Malekith the Eternal King finally has the stats and abilities that his fluff alway warranted



Moderators: Layne, The Dread Knights
Dalamar wrote:Still dies to a well placed magic missile
At least now the missile has to be in scope of banishment and not fireball.
T.D. wrote:Suits the prophecy of demise.
They must be saving that for the end of 10th
Haagrum wrote:T.D. wrote:Suits the prophecy of demise.
They must be saving that for the end of 10th
On that point - we have always assumed that Malekith was the Dark King referred to in the prophecy. What if he is instead the first-born son of noble blood, and someone else (Archaon, perhaps) is the "Dark King"?
For science, the full prophecy:
And lo, he shall rule with a dark hand and his shadow shall touch upon every land. Steel will be his skin and fire will be his blood, in hatred will he conquer all before him. No blade forged of Man, Dwarf or Elf shall endure him fear. Though will it come to pass that the firstborn son of noble blood shall rise to power. The child will be learned in the darkest arts and he will raise an army of terrible beasts. Thus will the Dark King fall, slain by neither blade nor arrow but by a sorcerous power of darkest magic and so shall his body be consumed in the flames and for all eternity burn.Food for thought.
Jolemai wrote:More Spoilers From Warseer
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*Blessing Malekith apparently took the last bit of mojo Asuryan had. He's pretty much dead now, barring the power residing
in Malekith.
*Hotek is still alive, becomes Vaul's avatar long
enough to reforge Malekith's sword (which Tyrion destroyed) into
Asuryath, then kills himself with it.
*Orion dies against Tyrion in the battle for Averlorn.
*Alarielle pledges to marry Malekith after the war is won.
*Teclis
knows his plan to bind the winds of magic will sink Ulthuan, but
Alarielle says they can go hang in Athel Loren afterwords.
*Malekith initially forbids the plan, only agreeing when Tyrion is on the verge of victory.
*Final battle takes place on the Isle of the Dead.
*Tyrion
uses the Widowmaker to summon undead from the surrounding waters to
compliment his army. Five buried Phoenix Kings, including Finubar, are
among them.
*Malekith summons fiery spirits of all ten
post-Aenarion Phoenix Kings to fight back. Then, with Asuryan's magic,
he calls up every single hero ever to lay down their lives for the
elves, including Eltharion the Grim.
*This forces Tyrion to charge himself, but also messes up Teclis' spells to unravel the vortex.
*Tyrion tries to charge Teclis while he's distracted, Malhandir throws him off.
*Tyrion
goes for Teclis anyway. Malekith tries to run him down with his dragon,
but Morathi calls out in time for him to avoid it. Morathi shoots down
the dragon and Tyrion is on Malekith.
*It takes a while, but Tyrion is beating Malekith in a straight fight. He shatters Malekith's sword a second time.
*Alith Anar shoots Tyrion just as he's about to land the final blow.
*Malekith almost dies, but is saved by being bound to the Wind of Shadow.
*Alarielle is the vessel of the Wind of Life, her presence reinvigorating wounded elves.
*Alith Anar also shot Malekith in the back.
*Alarielle mourns Tyrion, who looks handsome again in death.
*Malekith picks up Widowmaker, which has become an ordinary sword. He tosses it into the ocean.
*Ulthuan starts sinking, Alarielle has to evacuate everybody to Athel Loren.
*Alith
Anar is the original, and he shot Malekith as a warning. The arrow tip
is next to his heart, and according to him can't be removed. It causes
constant pain. He says he'll kill Malekith with the net if he fails.
*Alarielle, now married to Malekith, says that Morei-heg won't pulling the strings of fate anymore. Presumably she is dead.
*Malekith, when alone, reveals he's already removed Alith's arrowhead.
*The book end with the elves chilling in Athel Loren, but with the quote that they have no future.
Gidean wrote:This seems to me like an emo teenager was paid to write the ending (for minimum wage)
AsraiAsrai wrote: what do you do in your spare time?
Well, usually we're the ones who would say "Welcome AsraiAsrai to D.netAsraiAsrai wrote:Hi. Im a Wood Elf Cousin, just checking in.
Upfront I want to say, REFUGEES... WELCOME! Bring your families (if you did not flay them in the last 6 Millenia).
Now a few things to consider when living in the Forest![]()
Rule number one. No meat. We dont eat meat here, and as Naggaroth is gone, and Ulthuan too, get prepared to eat ... veggies :nod:. Hands of the animals. They are not animals, they are magic using forest spirits. Dont say I didnt warn you...
Rule number two: Dont break branches of trees. They ... dont like. The will break parts off of you in return. Trees, ... how do I say this, ... they have feelings. That means, they get angry and whack you till you dead.
Rule number three: The south eastern parts of the forest. It is really not advised to go there at night. And day. And all other times, bad neighborhood. Worse then Malekiths old throne room. Might not find your way back in one piece. Ask the rangers for special permit if you stil lwant to go and carry a suicide wish :thumbsup:
Rule number four: Once every year take a field trip down to Quenelles and hunt down the bretonians. Feel free to join. We call it "Wild Hunt", its kinda our national sport here. Its not mandatory ... but no one ever stayed home, ever. Its like a surge, loose control, I guess you are familiar with the concept? Big fun. Remember, leave some Brets for next year. Orion led the charge in the past, well, he is gone, but I am sure Malekith will make a good wild huntsman.
Last but not least, and this one goes without saying: No open Fires in the forest.
Ok, thats settled now lets ... well, what do you do in your spare time?
AsraiAsrai wrote:Hi. Im a Wood Elf Cousin, just checking in.
Upfront I want to say, REFUGEES... WELCOME! Bring your families (if you did not flay them in the last 6 Millenia).
Now a few things to consider when living in the Forest![]()
Rule number one. No meat. We dont eat meat here, and as Naggaroth is gone, and Ulthuan too, get prepared to eat ... veggies :nod:. Hands of the animals. They are not animals, they are magic using forest spirits. Dont say I didnt warn you...
Rule number two: Dont break branches of trees. They ... dont like. The will break parts off of you in return. Trees, ... how do I say this, ... they have feelings. That means, they get angry and whack you till you dead.
Rule number three: The south eastern parts of the forest. It is really not advised to go there at night. And day. And all other times, bad neighborhood. Worse then Malekiths old throne room. Might not find your way back in one piece. Ask the rangers for special permit if you stil lwant to go and carry a suicide wish :thumbsup:
Rule number four: Once every year take a field trip down to Quenelles and hunt down the bretonians. Feel free to join. We call it "Wild Hunt", its kinda our national sport here. Its not mandatory ... but no one ever stayed home, ever. Its like a surge, loose control, I guess you are familiar with the concept? Big fun. Remember, leave some Brets for next year. Orion led the charge in the past, well, he is gone, but I am sure Malekith will make a good wild huntsman.
Last but not least, and this one goes without saying: No open Fires in the forest.
Ok, thats settled now lets ... well, what do you do in your spare time?
Jolemai wrote:Or perhaps it will be one army book and three supplement books...
Jolemai wrote:Or perhaps it will be one army book and three supplement books...