hansleonard wrote:So what does the people think?
I would not run it. Play it and see how you go.
Moderator: The Dread Knights
hansleonard wrote:I don't really see why all people hate on assassins.. They have allways done everything perfect when i play them.
Now the way i play him now gives him several helping opportunities.
1. With his Cloak of Twillight he is extremelly maneuvrable, able to cover lots of ground quickly. This also sets him up for Warmachine/Character hunting.
2. being so maneuverable makes him a good choice of teleporting my sorceress to safety. using his cloak of twillight to move him to a safe location, i can use the shadow lore attribute to get away from danger.
3. I consider Dropping manbane and giving him Killing blow instead. 5 attacks in base + Rune of Khaine makes a lot of potentially dead enemy characters and heavilly armoured folks. There aren't really that many high toughness opponents out there, so manbane isn't that good on this one i think.
I want to run this list and see how it goes at least. Just experimenting with different setups. If it doesn't work i'll change it. Still well over a month to the tourney so still have some time before i need my list done!
Laddyn wrote:
The problem i have with assassin's is their point cost for what they do. If you want to use an assassin to hunt a character and you just give him the additional hand weapon upgrade you could have a unit of almost 6 shades with AHW. 4 attacks of the assassin vs a total of 9 attacks from the shades if you go 3 x 2 to maximise the attacks. Admitted some of the gifts of the khaine do help but id like to think i have at least a couldron available which would give me killing blow or a +1 attack option.
There are just so many good alternatives to an assassin for less points that i never field them.
hansleonard wrote:Sac Dagger is 2 Dices each Round. Cloak is 1.. For the same cost.. I don't see why we shouldnt go for it..?
hansleonard wrote:Want a practice match then?