[PLOG] Cult of Khaine
Moderators: Layne, xFallenx, cultofkhaine
Forum rules
Remember that picture file size should be no larger than 256KB.
For the full Painting and Modelling rules, visit [url]http://www.druchii.net/phpBB3/viewtopic.php?f=9&t=27440[/url]
Remember that picture file size should be no larger than 256KB.
For the full Painting and Modelling rules, visit [url]http://www.druchii.net/phpBB3/viewtopic.php?f=9&t=27440[/url]
- T.D.
- Killed by Khorne
- Posts: 2818
- Joined: Fri Apr 12, 2013 3:51 pm
- Location: Hinterlands of Khuresh; The Lost City of the Angels
Re: [PLOG] Cult of Khaine
They are looking very nice indeed
OldHammer Advanced Ruleset
- Adding Tactical Depth to Your Favourite Tabletop Wargame
- Adding Tactical Depth to Your Favourite Tabletop Wargame
Re: [PLOG] Cult of Khaine
Really looking forward to seeing these painted up. Such a great looking dynamic unit.
- cultofkhaine
- Chief Cultist
- Posts: 1993
- Joined: Sat Sep 27, 2008 6:45 am
- Location: Being tempted by the Cult of Pleasure!
- Contact:
Re: [PLOG] Cult of Khaine
Armies on Parade is coming up way to quickly this year and I feel very behind in time. I have finished my second unit of 20 Corsairs (took me 4 months on and off, with many distractions) and now I have finished my first terrain piece for this years board, an empire watch tower.
This was a bit of fun to make and did not take overly long. It came about a bit by accident with me experimenting with silicon and making some moulds one day. Al the brick work for the tower is just PVA glue and is constructed from a pringles container and some balsa wood.
The tower breaks down into 4 sections for easy transport - the base can also be used as a fiery pit. I am also thinking of making some alternative tops for it (when I get time).
This was a bit of fun to make and did not take overly long. It came about a bit by accident with me experimenting with silicon and making some moulds one day. Al the brick work for the tower is just PVA glue and is constructed from a pringles container and some balsa wood.
The tower breaks down into 4 sections for easy transport - the base can also be used as a fiery pit. I am also thinking of making some alternative tops for it (when I get time).
- Amboadine
- Miscast into the Warp
- Posts: 3510
- Joined: Mon Nov 19, 2007 11:07 am
- Location: Investigating Mantica
Re: [PLOG] Cult of Khaine
Great tower, looks amazing.
Re: [PLOG] Cult of Khaine
Wow, that's lovely! Do you have any WIP shots?
My painting blog
Even without Games Workshop, we will endure. Armies of the Unsupported Age, the models are out there.
Even without Games Workshop, we will endure. Armies of the Unsupported Age, the models are out there.
- With hatred ...
- Black Guard
- Posts: 295
- Joined: Thu Sep 09, 2010 11:51 am
Re: [PLOG] Cult of Khaine
Lovely job, good idea with having different tops.
- cultofkhaine
- Chief Cultist
- Posts: 1993
- Joined: Sat Sep 27, 2008 6:45 am
- Location: Being tempted by the Cult of Pleasure!
- Contact:
Re: [PLOG] Cult of Khaine
Wow, that's lovely! Do you have any WIP shots?
I will see if I can dig some up - I remember taking a few.
Re: [PLOG] Cult of Khaine
This tower looks just amazing, I wish I had stuff like this in my gaming club.
Re: [PLOG] Cult of Khaine
Dude, please keep painting new stuff, im seriously looking forward to see more of your stuff.
Your Dark Elves are quite an inspiration for people like me, who are starting to (or starting again) paint minis.
Your Dwarves and Scenery are also awesome, of course.
Keep them coming
Your Dark Elves are quite an inspiration for people like me, who are starting to (or starting again) paint minis.
Your Dwarves and Scenery are also awesome, of course.
Keep them coming
Killing is no fun, for me.
A dead person, feels no pain, no suffering.
Death is my gift, to enemies worth of my sword.
The rest will know the true definition of agony.
And i will make damn sure they live long enough to learn it.
A dead person, feels no pain, no suffering.
Death is my gift, to enemies worth of my sword.
The rest will know the true definition of agony.
And i will make damn sure they live long enough to learn it.
- cultofkhaine
- Chief Cultist
- Posts: 1993
- Joined: Sat Sep 27, 2008 6:45 am
- Location: Being tempted by the Cult of Pleasure!
- Contact:
Re: [PLOG] Cult of Khaine
Thanks Ramza, working on a Dark Elf ship at the moment.
Re: [PLOG] Cult of Khaine
Oh Believe me... I KNOW.
I'm stalking that thread, i really want to know how does it look like, when finished. I can't wait.
I'm stalking that thread, i really want to know how does it look like, when finished. I can't wait.
Killing is no fun, for me.
A dead person, feels no pain, no suffering.
Death is my gift, to enemies worth of my sword.
The rest will know the true definition of agony.
And i will make damn sure they live long enough to learn it.
A dead person, feels no pain, no suffering.
Death is my gift, to enemies worth of my sword.
The rest will know the true definition of agony.
And i will make damn sure they live long enough to learn it.
- cultofkhaine
- Chief Cultist
- Posts: 1993
- Joined: Sat Sep 27, 2008 6:45 am
- Location: Being tempted by the Cult of Pleasure!
- Contact:
Re: [PLOG] Cult of Khaine
This past month has been quite busy getting back in to painting my Corsair Karond Kar army after completing the ship. Its good to be back painting mini's again. I picked up 40 metal warriors shields quite a while back and always wanted to do a big block of Dreadspears.
I did not want them to look the usual and given that they are sea based opted for a conversion on the leg piece. The High Elf shadow warriors legs worked really well when painted up as scale mail and gave them a much more dynamic look to the unit (more mobile) which is how I imagine them being ship bound.
Anyway for your enjoyment a few pics of the unit.
I did not want them to look the usual and given that they are sea based opted for a conversion on the leg piece. The High Elf shadow warriors legs worked really well when painted up as scale mail and gave them a much more dynamic look to the unit (more mobile) which is how I imagine them being ship bound.
Anyway for your enjoyment a few pics of the unit.
Re: [PLOG] Cult of Khaine
Very well looking horde. Distinctive with unique flavour, I like them.
- Shadowspite
- Bronze Khaine Winner
- Posts: 1413
- Joined: Sun Jun 16, 2002 5:32 pm
- Location: The black ark Arhathalau
Re: [PLOG] Cult of Khaine
Excellent work!
I have to ask, though, as someone who's been away from the hobby for a decade... When did DE infantry regiments get so huge? If 40 had been the expected size for a core infantry unit in a non-horde army back when I played WHFB, I'd never have gotten into the game at all. It would just have been too daunting, both in terms of money and time. I don't think I'd have the patience to assemble and paint 40 of the same troop type in one go even now.
I have to ask, though, as someone who's been away from the hobby for a decade... When did DE infantry regiments get so huge? If 40 had been the expected size for a core infantry unit in a non-horde army back when I played WHFB, I'd never have gotten into the game at all. It would just have been too daunting, both in terms of money and time. I don't think I'd have the patience to assemble and paint 40 of the same troop type in one go even now.
"Sometimes, Brother... I dream that I am sane." - Uros the Faceless
Some of my minis - now on Imgur rather than Photosuckit.
Some of my minis - now on Imgur rather than Photosuckit.
- Daeron
- Malekith's Best Friend
- Posts: 3975
- Joined: Fri Oct 03, 2003 7:36 pm
- Location: Belgium, Brussels
- Contact:
Re: [PLOG] Cult of Khaine
There's a combination of reasons.
- 8th edition gave units in horde formation (10 models wide, depending on troop type) an extra rank to fight. Some units would thus go 10 wide and 3 deep for maximum damage potential.
- Steadfast makes you stubborn while you have more ranks than the enemy. While this should benefit units with more ranks and a smaller frontage, units that are 10 wide still need to lose 6 models or more before losing the last rank, and 16 or more before losing another rank... making them fairly resilient.
- Some abilities like "magical resistance" carry over to the unit. So a character with MR(3) grants the whole unit a 4+ ward save against magical damage.
- You only get victory points for removing the unit completely, so you have to kill it to the last model.
It made big units a bit like a tank, incredible in defense and offense.
Dreadspears weren't exactly popular under 8th.. but I have used a unit of 30 to great effect in medium sized games and would like to employ a 40 model unit in larger games. That unit can dish out up to 41 attacks which is nothing to be sneezed at if you can get just a little of magic support in. Throw in the ranks as a bonus, and it's unlikely that the enemy will have steadfast against you, which is very important to breaking your opponent.
But most of all, in many cases, it's easier to use than 20 dreadspears for their ranks and heavy hitters for the kills separately.. and hope both make it across the table because otherwise you're dead.
I quite love the look of a horde of 30-40 spears But yeah, it's very demanding in hobby and financial terms and probably was one of the major drawbacks of 8th.
- 8th edition gave units in horde formation (10 models wide, depending on troop type) an extra rank to fight. Some units would thus go 10 wide and 3 deep for maximum damage potential.
- Steadfast makes you stubborn while you have more ranks than the enemy. While this should benefit units with more ranks and a smaller frontage, units that are 10 wide still need to lose 6 models or more before losing the last rank, and 16 or more before losing another rank... making them fairly resilient.
- Some abilities like "magical resistance" carry over to the unit. So a character with MR(3) grants the whole unit a 4+ ward save against magical damage.
- You only get victory points for removing the unit completely, so you have to kill it to the last model.
It made big units a bit like a tank, incredible in defense and offense.
Dreadspears weren't exactly popular under 8th.. but I have used a unit of 30 to great effect in medium sized games and would like to employ a 40 model unit in larger games. That unit can dish out up to 41 attacks which is nothing to be sneezed at if you can get just a little of magic support in. Throw in the ranks as a bonus, and it's unlikely that the enemy will have steadfast against you, which is very important to breaking your opponent.
But most of all, in many cases, it's easier to use than 20 dreadspears for their ranks and heavy hitters for the kills separately.. and hope both make it across the table because otherwise you're dead.
I quite love the look of a horde of 30-40 spears But yeah, it's very demanding in hobby and financial terms and probably was one of the major drawbacks of 8th.
I love me a bowl of numbers to crunch for breakfast. If you need anything theoryhammered, I gladly take requests.
Furnace of Arcana, a warhammer blog with delusional grandeur.
"I move unseen. I hide in light and shadow. I move faster than a bird. No plate of armour ever stopped me. I strike recruits and veterans with equal ease. And all shiver at my coldest of whispers."
- The stiff breeze
Furnace of Arcana, a warhammer blog with delusional grandeur.
"I move unseen. I hide in light and shadow. I move faster than a bird. No plate of armour ever stopped me. I strike recruits and veterans with equal ease. And all shiver at my coldest of whispers."
- The stiff breeze
- direweasel
- Malekith's Personal Guard
- Posts: 920
- Joined: Mon Oct 07, 2013 9:58 pm
- Location: Terre Haute, IN, USA
Re: [PLOG] Cult of Khaine
Great work as always Cult. I sort of hold you and Lion as the benchmark around here (not that there aren't other fantastic painters here!), and as usual, you didn't disappoint.
Chinese Relativity Axiom: No matter how glorious your triumphs, nor how miserable your failures, there will always be at least one billion people in China who don't give a damn.
Apocalypse Drow! Plog: http://druchii.net/phpBB3/viewtopic.php?f=9&t=75360
Apocalypse Drow! Plog: http://druchii.net/phpBB3/viewtopic.php?f=9&t=75360
- cultofkhaine
- Chief Cultist
- Posts: 1993
- Joined: Sat Sep 27, 2008 6:45 am
- Location: Being tempted by the Cult of Pleasure!
- Contact:
Re: [PLOG] Cult of Khaine
Thanks guys for the comments - it was a brain numbing unit to paint, nothing overly special, just a quick base coat, wash and highlight on most of the minis. I had some good music playing which helped pass the time and the final result makes it worthwhile.
I'm still not 100% happy with the banner, I wanted to do the Karond Kar rune on it but my sizing was a bit out - I might come back to it later when I finish the army.
@direweasel I wish Lion was still around I too use to get a lot of inspiration form his work, I wonder if he is still painting.
I'm still not 100% happy with the banner, I wanted to do the Karond Kar rune on it but my sizing was a bit out - I might come back to it later when I finish the army.
@direweasel I wish Lion was still around I too use to get a lot of inspiration form his work, I wonder if he is still painting.
- Amboadine
- Miscast into the Warp
- Posts: 3510
- Joined: Mon Nov 19, 2007 11:07 am
- Location: Investigating Mantica
Re: [PLOG] Cult of Khaine
That is an imposing looking unit.
Lovely work.
Lovely work.
- cultofkhaine
- Chief Cultist
- Posts: 1993
- Joined: Sat Sep 27, 2008 6:45 am
- Location: Being tempted by the Cult of Pleasure!
- Contact:
Re: [PLOG] Cult of Khaine
Posting it here again to keep it on my wall.
- Lord Drakon
- Malekith's Best Friend
- Posts: 1028
- Joined: Tue Jun 04, 2013 4:25 pm
- Location: Delft
Re: [PLOG] Cult of Khaine
Great model and paint job!
Is this an official GW DE model? I have not seen it before
Is this an official GW DE model? I have not seen it before
- Amboadine
- Miscast into the Warp
- Posts: 3510
- Joined: Mon Nov 19, 2007 11:07 am
- Location: Investigating Mantica
Re: [PLOG] Cult of Khaine
That is a lovely looking paint job on a nice looking model.
- cultofkhaine
- Chief Cultist
- Posts: 1993
- Joined: Sat Sep 27, 2008 6:45 am
- Location: Being tempted by the Cult of Pleasure!
- Contact:
Re: [PLOG] Cult of Khaine
@LD Yes it's an official GW model - it was only available online via special orders a few years back.
- cultofkhaine
- Chief Cultist
- Posts: 1993
- Joined: Sat Sep 27, 2008 6:45 am
- Location: Being tempted by the Cult of Pleasure!
- Contact:
Re: [PLOG] Cult of Khaine
I finished my War Hydra early this month. I'm getting excited, almost finished this 3000pt army and keen to start a new one (only a couple of units left to go)
I also finished this quick conversion for a Slave Master
I also finished this quick conversion for a Slave Master
- Amboadine
- Miscast into the Warp
- Posts: 3510
- Joined: Mon Nov 19, 2007 11:07 am
- Location: Investigating Mantica
Re: [PLOG] Cult of Khaine
The flames are a great addition to model. Lovely work.
Re: [PLOG] Cult of Khaine
Severed head so good. Must copy somewhere..
The full blog: https://sabiousblog.wordpress.com/