I developed this unit to combat bunker units.
19 corsairs with full command and sea serpent standard
lokhir fellheart
assassin with manbane, rune of khaine, mark of khaine
this unit is then supported with a cauldron of blood
In all three games I have played under the new rules, this unit is constantly underestimated until it gets into combat and the look on my opponents face when realises he is facing potentially either ( 4 attacks from each standard model, normally 7+ from lockhir, 7-9 from assassin at str6 or alternatively each model has one less attack with killing blow. This unit is how to take apart a grave guard bunker with vampire lord in 1-2 rounds of combat easily.
I normally run this unit in a three thousand point army alongside 20 black guard and 20 executioners.
particularly nasty cosair unit
Moderators: Layne, The Dread Knights
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- Warrior
- Posts: 69
- Joined: Sat Aug 09, 2008 11:43 am
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- Warrior
- Posts: 69
- Joined: Sat Aug 09, 2008 11:43 am
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- Warrior
- Posts: 69
- Joined: Sat Aug 09, 2008 11:43 am