So managed to spend a good portion of lockdown getting a fresh paintjob on the old Druchii army. Now in its third incarnation, and nearly ready to return to the table. Going to arrange a game in the coming weeks, and thinking of taking the following. Pretty excited to give the old 8th book a spin again.
Any thoughts on the list below?
Lords
Supreme Sorceress, Lore of Shadow
Level 4
Sacrificial Dagger………………………..245 pts
Heros
Master
Heavy Armour, Sea Dragon Cloak, Shield, Lance, Cloak of Twilight
Battle Standard,
Dark Pegasus………………………………………………………………………………………….213 pts
Master (with Black Guard, or swapped out with Lore Attribute if Sorc is in a pinch)
Heavy Armour, Sea Dragon Cloak, Shield
Ring of Hotek…………………………………………………………………………………………132 pts
Core
Dark Riders x 5
Shields, Repeater Crossbows……………………………………………………………….100 pts
Dark Riders x 5
Shields, Repeater Crossbows……………………………………………………………….100 pts
Spearmen x 22
Full Command, Gleaming Pennant ………………………………………………………233pts
Witch Elves x 16
Standard Bearer, Banner of Eternal Flame ……………………………………………………………….196 pts
Special
Executioners x 18
Standard Bearer, Musician, Champion……………………………236 pts
Cold One Knights x 10
Standard Bearer, Musician, Champion…………………………330 pts
Black Guard x 29
Standard Bearer, Musician, Champion, Razor Standard……………………………………510 pts
Shades x 5……………………………………………………………………………….80 pts
Rare
Doomfire Warlocks x 5…………………………………………………………………65 pts
2500 pts
2500 pts back to the table
Moderator: The Dread Knights
Re: 2500 pts back to the table
Reminds me efficient lists of the past.
No reason it wouldn't work in the hands of an experienced general.
No reason it wouldn't work in the hands of an experienced general.
Winds never stop blowing, Oceans are borderless. Get a ship and a crew, so the World will be ours! Today the World, tomorrow Nagg! {--|oBrotherhood of the Coast!o|--}
Re: 2500 pts back to the table
Do you have a strategy in mind for the list?
"While all answers are replies, not all replies are answers. So answer the question."
Don't be a munchkin?
I am an Extraordinary Druchii Gentleman
Don't be a munchkin?
I am an Extraordinary Druchii Gentleman
Re: 2500 pts back to the table
The goal of the list is to close with the enemy as quickly as possible.
The Sorc sits in the Spear block at the back to provide magic buffs/debuffs to the most critical combats. Typically I would use the large Knight block on one flank in an attempt to funnel the opponent's main combat units into the Black Guard blob in the center. Mindrazor can make any block potent, but with any of the other spells up, the BG should be able to eviscerate just about anything.
Witches to kamikaze into any regen threats, or even screen the BG in a pinch. They are a throwaway. Exes for armour/to assist in funnelling the enemy into the BG. Still quite scared of Dwellers hitting the BG. With the Ring in there I think the main worry of the big block would be artillery.
Any feedback would be appreciated!
The Sorc sits in the Spear block at the back to provide magic buffs/debuffs to the most critical combats. Typically I would use the large Knight block on one flank in an attempt to funnel the opponent's main combat units into the Black Guard blob in the center. Mindrazor can make any block potent, but with any of the other spells up, the BG should be able to eviscerate just about anything.
Witches to kamikaze into any regen threats, or even screen the BG in a pinch. They are a throwaway. Exes for armour/to assist in funnelling the enemy into the BG. Still quite scared of Dwellers hitting the BG. With the Ring in there I think the main worry of the big block would be artillery.
Any feedback would be appreciated!
Re: 2500 pts back to the table
Played around with some points and resulted in this variant.
Lords
Supreme Sorceress, Lore of Shadow
Level 4
Ring of Hotek, Dispel Scroll, Ironcurse Icon………………………..300 pts
Heros
Master
Heavy Armour, Sea Dragon Cloak, Shield, Lance, Cloak of Twilight
Battle Standard,
Dark Pegasus………………………………………………………………………………………….213 pts
Core
Dark Riders x 5
Shields, Repeater Crossbows……………………………………………………………….100 pts
Dark Riders x 5
Shields, Repeater Crossbows……………………………………………………………….100 pts
Corsairs x 10
Handbows………………………………………………………110 pts
Witch Elves x 15
Musician, Standard Bearer, Banner of Eternal Flame ……………………………………………………………….195 pts
Darkshards x 10...............................................................................................................................................120 pts
Special
Executioners x 19
Standard Bearer, Musician, Champion……………………………248 pts
Cold One Knights x 10
Standard Bearer, Musician, Champion
Gleaming Pennant.......................................................................…………………………335 pts
Black Guard x 29
Standard Bearer, Musician, Champion, Razor Standard……………………………………510 pts
Shades x 8
Great Weapons ……………………………………………………………………………….144 pts
Rare
Doomfire Warlocks x 5…………………………………………………………………65 pts
Lost the Master (who was just a caddy for the ring anyway - Black Guard do not need his support). Also lost the Spear block and the stabby dagger, giving me less certainty to get the spells through when I need to, and a less secure bunker.
The Sorc takes the Ring, along with a scroll and the Ironcurse Icon to protect the blob of BG a little more. Downside is that she needs to be in the unit for the Magic Res to take effect. Any miscast detonations could quickly thin their numbers.
The list gains more troops for further tactical flexibility :
3 more shades and great weapons to make them a little more of a concern, and able to take out chaff units convincingly.
Gleaming Pennant on the Knights as cheap insurance against a failed stupidity roll.
A 10 man block of corsairs to screen the BG and bait units. Another chaff block.
A 10 man block of darkshards to help clear chaff and provide a backup bunker for the Sorceress.
An extra Executioner with the remaining points.
I think it would be potentially stronger, but the lack of a solid bunker worries me. The definite weakness is the Sorceress in the Black Guard. Without a ward I would need to bail her out of the unit before they hit combat, meaning I would need to have another unit hanging around nearby. Is all this worth it for the ring's MR3 and Miscast on Double 1s?
Lords
Supreme Sorceress, Lore of Shadow
Level 4
Ring of Hotek, Dispel Scroll, Ironcurse Icon………………………..300 pts
Heros
Master
Heavy Armour, Sea Dragon Cloak, Shield, Lance, Cloak of Twilight
Battle Standard,
Dark Pegasus………………………………………………………………………………………….213 pts
Core
Dark Riders x 5
Shields, Repeater Crossbows……………………………………………………………….100 pts
Dark Riders x 5
Shields, Repeater Crossbows……………………………………………………………….100 pts
Corsairs x 10
Handbows………………………………………………………110 pts
Witch Elves x 15
Musician, Standard Bearer, Banner of Eternal Flame ……………………………………………………………….195 pts
Darkshards x 10...............................................................................................................................................120 pts
Special
Executioners x 19
Standard Bearer, Musician, Champion……………………………248 pts
Cold One Knights x 10
Standard Bearer, Musician, Champion
Gleaming Pennant.......................................................................…………………………335 pts
Black Guard x 29
Standard Bearer, Musician, Champion, Razor Standard……………………………………510 pts
Shades x 8
Great Weapons ……………………………………………………………………………….144 pts
Rare
Doomfire Warlocks x 5…………………………………………………………………65 pts
Lost the Master (who was just a caddy for the ring anyway - Black Guard do not need his support). Also lost the Spear block and the stabby dagger, giving me less certainty to get the spells through when I need to, and a less secure bunker.
The Sorc takes the Ring, along with a scroll and the Ironcurse Icon to protect the blob of BG a little more. Downside is that she needs to be in the unit for the Magic Res to take effect. Any miscast detonations could quickly thin their numbers.
The list gains more troops for further tactical flexibility :
3 more shades and great weapons to make them a little more of a concern, and able to take out chaff units convincingly.
Gleaming Pennant on the Knights as cheap insurance against a failed stupidity roll.
A 10 man block of corsairs to screen the BG and bait units. Another chaff block.
A 10 man block of darkshards to help clear chaff and provide a backup bunker for the Sorceress.
An extra Executioner with the remaining points.
I think it would be potentially stronger, but the lack of a solid bunker worries me. The definite weakness is the Sorceress in the Black Guard. Without a ward I would need to bail her out of the unit before they hit combat, meaning I would need to have another unit hanging around nearby. Is all this worth it for the ring's MR3 and Miscast on Double 1s?