- umm.. no. Because the effect lasts until the end of the turn in which it was activated. So when other player's turn comes and he can shoot, your character will no longer be T6 if you have already used your egg for breath weapon in your own turn.You can now shoot your target and then your opponents will have trouble shooting down a T6 single model...
Rumor Discussion Thread
Moderators: Layne, The Dread Knights
Game Designer. At last. Period.
- Gastronauticon
- Beastmaster
- Posts: 366
- Joined: Fri Jan 04, 2008 2:48 pm
- Location: Umeå, Sweden
- Contact:
-
- Highborn
- Posts: 614
- Joined: Mon Jun 26, 2006 1:30 pm
- Location: The duke's forest (yes that's the name of the town I live in)
- Mordru
- Malekith's Best Friend
- Posts: 1060
- Joined: Mon Jun 10, 2002 5:07 am
- Location: Plotting the return of the Cult of Pleasure
Dragon Egg aka Spinach
A lot a items last for one turn which includes both players portions of a turn anyone know about the specific language of this item?
A lot a items last for one turn which includes both players portions of a turn anyone know about the specific language of this item?
Last edited by Mordru on Wed Jun 25, 2008 12:39 am, edited 1 time in total.
To strive, to persevere, to conquer.
-
- Trainee Warrior
- Posts: 49
- Joined: Sat Jun 14, 2008 5:48 pm
-
- Black Guard
- Posts: 277
- Joined: Thu Feb 26, 2004 7:55 am
- Vonkrieglitz
- Beastmaster
- Posts: 332
- Joined: Sun Apr 20, 2008 5:11 pm
- Location: Living in fear of the Witch King of Praguearoth
- Silverheimdall
- Malekith's Best Friend
- Posts: 2503
- Joined: Sat Apr 07, 2007 5:54 pm
- Location: Québec, Canucksda.
Moonblade wrote:Help yourself - http://druchii.net/viewtopic.php?t=55214
Thanks but I've already seen those. I want to know about the items that Milney mentioned, but didn't remember anything particular about them, like the three banners and the magical lances and great weapon.
My avatar is so cute, isn't it?
-
- Black Guard
- Posts: 277
- Joined: Thu Feb 26, 2004 7:55 am
-
- Black Guard
- Posts: 277
- Joined: Thu Feb 26, 2004 7:55 am
bernh stated on warseer that the under 25 banners are AP, war banner, corsair frenzy and cold blooded. That means either another more expensive banner we haven't heard about, or Milney remembered there being 1 more banner than there was (not hard to believe with all the facts he came out with ).
Apparently PoD is known even by non-dark magic sorceresses. Shadow lore looks better and better.
Apparently PoD is known even by non-dark magic sorceresses. Shadow lore looks better and better.
decker_cky wrote:Apparently PoD is known even by non-dark magic sorceresses.
If anyone can confirm, either someone that saw the book himself or by a quote from such a person?
I would update the summary thread.
Please send a mail.
Winds never stop blowing, Oceans are borderless. Get a ship and a crew, so the World will be ours! Today the World, tomorrow Nagg! {--|oBrotherhood of the Coast!o|--}
- Layne
- Arnold Layne
- Posts: 3398
- Joined: Mon Nov 12, 2007 1:44 am
- Location: On Her Majesty Morathi's Secret Service
Calisson, you say Khainite replaces Sect Enmity. Does this mean Assassins and Death Hags can join units with Sorceresses in?
Layne
Global Moderator. Everything but the weather.
Caveat Numptor.
Karonath - WS6 / S4 / T4 / D5 / I3
Equipment: Bloodfeather, heavy armour, helm, Sea Dragon Cloak, rope x 2, month rations x 2
Inventory: longspear, 2 short swords, glaive, winter gear, shade cloak,
Mount: Dark Steed (Shiny), talisman of kurnous
Gold: 2294
Skills: Ambidexterity, Controlled Frenzy, Basic Ride, Drukh Kaganth
Class: Khainite
Global Moderator. Everything but the weather.
Caveat Numptor.
Karonath - WS6 / S4 / T4 / D5 / I3
Equipment: Bloodfeather, heavy armour, helm, Sea Dragon Cloak, rope x 2, month rations x 2
Inventory: longspear, 2 short swords, glaive, winter gear, shade cloak,
Mount: Dark Steed (Shiny), talisman of kurnous
Gold: 2294
Skills: Ambidexterity, Controlled Frenzy, Basic Ride, Drukh Kaganth
Class: Khainite
-
- Morathi's Favoured
- Posts: 9741
- Joined: Tue Sep 10, 2002 1:29 pm
- Location: In the paintshop
Arnold Layne wrote:Calisson, you say Khainite replaces Sect Enmity. Does this mean Assassins and Death Hags can join units with Sorceresses in?
Myself I know nothing more than what I collected. I dont say anything, I just quote.
The rule seems clear:
Khainite: Non-Khainite characters are unable to join Khainite units. Khainite characters are free to join non-Khainite units however. (Replaces Sect enmity)
The only restrictions I know about assassins is that there can be only 1 assassin hidden per unit, and they can hide in quite every unit on foot but not in monster unit nor cavalery.
I know no restriction whatsoever for Death Hag.
A sorceress is restricted to non-Khainite units, i.e. any unit but Exec and WE.
So I see no reason to prevent a unit of spears deploying with a Hag and a sorceress, hiding an assassin, and later receiving another assassin previously revealed in a nearby unit.
Winds never stop blowing, Oceans are borderless. Get a ship and a crew, so the World will be ours! Today the World, tomorrow Nagg! {--|oBrotherhood of the Coast!o|--}