The Night Raiders; A Dark Elf Warband 211 pts.

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Scipio
Highborn
Posts: 674
Joined: Mon Jun 10, 2002 9:36 pm

The Night Raiders; A Dark Elf Warband 211 pts.

Post by Scipio »

I haven't played Mordheim in quiet sometime but I have played quite a bit in the past. In fact I only started a Dark Elf army for fantasy in order put together my Mordheim warband. There was about 5 or 6 of us that played both the original and the Lustria versions but it was fun.

Anyway here is the Dark Elf warband that made it the furthest. These guys were fun to play :D They would be a lot higher but as you can see the Highborne died which shaved a lot of points off the rating and I got a better rookie anyway. I just needed that 6th hero but mostly stuck to the tactic of guerilla warfare shooting at my enemies through the streets (notice I got a few guys with high BS).

Heroes
1 Stash @ 154 GC
Gold (x20); Wyrdstone Shards (x3)
Mordheim Map [24]
Fencer Tome of Magic [100] (used)
Sword (x1)

1 Rolo Tomazy (Corsair) M=5 WS=4 BS=6 S=4 T=3 W=1 I=7 A=1 Ld=10
Elected Leader after Highborne's death
Exp = 18
Free Dagger; Leader; Repeating Crossbow; Axe (x1); Sword (x1); Light
Armour; Sea Dragon Cloak; Promotion!
Knife Fighter
Rope & Hook

1 Cutter (Fellblade) M=5 WS=5 BS=3 S=3 T=3 W=2 I=6 A=1 Ld=8
Exp = 30
Free Dagger; Dark Elf Sword (x2)
Strike to Injure
Expert Swordsman
Fury of Khaine
Lightning Reflexes
Rope & Hook
Lucky Charm

1 Skywise (Fellblade) M=5 WS=6 BS=4 S=3 T=3 W=1 I=5 A=2 Ld=9
Exp = 31
Free Dagger; Axe (x1); Sword (x1)
Strike to Injure
Fury of Khaine
Nervous Condition -1I
Rope & Hook

1 Sorcia (Dark Elf Sorceress) M=5 WS=5 BS=6 S=3 T=4 W=1 I=6 A=1 Ld=8
Exp = 34
Free Dagger; Axe (x1); Light Armour; Sea Dragon Cloak
3. Soul Stealer
6. Witch Flight
Sorcery
Warrior Wizard
Gromril Weapon
Rope & Hook

1 Teklas (Beastmaster) M=5 WS=4 BS=4 S=3 T=4 W=1 I=6 A=1 Ld=8
Exp = 27
Free Dagger; Repeating Crossbow; Beastlash (x1); Beastlash; Sword (x1);
Light Armour; Sea Dragon Cloak
Strike to Injure
Fury of Khaine
Lightning Reflexes
Dodge
Rope & Hook

2 Cold One Beasthound

1 Corsairs M=5 WS=4 BS=4 S=3 T=3 W=1 I=7 A=1 Ld=9
Exp = 8
Free Dagger; Axe (x1); Sword (x1)

2 Corsairs M=5 WS=4 BS=5 S=3 T=3 W=1 I=6 A=1 Ld=8
Exp = 4
Free Dagger; Repeating Crossbow; Axe (x1); Sword (x1)

1 Corsairs M=5 WS=4 BS=4 S=3 T=3 W=1 I=6 A=1 Ld=8
Exp = 0
Free Dagger; Repeating Crossbow; Axe (x1); Sword (x1)

Warband Rating: 211

Number of models: 11


Total Warband Cost: 1226
Anyone else find it kinda interesting that DE will not use gun powder because its unreliable but seem to have no problem using cold ones?
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