When you're given 50 extra points in magic items...

How to beat those cowardly High Elves?

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Mengel
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When you're given 50 extra points in magic items...

Post by Mengel »

Hey guys,
A bunch of my friends and I have come up with a campaign. Unfortunately, they have voted for 50 more points of magic items on our "main" campaign character. I'm sternly against it as my dreadlord is happy without it :D

However, can anyone think of any combinations that I could try, on either a dread or a high sorceress?

If it helps my basic 2000pt army is generally magic heavy with a pretty good mixture of rxb, warriors, blackguard, harpies and a hydra.

Regards,
Mengel
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Red...
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Post by Red... »

A Dark Elf Supreme Sorceress doesn't need more than 60 points (sacrificial dagger and pendant of khaine), so I can't see any added value from giving her an extra 50 points of magic items.

The Dreadlord could benefit more, but even with him I'm not convinced. I'll give it some thought, but in the meantime consider this:

Don't take a dreadlord, take a master instead. With the 50 points boost, he'll be able to take up to 100 points of magic items. That'll give you many of the advantages of taking a dreadlord, with a 60 point saving...
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Duke daedric
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Post by Duke daedric »

..and put him on the DarkPeg so he will have 3 wounds as a REAL dreadlord, nice thinking there Red.
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Dangerous Beans
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Post by Dangerous Beans »

Agreed about the master, but the extra Ld is VERY nice and the attacks + WS have been a real saver I have found...

Dreadlord:
Crimson Death, Dragonhelm, Black Amulet, The Other Tricksters Shard (120 points magic item total)
Heavy Armour, SDC, Shield, Dark Pegasus

or master wise:

Master
Armour of Eternal Servitude, Whip of Agony, Dragonbane Gem, The Other Trickster's Shard (80)
on Dark Pegasus

That Dreadlord is one pretty savage leader, though you could swap in the Cloak of Hag Graef instead of the Dragonhelm - leaves you vulnerable to metal's signiature spell though. The Black Amulet is another funny one and I would suggest Talisman of Preservation if you don't want the 70pt item (you're vulnerable on the way in), but it is hilarious when the enemy attack you, get a wound back on them with no armour save and then they have to re-roll their ward! :lol:
Mengel
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Post by Mengel »

Duke Daedric wrote:..and put him on the DarkPeg so he will have 3 wounds as a REAL dreadlord, nice thinking there Red.


Does that still work ? I thought the profiles were now independent.

Thanks Red, I'll see if they have a hissy fit if I say I want to use a master.

I've been using unkillable Dread builds with aoes and dragon bane gem or pok and aod.

Mengel

Edit: beans why not a Whip instead? ( looks like I have a lot more play testing)
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Omnichron
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Post by Omnichron »

Executioner Axe, Talisman of Preservation and Armor of darkness? :P

Otherwise I'd consider going master pegasus frenzy and get several strong builds that way.
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Ataroth
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Post by Ataroth »

I have to admit, even though it's a randomly chosen lore, I'd be tempted with the Wizarding Hat. It's so damn expensive and I'd NEVER use it normally, but with an extra 50 points to spend it would be amusing to try once. Especially if you were lucky to get one of our "forbidden" lores. Dark Elves with Lore of Life heh.
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Mengel
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Post by Mengel »

Omnichron wrote:Executioner Axe, Talisman of Preservation and Armor of darkness? :P
.


Tried that, it worked out alright, except against a vampire lord with some sort of herp derp vampiric ability which made my weapon not give any str bonuses.

I completely forgot about 'dat hat' the temptation is great.

Thanks for all your responses, so far it's given me a lot to think on.
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Omnichron
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Post by Omnichron »

Yeah, but that's just because Vampires er OP :P
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Post by Flash29 »

Mengel wrote:
Omnichron wrote:Executioner Axe, Talisman of Preservation and Armor of darkness? :P
.


Tried that, it worked out alright, except against a vampire lord with some sort of herp derp vampiric ability which made my weapon not give any str bonuses.

I completely forgot about 'dat hat' the temptation is great.

Thanks for all your responses, so far it's given me a lot to think on.



i'd like to note that you made a mistake their, the vampire makes you get no strenth bonusses, but executioner axe isn't a strenth bonus. strenth bonusses are greath weapons, lances, halberts, flails,... executioners axe simply strikes with a strenth double of his toughness, it isn't a bonus, it just how it strikes, it isn't + x strenth, it just strikes at y strenth
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Red...
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Post by Red... »

That seems lke a stretch to be honest flash29 - striking at double the strength of their toughness seems like as much of a strength bonus as a +X bonus. Unless it's been FAQed?
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Omnichron
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Post by Omnichron »

It says striking with double toughness and not that it adds? Well, then it could be as crimson death which strikes at strength 6 I'd guess...

Depends on the wording of the item compared to the greatweapons. Soulrender gets f*****d by that vampire power at least.
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Ataroth
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Post by Ataroth »

The armour does say "removes strength bonuses from all normal and magical weapons".
To me, that's pretty clear, if it changes your strength, it's a bonus and therefore you don't get it.
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Red...
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Post by Red... »

Back to the OP.

Maybe a Dreadlord with the Folding Fortress with Lifetaker, the Dragon Helm, the Luck Stone, full mundane armour and a unit of RxBs.
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Flash29
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Post by Flash29 »

bonus or no bonus aside, have you thought about a the black amulet a expencive 4+ ward save, but it bounces back wounds with no as allowed, and with 80 points left you could get blood armour , the chillblade, and the other trikster shard if my math is correct. although my personal preference still goes to the executioners axe my favorite weapon after I cleft a steamtank in twain
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