use holy/unholy relic to automaticly take the first Ld test which shoud be the route test, it will help you to stay one turn longer, if you want to.

2) use the law of great numbers. So if you charge anybody, attack him to gain maximum attacks on one target, attack, if possible, with at least 2 models on one. With four blows you should take down most normal models.

3) when shooting and you can chose your target, shoot at the targets easiest to hit and wound. If you stun the target, do not continue shooting on stunned target and shoot on somebody else. If you only knock down the target, do the same unless the knocked down person is superior shooter.

4) Always charge stunned and knocked down model as they are easiest targets to take out.

5) The main goal usually is to take the enemy down under route level and hope luck will betray him sooner than you.

Remember that this are not thoroughly universal rules and much depends on situation. But if you have these in mind, you will do maximum you can.
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Kitsune
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Cheers!

Post by Kitsune »

Thanks for the tips Malman.I pretty much did everything you said in your post except the unholy relic.I need to read through the item list so I can get a better idea of what to take next time.Oh,and buy some new dice!! :evil:
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