Higher Point Weapons, what is worth it to take?
Moderators: Layne, The Dread Knights
not if you kill the champ in his turn because he has to rez it in his magic phase and if you kill it in the following combat phase (his) you have another combat phase, without a champion, in your turn as he can't rezz the champion during your turn
'with hatred all things are possible' -Malus of Hag Greaf-
"3/4 of games are won by deathstars. Copy this into your signature if you still use real tactics to win"
"3/4 of games are won by deathstars. Copy this into your signature if you still use real tactics to win"
- Dalamar
- Dragon Lord
- Posts: 9675
- Joined: Sat Sep 21, 2002 6:42 pm
- Location: Designing new breeds of Dragons
Overkill is limited to +5 (on top of starting wounds)
You can continually overkill the same champion when he's being raised by by Invocation of Nehek (command group comes back first)
You can continually overkill the same champion when he's being raised by by Invocation of Nehek (command group comes back first)
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
- Arquinsiel
- Shadowdancer
- Posts: 4987
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- Location: The deepest pits in a hell of my own making
- Contact:
Tethlis wrote:He can also always refuse the challenge, rather than accepting and handing a nasty combat character free overkill.
then the nasty combat character is free to kill his general
'with hatred all things are possible' -Malus of Hag Greaf-
"3/4 of games are won by deathstars. Copy this into your signature if you still use real tactics to win"
"3/4 of games are won by deathstars. Copy this into your signature if you still use real tactics to win"
- Dalamar
- Dragon Lord
- Posts: 9675
- Joined: Sat Sep 21, 2002 6:42 pm
- Location: Designing new breeds of Dragons
The question was about sending a solo dreadlord via steed of shadows into a unit with vampire general in it.
Unit of ASF Black Guard with Executioner's Axe Dreadlord will most probably kill 99% of enemies it engages.
Unit of ASF Black Guard with Executioner's Axe Dreadlord will most probably kill 99% of enemies it engages.
7th edition army book:
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Games Played: 213
Games Won: 114 (54%)
Games Drawn: 33 (15%)
Games Lost: 66 (31%)
8th Edition army book W/D/L:
Druchii: 36/4/16
Unit of ASF Black Guard with Executioner's Axe Dreadlord will most probably kill 99% of enemies it engages.
True indeed, but who's going to engage that?
"While all answers are replies, not all replies are answers. So answer the question."
Don't be a munchkin?
I am an Extraordinary Druchii Gentleman
Don't be a munchkin?
I am an Extraordinary Druchii Gentleman
one little question :
my friend said that there's no way that i could get 5 overkill with only 3 (or was it 4?) attacks
so i looked it up, and the description of the axe said d3 wounds
,is it because of that??
thanks
gramash
my friend said that there's no way that i could get 5 overkill with only 3 (or was it 4?) attacks
so i looked it up, and the description of the axe said d3 wounds
,is it because of that??
thanks
gramash
I was once a dwarf, but then a big dragon appeared. I rose my axe,ready to fight, but the rider said:come to the dark side...
we have cookies!
Well i couldn't resist that!
Now i am the mighty general of a dark elf army MUHUHAHA (still need to work on that evil laugh though)
we have cookies!
Well i couldn't resist that!
Now i am the mighty general of a dark elf army MUHUHAHA (still need to work on that evil laugh though)
- Sulla
- Malekith's Best Friend
- Posts: 2261
- Joined: Fri Nov 08, 2002 5:56 am
- Location: Flying my manticore 'Bloodmaw', looking for prey.
Wight king with the nightshroud. Dreadlord goes last and has a 4+ save to protect him from 3 killing blows, probably rerolling misses or hitting on 3's due to the unit's banner. Or just a VC character with the 'shroud and reroll misses. Him and his horse can kill this lord then slowly cuy his way through the BG.... wrote:Unit of ASF Black Guard with Executioner's Axe Dreadlord will most probably kill 99% of enemies it engages.
True indeed, but who's going to engage that?
He still has enough points left to buy either the sword of kings (kb on a 5+) or the one use ward save that bounces back a wound on a 2+.
Skaven or DE assassins would cut this guy in half too.
KoS
Dwarf lord with rune of 'your axe is only s5' plus some other armour buffs and a unit of ironbreakers.
4 beastman chariots... less than the cost of the unit and dreadlord. He will kill one, maybe 2 if lucky enough to be in BTB. In return, his unit will suffer 4d6 s5 hits plus probably hatred s4 hits from crew and beasts. Not much left except him after that.
Those are just the armies I play, and just in combat... best thing about the BG/Dreadlord is that players think they are unbeatable
- Undeadcatd
- Noble
- Posts: 471
- Joined: Sun Jun 06, 2004 8:15 am
- Location: Black Ark
I always have a BSB of antidoom to backup my Dreadlord with big axe
choose the right target or avoid those "super character" with bsb
ASF means you can change character position (being charged instead of charge)
with the new skaven , lizard and beast books , there are plenty of high T opponent to kill
choose the right target or avoid those "super character" with bsb
ASF means you can change character position (being charged instead of charge)
with the new skaven , lizard and beast books , there are plenty of high T opponent to kill