2 - 1750 Badab War Star Phantoms lists
Posted: Wed Sep 14, 2011 3:18 am
Hi all.
My buddies decided to haphazardly set up a Badab War campaign. The points limits will be set at 1750 (or 1850) for most games.
Now I am a new father and dont have much spending money, so I built these lists out of what I had spare kicking around unpainted. I don't have much wiggle room for spending, but buying a unit or two wont break my bank.
Also, the reason for two lists is because we will be using both the Forge World Badab rules, and we can also grab characters from BoLS play aid if we decide. Now my chapter, Star Phantoms, have two drastically different versions of Androcles, so I built a list around each one.
List 1 - Forgeworld Androcles
Androcles - 155
Command Squad - 250
Standard, Champion, 3x meltagun 3x powerfists
Land Raider Redeemer - 275
Extra armour, multi-melta, storm bolter
10 tactical Squad - 200
flamer, plasma cannon, power weapon, combi-plasma
10 tactical Squad - 200
flamer, plasma cannon, power weapon, combi-plasma
predator - 155
autocannon, lasscannon sponsons, extra armour, HK missle
5 devestators - 155
4 Heavy bolters
5 devestators - 230
4 lasscannon
vindicator - 135
dozerblade, extra armour
Now before people say "WAAAAGH! 5 heavy support choices???" The Forge World androcles makes devestators elite choices. he also makes a unit within 6" get +1 on the vehicle damage table.
General plan here is to sit back with the tanks and devs, shooting, androcles & company drive up the land raider and hit whatever they can, hard. Tactical squads grab objectives, and maybe split up if needed, plasma cannons hanging back.
List 2 - BoLS Androcles
Androcles - 175
Androcles Specters (command squad with Ambush ) - 240
champion, standard, 2x melta, 2x fists
10 tactical - 200
flamer, plasma, powersword, combi-plasma
10 Tactical - 200
flamer, plasma, powersword, combi-plasma
5 sternguard - 180
4 stormbolters, powersword.
10 assault squad - 250
3 plasma pistols, power sword
predator - 155
autocannon, lasscannon sponsons, extra armour, HK missle
Vidicator - 120
dozer blade
5 Devestators - 230
4x lasscannon
Now with this list, androcles give Tactical and sternguard marines SCOUT, so that's what they are going to do. androcles himself, and his command squad, have ambush, which lets them "deep strike" into a terrain piece, no scatter and no dangerous terrain, AND they can still assault. use the scouting squads as bait and have them pop-up and butcher any unsuspecting foes. Heavies hang back, and the assault squad acts as a diversion/ protects the heavies.
again, these lists are just what I have laying around. I can swap a unit or two, and upgrades/weapon options are always changeable. Thanks in advance!
My buddies decided to haphazardly set up a Badab War campaign. The points limits will be set at 1750 (or 1850) for most games.
Now I am a new father and dont have much spending money, so I built these lists out of what I had spare kicking around unpainted. I don't have much wiggle room for spending, but buying a unit or two wont break my bank.
Also, the reason for two lists is because we will be using both the Forge World Badab rules, and we can also grab characters from BoLS play aid if we decide. Now my chapter, Star Phantoms, have two drastically different versions of Androcles, so I built a list around each one.
List 1 - Forgeworld Androcles
Androcles - 155
Command Squad - 250
Standard, Champion, 3x meltagun 3x powerfists
Land Raider Redeemer - 275
Extra armour, multi-melta, storm bolter
10 tactical Squad - 200
flamer, plasma cannon, power weapon, combi-plasma
10 tactical Squad - 200
flamer, plasma cannon, power weapon, combi-plasma
predator - 155
autocannon, lasscannon sponsons, extra armour, HK missle
5 devestators - 155
4 Heavy bolters
5 devestators - 230
4 lasscannon
vindicator - 135
dozerblade, extra armour
Now before people say "WAAAAGH! 5 heavy support choices???" The Forge World androcles makes devestators elite choices. he also makes a unit within 6" get +1 on the vehicle damage table.
General plan here is to sit back with the tanks and devs, shooting, androcles & company drive up the land raider and hit whatever they can, hard. Tactical squads grab objectives, and maybe split up if needed, plasma cannons hanging back.
List 2 - BoLS Androcles
Androcles - 175
Androcles Specters (command squad with Ambush ) - 240
champion, standard, 2x melta, 2x fists
10 tactical - 200
flamer, plasma, powersword, combi-plasma
10 Tactical - 200
flamer, plasma, powersword, combi-plasma
5 sternguard - 180
4 stormbolters, powersword.
10 assault squad - 250
3 plasma pistols, power sword
predator - 155
autocannon, lasscannon sponsons, extra armour, HK missle
Vidicator - 120
dozer blade
5 Devestators - 230
4x lasscannon
Now with this list, androcles give Tactical and sternguard marines SCOUT, so that's what they are going to do. androcles himself, and his command squad, have ambush, which lets them "deep strike" into a terrain piece, no scatter and no dangerous terrain, AND they can still assault. use the scouting squads as bait and have them pop-up and butcher any unsuspecting foes. Heavies hang back, and the assault squad acts as a diversion/ protects the heavies.
again, these lists are just what I have laying around. I can swap a unit or two, and upgrades/weapon options are always changeable. Thanks in advance!