Search found 47 matches
- Sat Oct 30, 2010 12:33 am
- Forum: Druchii Tactics & Army Discussion
- Topic: 2 x 20 RXB
- Replies: 35
- Views: 4210
The problem with fire, is you'd have to take a lvl 4 to give you a reasonable shot at getting that one spell, and then you're stuck with three other spells that are just so so. Shadow can net you the same results, in addition to giving you 3 other pretty good spells. My casters typically go: lvl 4 w...
- Thu Oct 28, 2010 3:46 am
- Forum: Druchii Tactics & Army Discussion
- Topic: 2 x 20 RXB
- Replies: 35
- Views: 4210
In general, my oppinion is that a good player makes better use of more units. While smaller units can be fragile they give a player strategic options few big doesn't. To try to get the best out of my army I therefore play 2x10 over 1x20 rpx in all games (unless some scenariorule would benefit a sin...
- Wed Oct 27, 2010 5:03 am
- Forum: Druchii Tactics & Army Discussion
- Topic: 2 x 20 RXB
- Replies: 35
- Views: 4210
Heh, I think I just play against more power gamey opponents than most here. triple s5 stone throwers + all GW dwarven armies, double hellcannon, double gw khorne marauders, 20+ nurgle frenzy halberdiers, Manfred VC magic spam, I don't face any lists where shooting is remotely useful. My condolences...
- Tue Oct 26, 2010 11:45 pm
- Forum: Druchii Tactics & Army Discussion
- Topic: 2 x 20 RXB
- Replies: 35
- Views: 4210
...or hit the crossbows with word of pain or chillwind, then see what happens. I think the problem with the comparison is that ballistic skill troops are completely outlclassed by template weapons now, meaning the difference between empire shooters and DE ones is almost moot. Go big with DE units a...
- Tue Oct 26, 2010 7:05 am
- Forum: Rules Questions & Ideas
- Topic: stand and shoot and long range cummul
- Replies: 5
- Views: 609
- Tue Oct 26, 2010 7:04 am
- Forum: Druchii Tactics & Army Discussion
- Topic: 2 x 20 RXB
- Replies: 35
- Views: 4210
If your opponent is spending all of his shooting targeting your RXB and leaving your corsairs, hydras, chariots, CoKs alone, then I do believe that's a pretty good trade off... In a straight battle, where there's NO other variables other than two units of missile troops shooting each other, yes, the...
- Tue Oct 26, 2010 5:17 am
- Forum: Druchii Tactics & Army Discussion
- Topic: 2 x 20 RXB
- Replies: 35
- Views: 4210
Against Empire RXB are pretty useless, I use only 0-10 in a 2500 P game. How? We get the same range as any of their missile troops, except crossbows. We have a higher BS, get twice as many shots. Only advantage they have is S4 vs our S3. One withering and the playing field is leveled/put into our f...
- Tue Oct 26, 2010 5:12 am
- Forum: Rules Questions & Ideas
- Topic: Steg
- Replies: 6
- Views: 1079
- Tue Oct 26, 2010 4:04 am
- Forum: Rules Questions & Ideas
- Topic: Steg
- Replies: 6
- Views: 1079
- Tue Oct 26, 2010 3:21 am
- Forum: Druchii Tactics & Army Discussion
- Topic: 2 x 20 RXB
- Replies: 35
- Views: 4210
Everything stated above. Mine have been amazing at dropping enemies like flies. In one turn, they took a charge from a unit of bloodcrushers, SnS killed one, then in combat thanks to hatred killed the other two before they even got to swing. And shields are totally worth it. For 20 points you double...
- Tue Oct 26, 2010 1:16 am
- Forum: Druchii Tactics & Army Discussion
- Topic: 2 x 20 RXB
- Replies: 35
- Views: 4210
Take 2 20 man units, give them shields, standard, and musician and voila, you have a unit that is crazy good at shooting, and then BAM...quick reform and they're a decent combat unit. I run two units with that set up. If you go look at my batreps, you'll see they are always worth it. ESPECIALLY with...
- Sat Oct 23, 2010 9:08 pm
- Forum: Druchii Tactics & Army Discussion
- Topic: P. of Khaeleth and Black Amu.
- Replies: 3
- Views: 1083
- Sat Oct 23, 2010 9:05 pm
- Forum: Druchii Tactics & Army Discussion
- Topic: Black Amulet!
- Replies: 29
- Views: 1413
I don't see how it's a loophole, from realistic standpoint (I know, we're talking about a fantasy world) How does a generic monstrous cavalry gain a protection that a character monstrous cavalry doesn't get? So skulltaker, who is supposed to be bigger and badder than a regular bloodcrusher, can be K...
- Sat Oct 23, 2010 8:16 pm
- Forum: Druchii Tactics & Army Discussion
- Topic: Black Amulet!
- Replies: 29
- Views: 1413
- Sat Oct 23, 2010 6:12 am
- Forum: Battle Reports
- Topic: Host of Karond Kar against the Dark Legion Rd 2 PIC HEAVY
- Replies: 0
- Views: 1011
Host of Karond Kar against the Dark Legion Rd 2 PIC HEAVY
As requested, here's a report with photos! and actually it was round 4 for us, just the second one I've done a report for! Anyway, this time I actually took pictures! (not the greatest, but better than nothing) This was another 2000 point game for our escalation league, a rematch if you will. My lis...
- Fri Oct 22, 2010 9:39 am
- Forum: Druchii Tactics & Army Discussion
- Topic: 8th edition: Various Character Builds
- Replies: 143
- Views: 33338
Currently, my favorite character build is probably the most simple: Level 4 sorceress, darkstar cloak, talisman of protection, lore of shadow. Keep things simple, all you need her to do is get one big spell off a turn, and the battle swings widely in your favor. Played a game today where a last turn...
- Thu Oct 21, 2010 11:44 pm
- Forum: Rules Questions & Ideas
- Topic: COK: always ITP, or only after failing stupid test?
- Replies: 40
- Views: 3975
I have a simple critical reading idea to try out... Read the rule again, and tell me why they didn't include the ItP part with all the other effects section on a failed LD test? Does this structure make sense: If you failed the test, you're ItP You have to make a LD If you failed the test, Blah happ...
- Thu Oct 21, 2010 8:37 pm
- Forum: Rules Questions & Ideas
- Topic: COK: always ITP, or only after failing stupid test?
- Replies: 40
- Views: 3975
- Thu Oct 21, 2010 4:58 pm
- Forum: Rules Questions & Ideas
- Topic: COK: always ITP, or only after failing stupid test?
- Replies: 40
- Views: 3975
- Thu Oct 21, 2010 2:50 am
- Forum: Rules Questions & Ideas
- Topic: COK: always ITP, or only after failing stupid test?
- Replies: 40
- Views: 3975
This is a great example why I steer clear of most rules discussion forums...people just love trying to over think something. ItP is the VERY FIRST THING listed under the stupidity rule. If ItP only worked when the test is failed, why isn't it listed under all the other effects of a failed test? The ...
- Mon Oct 18, 2010 11:12 pm
- Forum: Battle Reports
- Topic: Host of Karond Kar against the Dark Legion (DE vs DoC)
- Replies: 5
- Views: 1297
- Mon Oct 18, 2010 8:04 pm
- Forum: Battle Reports
- Topic: Host of Karond Kar against the Dark Legion (DE vs DoC)
- Replies: 5
- Views: 1297
They just had some bad luck, if the first one would have made the charge against the horrors, it could have overrun far enough so the bloodletters couldn't charge it. Then I could have taken on that bloodletter group with both. This edition, the hydras aren't as big of a power house as people seem t...
- Mon Oct 18, 2010 7:26 am
- Forum: Battle Reports
- Topic: Host of Karond Kar against the Dark Legion (DE vs DoC)
- Replies: 5
- Views: 1297
Host of Karond Kar against the Dark Legion (DE vs DoC)
Hello, played a game of escalation today. My Dark Elves vs his Daemons of Chaos. My list: Lords: Sup. Sorceress - lvl 4, Talisman of Protection, Darkstar Cloak - 330 Heroes: Lokhir Fellheart - 250 Master - BSB, Pendant of Khaeleth, Heavy Armor, RXB, Beastmaster's scourge, Sea Dragon Cloak - 164 Core...
- Sun Oct 17, 2010 11:07 am
- Forum: Druchii Tactics & Army Discussion
- Topic: Corsairs?
- Replies: 30
- Views: 8712
Hmm 10 wounds against knights from a horde of 30 corsairs isn't as impressive as I had expected. It was indeed fortunate on your part he failed 5 of his 1+ AS. They were not in horde, 6x5. I had 24 attacks. Math hammer gives us: 24 attacks - 12 hits - 18 after rerolls. He had a withering on him so ...
- Sat Oct 16, 2010 9:21 am
- Forum: Druchii Tactics & Army Discussion
- Topic: Corsairs?
- Replies: 30
- Views: 8712
Played a game Thursday night with a unit of 30 with ahw and SSS. They were my MVP for sure (mostly because by the end of turn 2, both my casters were sniped from lore of death!) I had them charge into a unit of 5 chaos knight, dealt 10 wounds, of which he rolled 5 1s...I know, really bad on his part...