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Starcraft II: Wings of Liberty 
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Meteor wrote:
It's all true when you can properly prepare counters for void rays. Once they win though, you can't stop them even if there's just two of them left unless you've got like....five ports pumping a viking out each or three barracks pumping double marines out. Then again you're generally screwed if you lose your army, especially in your own base :roll:

Ultralisks are the bomb. My friend is a newb to RTS and SC2 in general. He played zerg so I told him to do nothing but rush and mass Ultralisks. We left him alone then I laughed when he trampled us all down with twelve ultralisks. Then again, there were no void rays or archons shooting them, don't think much else can stop them aside from those.


Against Ultralisks, I'd bring Immortals and Dark Templars. I think. I haven't really faced them in numbers yet.


Mon Aug 16, 2010 7:11 pm
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Belial wrote:
...and the real OMGWTFBBQ killer: Collosi.


Heh. If you face Collossi with Marines, you failed. ;)

When I started with Protoss, I also liked those Collossi, but they are sooo fragile. I still like them, mostly because they are cool, but I don't think they are really that strong.

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Thanee


Mon Aug 16, 2010 9:05 pm
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Thanee wrote:
Belial wrote:
...and the real OMGWTFBBQ killer: Collosi.


Heh. If you face Collossi with Marines, you failed. ;)

When I started with Protoss, I also liked those Collossi, but they are sooo fragile. I still like them, mostly because they are cool, but I don't think they are really that strong.

Bye
Thanee
Wait, what? The question was what mows down Marine swarms. A couple of collisi wil tear them to pieces in a few seconds.

I agree they are fragile, but they are a specialized tool for certain situations. Against zerg swarms and bio-terran, they rock. Of course, always have a sceen of zealots.

So, my cousin just spoiled the ending for me on my Facebook. Excited over what was probably an awesome ending, he wrote all caps: I JUST... followed by three words that made me rage. You see, I'm in the last mission. Having saved at a point where the counter you need to get to 100 is at 96.

Bastard.


Mon Aug 16, 2010 10:11 pm
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hahahaha that sucks. punch his face in and confiscate his SC2 account till it stops being funny :P

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Tue Aug 17, 2010 2:01 am
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Belial wrote:
Wait, what? The question was what mows down Marine swarms.


Not quite... the question started with mentioning complaints that Marine Narcophiles are too strong; which is during the stages of the game, where Colossi do not appear.

There is plenty around, that defeats Marines, but you must have it, when they come looking for ya... *tshhhh* Uhhh, yeah!


Anyways... now that I am through the campaign on Normal, I am trying my hand at Brutal... that name is really fitting... :shock:

Bye
Thanee


Tue Aug 17, 2010 9:35 am
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As if you don't play the hardest difficulty on the first go! tsk tsk

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Now that we understand each other, lets get down to business.

Jacks -Shade
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Equipment
Short Sword, MC Long Sword*, Dagger, RxB & RHB [20/10] MC Shade Cloak, 4 Throwing Daggers, 3x Healing Vials, 451C, [3]Dark Venom, [4]Unseen Chains, Food, Dark Steed- Spike

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Tue Aug 17, 2010 10:56 am
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Heh. Some of us prefer not having to restart a mission 7 times, when we are craving more of the story. I have done it mostly on hard the first part, and normal for the later missions, just so I wouldn't get stuck on a map, but be able to get the story without too many obstructions.


Tue Aug 17, 2010 12:09 pm
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Belial wrote:
Against Ultralisks, I'd bring Immortals and Dark Templars. I think. I haven't really faced them in numbers yet.

Does the Graviton Beam work on them? If so, I'd definitely take some Phoenixes along.

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Wed Aug 18, 2010 1:20 pm
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Gnosis wrote:
Belial wrote:
Against Ultralisks, I'd bring Immortals and Dark Templars. I think. I haven't really faced them in numbers yet.

Does the Graviton Beam work on them? If so, I'd definitely take some Phoenixes along.

Sadly, no. If they did, I agree, it'd be the perfect Ultralisk counter.


Wed Aug 18, 2010 3:07 pm
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Just finished the single player campaign. I really liked the play balance on 2, they flattened out all of the slightly dubious units and the game is very even now. I'm sort of annoyed at the loss of medics in multiplayer, but I usually play Zerg so it will be no big deal in the end. I'm very curious to see what becomes of the Zerg in the second expansion.


I have no trouble paying good money for good games, and so paid nearly retail for my copy.

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Thu Mar 31, 2011 1:31 am
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You still have medevacs that, while slightly more expensive and takes another building, is all around better.


Fri May 13, 2011 12:00 pm
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Anyone still playing this game? I sometimes fire it up for a lazy co-op vs AI game, but I never get in the mood for competitive 1vs1 games anymore.

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Thu Sep 08, 2011 7:04 am
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I might get inti it again when I get my new computer. My laptop can't handle the heat it produces, but I'm gettin a proper beast of a computer in a few days. Then perhaps it's time to get back in SC.


Thu Sep 08, 2011 8:41 am
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Aight, let's play a match then? Have I got you in my Blizzard friends thingy yet?

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Thu Sep 08, 2011 9:45 am
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Yeah, let's! Dont remember, but I think so. We can work something out when my new machine is here.


Thu Sep 08, 2011 10:01 am
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My only regret with the game is that my desktop isn't powerful enough to see how this game was meant to look, that and it is a fun game.

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Sat Sep 10, 2011 6:48 am
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