Warmaster anyone?

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Mongoose
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Warmaster anyone?

Post by Mongoose »

I've just discovered this wonderful game. Compared to WH: WM is much more strategical, more challenging, less complex (less special rules means you're more concentrated on strategical moves), more streamlined, quicker to start an army, cheaper to collect (5-10 € per unit!), quicker to paint and better looking on the table.

Now that's a strategy wargame! WH is no more than an overgrown skirmish game.

So who's playing WM, what are your experiences with it and what do you field?

Here's my starter army to be rated:

2x spearmen
2x crossbowmen
2x dark riders
1x cold one knights
1x bolt throwers

1 general: chariot, orb of majesty
1 hero
1 mage
________
1000 pts
Bel
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Post by Bel »

Welcome.

Glad to see such adequate grade of a WRM system.
I don't see a need to discuss any particular variants of DE army but I could point the basic directions of your army development

- you will need flyers, more RBT, some terror-causing things (alike characters on manticores,perhaps Hydra - it is weak on a battlefield but beautiful model) and a shock troops - COK.
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Grogsnotpowwabomba
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Post by Grogsnotpowwabomba »

Check this thread out for some good ideas.

http://www.druchii.net/viewtopic.php?t=27347
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Dyvim tvar
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Post by Dyvim tvar »

I love the Warmaster system. It's a pity that more people don't play it. I actually have an Empire army. Would have put toghether Dark Elves, but they didn't exist at the time I was getting into the game.

I agree with Bel that it would be good to have more than 1 RBT. It's not so much about killing the enemy troops as it is about driving back your targets to disrupt enemy formations.
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Post by Arquinsiel »

IIRC it's a 10mil fantasy game, so you might like to look into DBM and DBA as alternative rules systems. They're historicals, but at that scale it's all pretty much the same anyway.
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Lac.desariel
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Post by Lac.desariel »

Im currently runniong an empire Warmaster army, such a cool game
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Post by Grogsnotpowwabomba »

Dyvim Tvar wrote:I love the Warmaster system. It's a pity that more people don't play it. I actually have an Empire army. Would have put toghether Dark Elves, but they didn't exist at the time I was getting into the game.

I agree with Bel that it would be good to have more than 1 RBT. It's not so much about killing the enemy troops as it is about driving back your targets to disrupt enemy formations.


I agree completely. I think Warmaster is far superior to Warhammer. Alas, opponents are so damn rare...

Oh, and they finally gave Dark Elves Command 10 for those who haven't looked at the latest rules. But there are caveats... :twisted:
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Post by Grogsnotpowwabomba »

Can you guys post your Empire army composition? I'm thinking of possibly getting an Empire army someday, and would love to see what you use and how you form it up.
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Post by Grogsnotpowwabomba »

Another good thread on Dark Elves in Warmaster.

http://www.druchii.net/viewtopic.php?t=28512
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Post by Dyvim tvar »

GrogsnotPowwabomba wrote:Can you guys post your Empire army composition? I'm thinking of possibly getting an Empire army someday, and would love to see what you use and how you form it up.


I found this 2000 point list that I used in an actual game. The list didn't vary much since my models were limited. I did toss in a steam tank from time to time.

Code: Select all

1x General  125
   Griffon  80
   Orb of Majesty  30
2x Hero  160
1x Wizard   45
   War Altar   15
4x Halberdiers  180
   2x Skirmishers  50
4x Crossbowmen 220
2x Cannon   170
2x Hellblaster 100
4x Pistoliers 380
4x Knights   440


Total is 1995 points

Infantry would normally form into 2 groups, each with half the crossbows and halberdiers and with a cannon and hellblaster each. They would form up with the artillery between the infantry units such that any enemy trying to get the infatry would end up in combat with the artillery as well and vice versa.

The pistoliers would run in a brigade entirely of pistoliers with the initial job of getting close and trying to use shooting to disrupt and confuse enemy formations. And the knights would act as the hammer to come in and mop up the mess.

Don't ask for more detail since it's been years since I played!
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Grogsnotpowwabomba
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Post by Grogsnotpowwabomba »

Dyvim Tvar wrote:
I found this 2000 point list that I used in an actual game. The list didn't vary much since my models were limited. I did toss in a steam tank from time to time.


The beauty of Warmaster is that the lists do'nt change much. Its much less about army selection and much more about HOW you play. I like that very much...
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Post by Keledron »

Probably the best game GW have produced for it's playability. I play as much as possible still though new opponents are few. I currently have 2k or more of Empire, Undead, Kislev, Orcs, Chaos and Dark Elves.

Orcs are my favourite but most of my tournament success has been with Undead.

Overall its a real test of your gaming skill to plan and manouver your troops around the board to create an advantageous position from which to attack.
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Post by Grogsnotpowwabomba »

Why are Orcs your favorite?
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Post by Keledron »

Its just really down to my mind set when I use them cause I expect them to go do something really unhelpful at some point I don't stress as much about the game when so I relax more and have a little more fun, then I'm often surprised by them being a really good army :P .
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Post by Ulric darksoul »

Sorry for threadomance, but as this is the only warmaster thread in here,´adn the title should be similar, i´ll post here.

Have you ever play with/against Araby? how this army is?

i know that unfortunately this is the army who kicked of Kislev from warmaster (a shame) but i think it seems a good army, just i haven´t yet started playing the game, so i wanted to ask here.

Thanks for the coments
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