I was just skimming through my rulebook and eldar codex today and thought of this.
In the ranger long rifle section it says that rolls to hit of 6+(or 5+ for pathfinders) count as Ap1. The rifles also have the sniper rule which means they also have pinning and more importantly rending.
As we all know rending happens on the wound roll and makes the shot count as ap2 on a 6+. Does this mean that when a ranger fires they have a chance to ignore armour save both on the to hit and to wound roll? And what would happen if you rolled a 6 to hit followed by a 6 to wound? Would the shot then be ap1 or 2? I was just wondering if this has been FAQed or discussed at all. It doesn't seem very game changing or powerful to me but it makes rangers slightly better than before. And yes I proably have too much time on my hands if I'm thinking about things like this.
Ranger rifle querry
Moderators: Drainial, The Dread Knights
-
- Malekith's Personal Guard
- Posts: 838
- Joined: Wed Nov 10, 2004 4:31 am
- Location: New Zealand
Ranger rifle querry
He is a pimp and pimps don't commit suicide.
Dead men don't strike first
Dead men don't strike first
- Zakath the slaughterer
- Master of Puppets
- Posts: 2002
- Joined: Thu Mar 04, 2004 9:22 am
- Location: Suomi Finland
- Arquinsiel
- Shadowdancer
- Posts: 4987
- Joined: Tue Oct 21, 2003 1:16 pm
- Location: The deepest pits in a hell of my own making
- Contact:
The codex was written in 4th ed, where Rending happened on the to-hit roll and was an auto-wound. The rules have changed and now it means you can get a number of armour ignoring results from the unit. They really are rather lethal snipers, but they do cost a lot for that.
faerthurir wrote:Arq kicked me in the gyros.
- Mr. anderson
- Dark Illusionist
- Posts: 2270
- Joined: Thu Jun 14, 2007 7:25 am
- Location: Dating a Witch elf...
Arquinsiel wrote:The codex was written in 4th ed, where Rending happened on the to-hit roll and was an auto-wound. The rules have changed and now it means you can get a number of armour ignoring results from the unit. They really are rather lethal snipers, but they do cost a lot for that.
The best thing about them aren't their rifles (often I even forget I'm using them as they hardly ever down anyone). The handiest thing is that they sit in cover, preferably on an objective you have placed deep inside your own deployment zone. There they spend all game ignoring when they're shot at (and some times even taking pot shots at termies and their likes).
HUZZAH!
When I think of something witty, I shall put it here.