The FAQs are out - discuss!
Moderators: Layne, The Dread Knights
The FAQs are out - discuss!
http://www.games-workshop.com/gws/conte ... tid=154572
Assassins do not count for min/max of core or heros etc.
beastmasters can never be hit should the hits be randomized as per BRB
Ring of hotek causes miscast AND stops the spell and no price increase
Hags on cauldrons do NOT count for hero's and can not issue or accept challenges not sure if this is a win as the cauldron rules have changed quite drastically at my 1st look.
anyway check'em out yourself!
[ EDIT: Took the liberty to change the title -- Thanee ]
Assassins do not count for min/max of core or heros etc.
beastmasters can never be hit should the hits be randomized as per BRB
Ring of hotek causes miscast AND stops the spell and no price increase
Hags on cauldrons do NOT count for hero's and can not issue or accept challenges not sure if this is a win as the cauldron rules have changed quite drastically at my 1st look.
anyway check'em out yourself!
[ EDIT: Took the liberty to change the title -- Thanee ]
Not another 1...
W/D/L for 2010
40/7/18
W/D/L for 2010
40/7/18
High Elves got a really big boost... they get to keep ASF regardless of weapons, and even get to repeat their rolls (so they essentially got our race rule but improved, plus theirs).
It DOES NOT stop the spell... where did you see that?
Ring of hotek causes miscast AND stops the spell and no price increase
It DOES NOT stop the spell... where did you see that?
c_freman wrote:High Elves got a really big boost... they get to keep ASF regardless of weapons, and even get to repeat their rolls (so they essentially got our race rule but improved, plus theirs).Ring of hotek causes miscast AND stops the spell and no price increase
It DOES NOT stop the spell... where did you see that?
Ah sorry misread, yea so only cast with IF if a double 6, which means we can dispell the spell PLUS they take a miscast when hotek is used.
Not another 1...
W/D/L for 2010
40/7/18
W/D/L for 2010
40/7/18
- Undeadcatd
- Noble
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Re: THE FAQ'S ARE OUT AND WIN WON BIG TIME
@Bies : Hags on cauldrons do NOT count for hero's
it's deathhag that count........
first they list COB as unique in rule book and now warmachine on FAQ , and even say "look at rule book for unit type" in the FAQ.
second , COB count as T10 W3 , but the rule following said only remove COB on 4th wound inflicted
I wounder if GW count
And the change to ring of hotek , no more "target in 12" part , but also a FAQ explains AOE will trigger ROH.....
it's deathhag that count........
first they list COB as unique in rule book and now warmachine on FAQ , and even say "look at rule book for unit type" in the FAQ.
second , COB count as T10 W3 , but the rule following said only remove COB on 4th wound inflicted
I wounder if GW count
And the change to ring of hotek , no more "target in 12" part , but also a FAQ explains AOE will trigger ROH.....
Last edited by Undeadcatd on Fri Jul 09, 2010 10:33 am, edited 1 time in total.
- Minsc
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Beastmasters Scourge now gains +1 A as well - Hello Whip of Agony!
Power of Darkness PD's no longer inflict S4 hits if they dissapear due to a misscast or due to a reached limit - nice. (and we can now use PoD-dices even if there's no chance of reaching the casting value.)
2 Hags + a Death Hag has 4 wounds, that's what matters. I think the CoBs own woundprofile is irrelevant.
But...no response to if our mounts still get Hatred? HE got their SoA FAQed, why didn't we get our EH FAQed? :S
Power of Darkness PD's no longer inflict S4 hits if they dissapear due to a misscast or due to a reached limit - nice. (and we can now use PoD-dices even if there's no chance of reaching the casting value.)
but the rule following said only remove COB on 4th wound inflicted
2 Hags + a Death Hag has 4 wounds, that's what matters. I think the CoBs own woundprofile is irrelevant.
But...no response to if our mounts still get Hatred? HE got their SoA FAQed, why didn't we get our EH FAQed? :S
Last edited by Minsc on Fri Jul 09, 2010 9:47 am, edited 2 times in total.
- Mr. anderson
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Mr. Anderson wrote:For starters - No titles in caps. I really don't want to see that. At all.
Undeadcat - don't double post, please. I've merged your posts. If you have something to say, edit your post if no one has replied after your message yet.
Sorry Mr.Anderson I was excited. I'll make sure I breathe deep before posting in the future.
riker666 - yea. according to WM rules you get as many wounds a crew for a warmachine so would that mean 3 as in 3 models or 2 for the death hag +2 for each hag = 4. I believe they've added the wounds of all the crew (so 4) as the wounds for the couldron.
What it does mean is that your death hag is not removed now until 4 wounds are done which increase her wound profile by 2 and we still get a 4+ ward.
The common magic items thing is annoying. It means we don't get 2 potion of strength and our potion costs 10pts more then the common item potion.
Not another 1...
W/D/L for 2010
40/7/18
W/D/L for 2010
40/7/18
- Champion_re
- Warrior
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But...no response to if our mounts still get Hatred? HE got their SoA FAQed, why didn't we get our EH FAQed? :S
Page 43 - Eternal hatred
- Change "[...] dark elves may [...]" to "[...] models with this rule [...]" Ignore the last sentence
That last sentence to be ignored reads: "Remember that hatred also applies to mounts as long as their riders are alive"
So that means no more hatred on our mounts from what I can see.
- Count zero
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- Slave (off the Altar)
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Not sure if this is the way to read it, but:
Doesn't that refer to the whole model (don't have the book here). aka also the steed.
This got removed:
Because it is not universal and was explained in the previous part by model.
still not sure if this is the way it was meant, FAQing it like the HE thing would have been clearer.
Considering balance issues HE's did use their elite army thing it appears.
Edit:
When we can get victory points for blowing up our own sorcerors, or when we want to go out with a bang. :/
Models with this rule
Doesn't that refer to the whole model (don't have the book here). aka also the steed.
This got removed:
Remember that hatred also applies to mounts as long as their riders are alive
Because it is not universal and was explained in the previous part by model.
still not sure if this is the way it was meant, FAQing it like the HE thing would have been clearer.
Considering balance issues HE's did use their elite army thing it appears.
Edit:
Druchii sorcery taking a nerf too? how many times will you want to roll more than 6 dice?
When we can get victory points for blowing up our own sorcerors, or when we want to go out with a bang. :/
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- Cold One Knight
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Thanks guys
i wonder if they will reprint he AB's soon with these changes in them. will be a pain to always keep the PDF to hand, and my AB starting to suffer from pages falling out anyway.
i wonder if they will reprint he AB's soon with these changes in them. will be a pain to always keep the PDF to hand, and my AB starting to suffer from pages falling out anyway.
Beyond this place of wrath and tears
Looms but the horror of the shade,
And yet the menace of the years
Finds, and shall find, me unafraid.
Looms but the horror of the shade,
And yet the menace of the years
Finds, and shall find, me unafraid.
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- Cold One Knight
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Capricious wrote:I don't think they ever did that. Even the Witchunter and Daemonhunter codices they put online didn't have the errata's incorporated.
I'm trying to remember if they did a reprint on later versions of the altered 6th Ed DE book?
Beyond this place of wrath and tears
Looms but the horror of the shade,
And yet the menace of the years
Finds, and shall find, me unafraid.
Looms but the horror of the shade,
And yet the menace of the years
Finds, and shall find, me unafraid.
[ EDIT: KillerK, please use less offensive language around here. Thanks! Post edited. -- Thanee ]
We got trashed, compared to the HE, but not as bad as VC and DoC.
You might have expected something like that, there have to be new over powered armies, that the tournament winning gamers must buy.
as to the ring a little further down the errata
Q. Do area of effect spells miscast on a double if they affect any model
within 12" of the Ring of Hotek? (p102)
A. Yes.
but I'm happy with the way thing's are beacuse
Q. Do attacks from Lifetaker count as magical attacks? (p101)
A. Yes.
We got trashed, compared to the HE, but not as bad as VC and DoC.
You might have expected something like that, there have to be new over powered armies, that the tournament winning gamers must buy.
as to the ring a little further down the errata
Q. Do area of effect spells miscast on a double if they affect any model
within 12" of the Ring of Hotek? (p102)
A. Yes.
but I'm happy with the way thing's are beacuse
Q. Do attacks from Lifetaker count as magical attacks? (p101)
A. Yes.
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- Malekith's Best Friend
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Well going by the letter "Cast" can be interpreted as both "cast from" and "cast to". With the added support from the German version I think things are pretty clear.
I was hoping for clarifications on how the Focus Familiar works with regard to Purple Sun, or just miscasts. Both have references to the caster, which I assume is still the caster model and not the familiar, which means that Focus Familiar has no effects on spells such as Purple sun, apart from that you can cast them in the direction the Familiar is facing instead of the Sorceress (remember power whirls have to be cast in the front arc).
I also see Handbows are still 8" while pistols got 12". Can hardly motivate Handbows over Shades / RxB's then, even though avoiding the -1 to hit for long range is still nice.
I was hoping for clarifications on how the Focus Familiar works with regard to Purple Sun, or just miscasts. Both have references to the caster, which I assume is still the caster model and not the familiar, which means that Focus Familiar has no effects on spells such as Purple sun, apart from that you can cast them in the direction the Familiar is facing instead of the Sorceress (remember power whirls have to be cast in the front arc).
I also see Handbows are still 8" while pistols got 12". Can hardly motivate Handbows over Shades / RxB's then, even though avoiding the -1 to hit for long range is still nice.
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Well the second part of the faq states:
Q. Do area of effect spells miscast on a double if they affect any model
within 12" of the Ring of Hotek? (p102)
A. Yes.
That together with the German version and the original version would actually strengthen that it effects both casting from an area (where to caster stands) and casting into area (the 12"bubble of the ring).
I'm not that great with language but lets look at this sentence
"The wizard casts a fire ball at the dark elf warriors." (And the warriors are within 12" of the ring)
Casting spells is fictional so I doubt you'd find a clear definition in a dictionary but still I think this holds:
Casting can mean the actual mumbling of words and waving your staff. In this case only the location of the wizard would matter.
But casting also means throwing, so casting can also refer to actually throwing the fire ball at the warriors. At which time the spell has been cast at the warriors aka has been cast within 12"of the ring.
In short I think casting refers to both where it originates as to what it affects (where it is cast at).
Q. Do area of effect spells miscast on a double if they affect any model
within 12" of the Ring of Hotek? (p102)
A. Yes.
That together with the German version and the original version would actually strengthen that it effects both casting from an area (where to caster stands) and casting into area (the 12"bubble of the ring).
I'm not that great with language but lets look at this sentence
"The wizard casts a fire ball at the dark elf warriors." (And the warriors are within 12" of the ring)
Casting spells is fictional so I doubt you'd find a clear definition in a dictionary but still I think this holds:
Casting can mean the actual mumbling of words and waving your staff. In this case only the location of the wizard would matter.
But casting also means throwing, so casting can also refer to actually throwing the fire ball at the warriors. At which time the spell has been cast at the warriors aka has been cast within 12"of the ring.
In short I think casting refers to both where it originates as to what it affects (where it is cast at).