Chaos Mechanized
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Chaos Mechanized
I'm working on building a Chaos Space marines army that is entirely mechanized. No Daemonic gifts that can't be explained through machinery (to wit: Daemonic Strength means his arm is mechanical and therefore stronger, Daemonic Flight means he has a jetpack etc.) no Daemons, No Daemon Princes, No Psykers (cause after Eldar all other Psykers seem pathetic) and I was hoping for help on this. So far I've decided that I'll probably use Iron Warriors for my army list. Any suggestions on what to take/ tactics?
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- Arquinsiel
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More or less. I'm more trying to get a Mechanized Chaos army by the standards set in my first post. This does not mean I can't take things like Warhounds or Obliterators: Just my Obliterators have their Daemonic Gifts replaced by Machinery and the Warhounds are mechanical (I am willing to model if necessary) see http://www.druchii.net/viewtopic.php?t=35245 for my started Iron Warriors army. Also I have seen Abbadon fall to Mind War (I kid you not... mind you it was horrible rolling on Chaos side but...)
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I'm just creating a Mechanical army for fluff reasons (gonna write a fanfic about them) and I was hoping for advice on what to put in it.
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- Arquinsiel
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I'm still not sure what you mean by mechanical (given your previous posts). You could always just make an army based around the followers of furnex, that wouls involve huge amounts of machinery. In fact, all daemonic mutations would be spontaneously generated bionics and suchlike.
faerthurir wrote:Arq kicked me in the gyros.
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That's what I'm doing
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They'd still count as whatever but you'd have to medel suitably mutated bits all over the place. You could have any daemonic gift you wanted, even daemonic flight with mechanical wings would work. Any daemons you want to take could be represented by auling a few necrons and sticking bits on, cyber mastifs as suggested before, large amounts of tanks and bikes. Probbably at least one bionic part per marine. Just find yourself a chaos army that you like and start converting.
faerthurir wrote:Arq kicked me in the gyros.
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Now your getting it. I am using Iron Warriors as my army. And I wouldn't need to convert Bionic parts on base marines, I could use painting.
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use the rules for iron warriors then take lots of oblitarators, possesed (daemon fueled enhancements) basliks and vindicator aslo take a war smith (techmarine) take lots of infantry and tool them up.
why no daemon prince? your primarch is a daemon prince
heres my idea for one-
mark of undivided, Kai gun, strength (special arm) toughness (more more endurable armour,) deamon armour (Artificer armour) aura (little toys toys get in the way) bionics (obvioius) melta bombs and power weapon.
you can buy iron warrior squads which have bionic parts already.
why no daemon prince? your primarch is a daemon prince
heres my idea for one-
mark of undivided, Kai gun, strength (special arm) toughness (more more endurable armour,) deamon armour (Artificer armour) aura (little toys toys get in the way) bionics (obvioius) melta bombs and power weapon.
you can buy iron warrior squads which have bionic parts already.
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If by characters you mean only HQ, I don't think so. If by characters you mean them and aspiring champions and the like, yes only they may take it because it is a piece of wargear (and, as with all other daemon weapon types, is 0-1).
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I already have a basilisk but for the rest of my Heavy Support I'm taking: Land Raider (I just gotta be me) Dreadnought and Havoc's (I once saw an Iron Warriors army with 4 units of Havocs: Scary) Daemonic Armor is now called Fused Armor (the armor is fused onto his body) and Aura is called Renforced armor. As for my Warsmith he is a chaos lord with Mechanical Arms (daemonic strength) Terminator Armor, Chainfist, Servo Arm, 4 Metal Hounds (Warhound) and a Mechanical Monstrosity (Chaos Spawn). I'll probably give him a retinue in Terminator armor, I'll have to buy some possesed and Obliterators go witout saying. by the way what should I take for my 1 fast attack choice: Raptors or Bikers?
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defineatly bikers, i think raptors are a waste of points.
that 0-1 on the kai gun means only one daemon weapon period not just on kai guns but all daemon weapons eg take kai gun means no darkblade.
also i think you should take advantage of being able to take vindicators as they skill norms and horde armies with equal ease. fear factor nobody likes walking into line of sight of a demolisher cannon. its even better under the new rules on ordinators. if you want it drop the havocs as they can still only fire at one target. and the vindicator will kill more (even tanks due to high Str.)
i think about it i also play iron warriors and all my oppenents fear this machine and given parastic possesion can make it extremely suviveable alo bring daemonic possesion
sorry i have rambled on for so long
that 0-1 on the kai gun means only one daemon weapon period not just on kai guns but all daemon weapons eg take kai gun means no darkblade.
also i think you should take advantage of being able to take vindicators as they skill norms and horde armies with equal ease. fear factor nobody likes walking into line of sight of a demolisher cannon. its even better under the new rules on ordinators. if you want it drop the havocs as they can still only fire at one target. and the vindicator will kill more (even tanks due to high Str.)
i think about it i also play iron warriors and all my oppenents fear this machine and given parastic possesion can make it extremely suviveable alo bring daemonic possesion
sorry i have rambled on for so long
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all they are is the Daemonic Gifts/ Weapons renamed and refluffed to fit to mechanical. The only one I can't come up with is Daemonic Chains and that one doesn't matter (as it pertains to Greater Daemons and Iron Warriors can't have em). I'll post the listing of the Renaming and Refluffing as soon as I finish it. In the meantime could someone please review my 500 point Iron Warriors list?
Lording over a dead universe IS a lifelong dream of mine.
http://www.druchii.net/viewtopic.php?t=39077
The Catmen are upon us!
http://www.druchii.net/viewtopic.php?t=39077
The Catmen are upon us!